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Add support for 3D geometry #38

@cabanier

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@cabanier

Quest room setup allows for the creation of 3D objects and we'd like to expose those like we do for planes.
For future proofing, I think we can expose them as meshes (like we do for planes). I believe Hololens already has APIs to expose the real world this way.

Should we extend the plane API or create a new mesh API that is almost identical to the plane one?

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