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Improve interpolation function to be RGB #4

@inadicis

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@inadicis

currently the given interpolation function is defined like this:
f : [0,1] -> [0,1]
(actually f: R -> [0,1], but cropped to the above usually)

In order to enable colorful art, it could be a good idea to return a value for each RGB channel
f : [0,1] -> [0,1]^3

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