Releases: indiesoftby/defold-yagames
Releases · indiesoftby/defold-yagames
0.9.1
This release implements the function ysdk.features.LoadingAPI?.ready(), which informs the SDK that the game has loaded and is ready to play.
0.9.0
Due to the changes to the dmJson API, it's an updated version of YaGames for use with the Defold 1.4.0+. More info on the Defold forum.
Changelog: 0.8.1...0.9.0
0.8.1
0.8.0
Quick fix
Fix: event_on didn't work properly in the previous release.
0.7.5
0.7.4
What's New
- Added the
yagames.player_get_mode()function. More information (in Russian) - https://yandex.ru/blog/gamesfordevelopers/novye-vozmozhnosti-dlya-neavtorizovannykh-polzovateley
0.7.3
What's New
- Implemented Shortcut API - https://yandex.ru/dev/games/doc/dg/sdk/sdk-shortcut.html
0.7.2
The release adds a function to get player's personal info. Use it to check the auth mode:
yagames.player_init({scopes = false, signed = true}, function(self, err)
if not err then
local personal_info = yagames.player_get_personal_info()
if personal_info.mode == "lite" then
-- do something!
end
end
end)0.7.1
What's Changed
- Fixed error when recalling yagames.init by @sergeysinyavsky in #10
- Added RTB banner option "append_to_id"
New Contributors
- @sergeysinyavsky made their first contribution in #10
Full Changelog: 0.7.0...0.7.1