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1 | 1 | # Changelog |
2 | 2 |
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| 3 | +## InfclassR v1.4.0 - 2022-03-13 |
| 4 | + |
| 5 | +General: |
| 6 | +- New blinding laser is given to Ninja |
| 7 | +- Merc bombs are now fully deterministic |
| 8 | +- Merc grenades now disable healing for the infected |
| 9 | +- Medic grenades now explode instantly on fired |
| 10 | +- Ghoul flying points now depend on the death type |
| 11 | +- Early infected now fall in love |
| 12 | +- Early infected now reliably killed on round start |
| 13 | +- 'Love effect' now used to animate lovers attacks |
| 14 | +- The 'lovers' can't hook humans anymore |
| 15 | +- The 'lovers' now apply less force on humans |
| 16 | +- Slug in love now can't place a slime |
| 17 | +- HAPPY is now the default emote for lovers |
| 18 | +- Poison effect now can be replenished |
| 19 | +- Scientist tele now respects the ammo amount |
| 20 | +- Freezed characters now can cry |
| 21 | +- Added self-kill protection for humans |
| 22 | +- Humans inactivity time limit increased to 180 seconds |
| 23 | +- Class help pages now have shortcuts (e.g. '/help sci' and '/help merc') |
| 24 | +- Added a sound on character healed |
| 25 | +- Added support for teleports (map entities) |
| 26 | +- Added support for ENTITIES_OFF DDNet tiles (map entities) |
| 27 | +- Added a taxi mode with disabled ammo regen |
| 28 | +- Invisible ghosts now ignore infected zone emotions |
| 29 | +- DEATH_TILE as a kill reason mapped to WEAPON_NINJA |
| 30 | +- Taxi passengers can't hook anymore |
| 31 | +- 'Lock position' now disabled for taxi-passenger Sniper |
| 32 | +- Human class now kept on reconnect or joining spec |
| 33 | +- Added Portuguese (Brazil) translation (thanks fahh) |
| 34 | +- Updated German translation (thanks Emrldy) |
| 35 | +- Fixed Engineer Wall interactions with undead |
| 36 | +- Fixed a rare crash on a disconnect between rounds |
| 37 | +- Fixed compatibility with teeworlds-0.6.x |
| 38 | +- Fixed merc grenades poison effect duration |
| 39 | +- Fixed ninja katana collisions on higher speeds |
| 40 | +- Fixed round started up during sv_warmup |
| 41 | +- Fixed slug slime effect applied too often |
| 42 | +- Fixed spider web hook (not) catching humans |
| 43 | +- Fixed voodoo death with active spawn protection |
| 44 | +- Fixed zones tesselation |
| 45 | +- Fixed laser clipping |
| 46 | + |
| 47 | +Server-side features for Infclass Client: |
| 48 | +- Implemented damage type |
| 49 | +- Implemented kill assistance |
| 50 | +- Implemented infclass object info |
| 51 | +- Implemented Kills/Deaths/Assists statistic |
| 52 | +- Added FORCED_TO_SPECTATE camera mode |
| 53 | +- Boomer camera now follows BFed target |
| 54 | + |
| 55 | +Maps: |
| 56 | +- Added infc_half_provence |
| 57 | +- Fixed some small graphics issues on some maps |
| 58 | +- infc_hardcorepit timelimit reduced from 2 minutes to 90 seconds |
| 59 | + |
| 60 | +Maintenance: |
| 61 | +- Added 'sv_timelimit_in_seconds' conf variable |
| 62 | +- Added 'sv_info_change_delay' (the same as in DDNet) |
| 63 | +- Added 'inf_inactive_humans_kick_time' |
| 64 | +- Added 'inf_inactive_infected_kick_time' |
| 65 | +- Added 'inf_taxi' (0 = disabled, 1 = enabled (without passengers ammo regen), 2 = enabled) |
| 66 | +- Added 'inf_initial_infection_delay' |
| 67 | +- Added 'inf_merc_bomb_max_damage' |
| 68 | +- Added 'inf_slime_poison_damage' (replaces 'inf_slime_poison_duration') |
| 69 | +- Added 'inf_poison_duration' |
| 70 | +- Added 'inf_converter_id' |
| 71 | +- Added 'inf_converter_force_regeneration' |
| 72 | +- Added 'inf_event' (similar to 'events' in DDNet) |
| 73 | +- Added 'inf_infzone_freeze_duration' |
| 74 | +- Added 'inf_blindness_duration' |
| 75 | +- Added 'inf_revival_damage' |
| 76 | + |
3 | 77 | ## InfclassR v1.3.1 - 2021-12-09 |
4 | 78 |
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5 | 79 | General: |
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