11# Changelog
22
3- ## InfclassR v1.3.0 - 2021-xx-xx (unreleased)
3+ ## InfclassR v1.3.0 - 2021-11-27
44
55General:
66- Added initial support for the Entities View (Infclass game tiles converted to DDNet tiles)
77- Added a broadcast message to Class Menu on a disabled class hovered (suggested by ipoopi)
88- Added a message on an infected hooked human to inf zone
99- Added a message on a human (self) infected by the zone
10- - Added a message to the infected player ("You have been infected by...")
10+ - Added a message for the infected player ("You have been infected by...")
1111- Added /lang shortcut for /language chat command
1212- Added freeze indicator
1313- Updated help pages (big thanks to ipoopi)
@@ -22,7 +22,8 @@ General:
2222- Re-enabled infected hammer force effect on Soldier (noticeable on Bat damage)
2323- Spider feet are now colored in dark red on web hook length limit reached
2424- Base HP increase on a ninja killed a target replaced with overall HP increase (now ninja can get an armor)
25- - Undeads and Voodoos now reduce EngineerWall lifespan
25+ - Undeads and Voodoos now reduce Engineer Wall lifespan
26+ - Undead now can not be healed/unfreezed on an Engineer Wall
2627- Ghoul leveling rebalanced (effectively capped at the value of previous 50%)
2728- Removed Ghouls bonus to hook damage
2829- Removed (random) stun grenades from Soldier and Looper arsenal
@@ -39,25 +40,28 @@ General:
3940- Witch death speciality turned off for fun rounds
4041- Stunned characters now express EMOTE_BLINK
4142- Fixed sniper position unlock on a jump
42- - Fixed utf8 ban reasons (from DDNet)
43+ - Fixed UTF-8 ban reasons (from DDNet)
4344- Fixed InfClass zones sensitivity (only the right top point of the Tee was checked previously)
4445- Fixed the player skin sometimes showed as default if the character is not in the game world
4546- Fixed Scientist ammo wasting on not allowed teleportation attempts
4647- Fixed Scientist kills during a white hole effect allowed to place another white hole
48+ - Fixed Scientist broadcast message for the case with active white hole and mines
4749- Fixed the lonely infection HP bonus (sometimes given by a mistake)
4850- Fixed ninja (freezer) reward if the player ID is 0
4951- Fixed joining specs with 3 first infected
5052- Fixed missing hook protection until the player class is set
5153- Fixed ServerInfo compatibility with DDNet 15.5+
5254- Fixed spawn delay on Voodoo selfkill
53- - Fixed ninja target update on the target revival
55+ - Fixed Ninja target update on the target revival
5456- Fixed Mercenary (laser rifle) reward on kills
5557- Fixed '/alwaysrandom 1' armor bonus (big thanks to breton)
58+ - Fixed died passenger still spawns on the taxi driver
5659
5760Maps:
5861- infc_headquarter: The graphics cleaned up (no gamelayer changes)
5962- infc_k9f_small: Removed an invisible hookable tile on the bottom left
60- - infc_floatingislands: Update to a remapped version (by FluffyTee)
63+ - infc_floatingislands: Updated to a remapped version (by FluffyTee), fixed flags position
64+ - infc_warehouse2: Fixed the bottom 'death' tiles
6165
6266Maintenance:
6367- Added ` sci ` shortcut for the Scientist class
@@ -73,6 +77,7 @@ Maintenance:
7377- Deprecated variables:
7478- ` inf_stun_grenade_minimal_kills ` (does nothing, remove it)
7579- ` inf_stun_grenade_probability ` (does nothing, remove it)
80+ - ` queue_map ` is verbose now
7681- In case of internal failure the server process now will return the actual error code (port from DDNet)
7782- Now the server will refuse to generate maps if the needed skins are missing
7883- Data files moved from ` bin/data ` to the correct ` data/ ` dir
@@ -81,6 +86,7 @@ Maintenance:
8186- CMake: Minimum version fixed to 3.7 (needed for FindICU module)
8287- CMake: Removed unused requirements
8388- CMake: ` storage.cfg ` now installed as ` storage.cfg.example ` to simplify data customization
89+ - CMake: MaxMindDB is a soft dependency now
8490
8591## InfclassR v1.2.1 - 2021-07-14
8692
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