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Potential Damage Counter #263

@Segelzwerg

Description

@Segelzwerg

Description

Each character (NPCs&Player) need a counter that sums the potential damage. Meaning every time a character starts an action that can inflect damage it should add it's potential to that counter. The counter will be reset every n frames.

Why

This way AIs can learn why damage is dealt to them. Otherwise they will receive damage but can not learn why this is happening.

Healing

When causing potential damage increase the counter healing should decrease it.

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