- if two branches add a node with the same name in the merge preview this causes this error - Godot dedupes the names and if you save it again this is fine - Bigger problem: If you don't have the file with the name conflict open you can merge the changes and only realize the problem later <img width="623" height="425" alt="Image" src="https://github.com/user-attachments/assets/a1713822-5aaa-4487-abba-3e9ca7acad14" />