Omni.Anim.People and Isaac.Replicator.Agent #420
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doruksonmez
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Is below something that you are looking for? Note that omni.anim.people is being deprecated in the next release. Please revise all code that uses omni.anim.people as soon as possible |
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Hello everyone,
I'm working on creating my custom extension that controls human characters in the scene. I'm at a point where I can load the stage, spawn a character and biped, assign animgraph and behavior script, and bake navmesh. However, I'm not able to move the character to a desired x,y,z coordinate programmatically. I can manipulate it with Command Injection, but I couldn't find how Command Injection does it. What is the right way to program human character motion using Omni.Anim.People or Isaac.Replicator.Agent? The DevTalk forum is not helping.
Screencast.from.2026-01-16.17-12-39.mp4
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