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Suggestions on development cycle #4

@aditya1709

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@aditya1709

Might be a silly question, suppose I wanted to change the mission, add assets or even change the robot configuration I'd have to change the server side implementation. In the current workflow we have to export it as an extension to IsaacSim and this does not seem to be a efficient way if we are iterating on the scene/robot configuration etc. What is the preferred way to iterate on the server side without having to export it to .zip and then add as extension to test?

Additionally if the client was on an actual hardware how would this workflow change?

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