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Speedup the ComputeClosestPoint query for a single 3D Point #6718

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@sebastienmascha

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@sebastienmascha

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Proposed new feature or change

Adding a function ComputeClosestPoint(const Eigen::Vector3d& query_point) which is used to computes the closest point on the surface of the scene to a single query point.

I created a PR for this feature request.

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