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GPU alternative to raycasting scene for closest point queries on triangle meshes #7029

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@padliaapurv

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@padliaapurv

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Proposed new feature or change

The closest point queries on triangle meshes inside raycasting scene is currently a CPU only feature that uses Intel's Embree to perform its functions. I am looking for a GPU alternative to this feature that can perform closest point queries on triangle meshes using GPUs.

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Current implementation:
https://www.open3d.org/html/python_api/open3d.t.geometry.RaycastingScene.html

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