Skip to content

Allow code annotations near preprocessor directives? #21

Open
@disinvite

Description

@disinvite

isleapp.cpp has these two string annotations:

// STRING: ISLE 0x4101c4
#define WNDCLASS_NAME "Lego Island MainNoM App"

// STRING: ISLE 0x4101dc
#define WINDOW_TITLE "LEGO\xAE"

Should this be allowed? It's perfectly clear what is intended, but those lines are not "code" per se. Then again, we are not a compiler, so there's no requirement that these lines be excluded.

Metadata

Metadata

Assignees

No one assigned

    Labels

    questionFurther information is requested

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions