Oops! The game crashed:
[SMODS _ "src/game_object.lua"]:827: attempt to index local 'rarity' (a number value)
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0827c-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows
Steamodded Mods:
1: Grim by mathguy [ID: GRM, Version: 1.2.6d, Uses Lovely]
2: Overflow by Ruby [ID: Overflow, Priority: 10, Version: 1.0.4, Uses Lovely]
3: Better Tags by WaffleDevs [ID: bettertags, Version: 1.0.4, Uses Lovely]
4: Fusion Jokers by itayfeder, Lyman [ID: FusionJokers, Priority: -10000]
5: Blind Editions by mathguy [ID: BlindEditions, Priority: -100, Version: 1.0.2a, Uses Lovely]
6: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223, lord.ruby [ID: Talisman, Version: 2.5, Uses Lovely]
Break Infinity: omeganum
7: Engulf by Ruby [ID: enf, Version: 1.0.0]
8: Infinite Fusion by SpaD_Overolls, humplydinkle [ID: InfiniteFusion, Version: 0.0.5, Uses Lovely]
Lovely Mods:
Stack Traceback
(3) Lua method 'get_rarity_badge' at Steamodded file 'src/game_object.lua:827'
Local variables:
self = table: 0x2667bbf0 {required_params:table: 0x2667bb08, process_loc_text:function: 0x2667bbb0, subclasses:table: 0x2667bc18, get_rarity_badge:function: 0x2667bbd0 (more...)}
rarity = number: 5
vanilla_rarity_keys = table: 0x26351f00 {1:Common, 2:Uncommon, 3:Rare, 4:Legendary}
(*temporary) = Lua function '?' (defined at line 1891 of chunk functions/misc_functions.lua)
(*temporary) = string: "k_"
(*temporary) = nil
(*temporary) = number: 5
(*temporary) = string: "attempt to index local 'rarity' (a number value)"
(4) Lua upvalue 'card_h_popupref' at file 'functions/UI_definitions.lua:1204'
Local variables:
card = table: 0x266acb70 {click_offset:table: 0x262a9c80, children:table: 0x2612dd08, ambient_tilt:0.2, parent:table: 0x25fa27a0, T:table: 0x2612d058, offset:table: 0x263d1b18 (more...)}
AUT = table: 0x2602e318 {badges:table: 0x2602e2f0, info:table: 0x2638a950, type:table: 0x26929588, main:table: 0x2638a928, card_type:Joker, name:table: 0x261ab460, box_colours:table: 0x26141ef0 (more...)}
debuffed = boolean: false
card_type_colour = table: 0x26376550 {1:0.96862745098039, 2:0.84313725490196, 3:0.3843137254902, 4:1}
card_type_text_colour = table: 0x26058000 {1:1, 2:1, 3:1, 4:1}
card_type_background = table: 0x269f1b08 {1:0.19411764705882, 2:0.23294117647059, 3:0.24, 4:1}
outer_padding = number: 0.05
card_type = string: "Joker"
(5) Lua field 'card_h_popup' at file 'FusionJokers.lua:271' (from mod with id FusionJokers)
Local variables:
card = table: 0x266acb70 {click_offset:table: 0x262a9c80, children:table: 0x2612dd08, ambient_tilt:0.2, parent:table: 0x25fa27a0, T:table: 0x2612d058, offset:table: 0x263d1b18 (more...)}
(6) Lua method 'hover' at file 'card.lua:4925'
Local variables:
self = table: 0x266acb70 {click_offset:table: 0x262a9c80, children:table: 0x2612dd08, ambient_tilt:0.2, parent:table: 0x25fa27a0, T:table: 0x2612d058, offset:table: 0x263d1b18 (more...)}
(*temporary) = table: 0x261df5b8 {center:table: 0x2638ed40, center_key:j_flip_flop, card:table: 0x26384568}
(7) Lua method 'update' at file 'engine/controller.lua:399'
Local variables:
self = table: 0x25fc0620 {held_button_times:table: 0x26230330, focus_cursor_stack_level:1, snap_cursor_to:table: 0x26b0a5f0, interrupt:table: 0x26293c58, GAMEPAD:table: 0x26230668 (more...)}
dt = number: 0.00427594
(8) Lua upvalue 'gameUpdateRef' at file 'game.lua:2965'
Local variables:
self = table: 0x2604eff0 {gold_bar:table: 0x267de178, F_GUIDE:false, F_CRASH_REPORTS:false, ultra_status:table: 0x2688e628, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:131 (more...)}
dt = number: 0
(9) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:124'
Local variables:
self = table: 0x2604eff0 {gold_bar:table: 0x267de178, F_GUIDE:false, F_CRASH_REPORTS:false, ultra_status:table: 0x2688e628, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:131 (more...)}
dt = number: 0.00427594
(10) Lua upvalue 'upd' at file 'main.lua:2096'
Local variables:
self = table: 0x2604eff0 {gold_bar:table: 0x267de178, F_GUIDE:false, F_CRASH_REPORTS:false, ultra_status:table: 0x2688e628, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:131 (more...)}
dt = number: 0.00427594
(11) Lua upvalue 'update_ref' at file 'Grim.lua:4251' (from mod with id GRM)
Local variables:
self = table: 0x2604eff0 {gold_bar:table: 0x267de178, F_GUIDE:false, F_CRASH_REPORTS:false, ultra_status:table: 0x2688e628, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:131 (more...)}
dt = number: 0.00427594
(12) Lua method 'update' at file 'infinitefusions.lua:1115' (from mod with id InfiniteFusion)
Local variables:
self = table: 0x2604eff0 {gold_bar:table: 0x267de178, F_GUIDE:false, F_CRASH_REPORTS:false, ultra_status:table: 0x2688e628, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:131 (more...)}
dt = number: 0.00427594
(13) Lua upvalue 'oldupd' at file 'main.lua:1016'
Local variables:
dt = number: 0.00427594
(14) Lua field 'update' at file 'main.lua:2129'
Local variables:
dt = number: 0.00427594
(15) Lua function '?' at file 'main.lua:946' (best guess)
(16) global C function 'xpcall'
(17) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 917 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
Oops! The game crashed:
[SMODS _ "src/game_object.lua"]:827: attempt to index local 'rarity' (a number value)
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0827c-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows
Steamodded Mods:
1: Grim by mathguy [ID: GRM, Version: 1.2.6d, Uses Lovely]
2: Overflow by Ruby [ID: Overflow, Priority: 10, Version: 1.0.4, Uses Lovely]
3: Better Tags by WaffleDevs [ID: bettertags, Version: 1.0.4, Uses Lovely]
4: Fusion Jokers by itayfeder, Lyman [ID: FusionJokers, Priority: -10000]
5: Blind Editions by mathguy [ID: BlindEditions, Priority: -100, Version: 1.0.2a, Uses Lovely]
6: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223, lord.ruby [ID: Talisman, Version: 2.5, Uses Lovely]
Break Infinity: omeganum
7: Engulf by Ruby [ID: enf, Version: 1.0.0]
8: Infinite Fusion by SpaD_Overolls, humplydinkle [ID: InfiniteFusion, Version: 0.0.5, Uses Lovely]
Lovely Mods:
Stack Traceback
(3) Lua method 'get_rarity_badge' at Steamodded file 'src/game_object.lua:827'
Local variables:
self = table: 0x2667bbf0 {required_params:table: 0x2667bb08, process_loc_text:function: 0x2667bbb0, subclasses:table: 0x2667bc18, get_rarity_badge:function: 0x2667bbd0 (more...)}
rarity = number: 5
vanilla_rarity_keys = table: 0x26351f00 {1:Common, 2:Uncommon, 3:Rare, 4:Legendary}
(*temporary) = Lua function '?' (defined at line 1891 of chunk functions/misc_functions.lua)
(*temporary) = string: "k_"
(*temporary) = nil
(*temporary) = number: 5
(*temporary) = string: "attempt to index local 'rarity' (a number value)"
(4) Lua upvalue 'card_h_popupref' at file 'functions/UI_definitions.lua:1204'
Local variables:
card = table: 0x266acb70 {click_offset:table: 0x262a9c80, children:table: 0x2612dd08, ambient_tilt:0.2, parent:table: 0x25fa27a0, T:table: 0x2612d058, offset:table: 0x263d1b18 (more...)}
AUT = table: 0x2602e318 {badges:table: 0x2602e2f0, info:table: 0x2638a950, type:table: 0x26929588, main:table: 0x2638a928, card_type:Joker, name:table: 0x261ab460, box_colours:table: 0x26141ef0 (more...)}
debuffed = boolean: false
card_type_colour = table: 0x26376550 {1:0.96862745098039, 2:0.84313725490196, 3:0.3843137254902, 4:1}
card_type_text_colour = table: 0x26058000 {1:1, 2:1, 3:1, 4:1}
card_type_background = table: 0x269f1b08 {1:0.19411764705882, 2:0.23294117647059, 3:0.24, 4:1}
outer_padding = number: 0.05
card_type = string: "Joker"
(5) Lua field 'card_h_popup' at file 'FusionJokers.lua:271' (from mod with id FusionJokers)
Local variables:
card = table: 0x266acb70 {click_offset:table: 0x262a9c80, children:table: 0x2612dd08, ambient_tilt:0.2, parent:table: 0x25fa27a0, T:table: 0x2612d058, offset:table: 0x263d1b18 (more...)}
(6) Lua method 'hover' at file 'card.lua:4925'
Local variables:
self = table: 0x266acb70 {click_offset:table: 0x262a9c80, children:table: 0x2612dd08, ambient_tilt:0.2, parent:table: 0x25fa27a0, T:table: 0x2612d058, offset:table: 0x263d1b18 (more...)}
(*temporary) = table: 0x261df5b8 {center:table: 0x2638ed40, center_key:j_flip_flop, card:table: 0x26384568}
(7) Lua method 'update' at file 'engine/controller.lua:399'
Local variables:
self = table: 0x25fc0620 {held_button_times:table: 0x26230330, focus_cursor_stack_level:1, snap_cursor_to:table: 0x26b0a5f0, interrupt:table: 0x26293c58, GAMEPAD:table: 0x26230668 (more...)}
dt = number: 0.00427594
(8) Lua upvalue 'gameUpdateRef' at file 'game.lua:2965'
Local variables:
self = table: 0x2604eff0 {gold_bar:table: 0x267de178, F_GUIDE:false, F_CRASH_REPORTS:false, ultra_status:table: 0x2688e628, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:131 (more...)}
dt = number: 0
(9) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:124'
Local variables:
self = table: 0x2604eff0 {gold_bar:table: 0x267de178, F_GUIDE:false, F_CRASH_REPORTS:false, ultra_status:table: 0x2688e628, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:131 (more...)}
dt = number: 0.00427594
(10) Lua upvalue 'upd' at file 'main.lua:2096'
Local variables:
self = table: 0x2604eff0 {gold_bar:table: 0x267de178, F_GUIDE:false, F_CRASH_REPORTS:false, ultra_status:table: 0x2688e628, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:131 (more...)}
dt = number: 0.00427594
(11) Lua upvalue 'update_ref' at file 'Grim.lua:4251' (from mod with id GRM)
Local variables:
self = table: 0x2604eff0 {gold_bar:table: 0x267de178, F_GUIDE:false, F_CRASH_REPORTS:false, ultra_status:table: 0x2688e628, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:131 (more...)}
dt = number: 0.00427594
(12) Lua method 'update' at file 'infinitefusions.lua:1115' (from mod with id InfiniteFusion)
Local variables:
self = table: 0x2604eff0 {gold_bar:table: 0x267de178, F_GUIDE:false, F_CRASH_REPORTS:false, ultra_status:table: 0x2688e628, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:131 (more...)}
dt = number: 0.00427594
(13) Lua upvalue 'oldupd' at file 'main.lua:1016'
Local variables:
dt = number: 0.00427594
(14) Lua field 'update' at file 'main.lua:2129'
Local variables:
dt = number: 0.00427594
(15) Lua function '?' at file 'main.lua:946' (best guess)
(16) global C function 'xpcall'
(17) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 917 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])