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This repository was archived by the owner on Sep 18, 2019. It is now read-only.
This repository was archived by the owner on Sep 18, 2019. It is now read-only.

Refactor yaml loading #37

@its-danny

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@its-danny

So now that #35 is done, I realized I'm kinda overcomplicating yaml loading in a lot of places. Instead of all these ItemData, EnemyData, GodData, etc classes that load yaml and then shove them into components I should find a way to just load the yaml directly into the components like I'm doing for effects.

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