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CHANGELOG
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18 lines (17 loc) · 854 Bytes
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Pack My Sprites 1.0.4
* Add the auto-pack-my-sprites tool to build the sprite sheets from a
set of images.
* Pack into several files when an overflow occurs.
* Use an internal tool to build the sprite sheets made of common image
types (png, jpg, tga, bmp, pcx, non-animated gif and xbm).
* Use the algorithms of Jukka Jylänki to place the sprites.
* The sprites can be rotated in the sprite sheets.
* Add an option to make some sprites bleeding one pixel outside their
bounding box.
* Add the generation of CSS sprite sheets.
* Accept the atlas description from stdin.
* Update the man pages to explain the --plist option.
* Generating the spritepos file is not the default anymore.
* Remove the makefile generator.
* Remove the sprite sheet generation from XCF layers.
* Input files cannot contain several sprite sheets anymore.