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| 1 | +/* |
| 2 | + * To change this license header, choose License Headers in Project Properties. |
| 3 | + * To change this template file, choose Tools | Templates |
| 4 | + * and open the template in the editor. |
| 5 | + */ |
| 6 | +package com.jme3.util.mikktspace; |
| 7 | + |
| 8 | +import com.jme3.scene.Mesh; |
| 9 | +import com.jme3.scene.VertexBuffer; |
| 10 | +import com.jme3.scene.mesh.IndexBuffer; |
| 11 | +import com.jme3.util.BufferUtils; |
| 12 | +import java.nio.FloatBuffer; |
| 13 | + |
| 14 | +/** |
| 15 | + * |
| 16 | + * @author Nehon |
| 17 | + */ |
| 18 | +public class MikkTSpaceImpl implements MikkTSpaceContext { |
| 19 | + |
| 20 | + Mesh mesh; |
| 21 | + |
| 22 | + public MikkTSpaceImpl(Mesh mesh) { |
| 23 | + this.mesh = mesh; |
| 24 | + VertexBuffer tangentBuffer = mesh.getBuffer(VertexBuffer.Type.Tangent); |
| 25 | + if(tangentBuffer == null){ |
| 26 | + FloatBuffer fb = BufferUtils.createFloatBuffer(mesh.getVertexCount() * 4); |
| 27 | + mesh.setBuffer(VertexBuffer.Type.Tangent, 4, fb); |
| 28 | + } |
| 29 | + |
| 30 | + //TODO ensure the Tangent buffer exists, else create one. |
| 31 | + } |
| 32 | + |
| 33 | + @Override |
| 34 | + public int getNumFaces() { |
| 35 | + return mesh.getTriangleCount(); |
| 36 | + } |
| 37 | + |
| 38 | + @Override |
| 39 | + public int getNumVerticesOfFace(int face) { |
| 40 | + return 3; |
| 41 | + } |
| 42 | + |
| 43 | + @Override |
| 44 | + public void getPosition(float[] posOut, int face, int vert) { |
| 45 | + int vertIndex = getIndex(face, vert); |
| 46 | + VertexBuffer position = mesh.getBuffer(VertexBuffer.Type.Position); |
| 47 | + FloatBuffer pos = (FloatBuffer) position.getData(); |
| 48 | + pos.position(vertIndex * 3); |
| 49 | + posOut[0] = pos.get(); |
| 50 | + posOut[1] = pos.get(); |
| 51 | + posOut[2] = pos.get(); |
| 52 | + } |
| 53 | + |
| 54 | + @Override |
| 55 | + public void getNormal(float[] normOut, int face, int vert) { |
| 56 | + int vertIndex = getIndex(face, vert); |
| 57 | + VertexBuffer normal = mesh.getBuffer(VertexBuffer.Type.Normal); |
| 58 | + FloatBuffer norm = (FloatBuffer) normal.getData(); |
| 59 | + norm.position(vertIndex * 3); |
| 60 | + normOut[0] = norm.get(); |
| 61 | + normOut[1] = norm.get(); |
| 62 | + normOut[2] = norm.get(); |
| 63 | + } |
| 64 | + |
| 65 | + @Override |
| 66 | + public void getTexCoord(float[] texOut, int face, int vert) { |
| 67 | + int vertIndex = getIndex(face, vert); |
| 68 | + VertexBuffer texCoord = mesh.getBuffer(VertexBuffer.Type.TexCoord); |
| 69 | + FloatBuffer tex = (FloatBuffer) texCoord.getData(); |
| 70 | + tex.position(vertIndex * 2); |
| 71 | + texOut[0] = tex.get(); |
| 72 | + texOut[1] = tex.get(); |
| 73 | + } |
| 74 | + |
| 75 | + @Override |
| 76 | + public void setTSpaceBasic(float[] tangent, float sign, int face, int vert) { |
| 77 | + int vertIndex = getIndex(face, vert); |
| 78 | + VertexBuffer tangentBuffer = mesh.getBuffer(VertexBuffer.Type.Tangent); |
| 79 | + FloatBuffer tan = (FloatBuffer) tangentBuffer.getData(); |
| 80 | + |
| 81 | + tan.position(vertIndex * 4); |
| 82 | + tan.put(tangent); |
| 83 | + tan.put(sign); |
| 84 | + |
| 85 | + tan.rewind(); |
| 86 | + tangentBuffer.setUpdateNeeded(); |
| 87 | + } |
| 88 | + |
| 89 | + @Override |
| 90 | + public void setTSpace(float[] tangent, float[] biTangent, float magS, float magT, boolean isOrientationPreserving, int face, int vert) { |
| 91 | + //Do nothing |
| 92 | + } |
| 93 | + |
| 94 | + private int getIndex(int face, int vert) { |
| 95 | + IndexBuffer index = mesh.getIndexBuffer(); |
| 96 | + int vertIndex = index.get(face * 3 + vert); |
| 97 | + return vertIndex; |
| 98 | + } |
| 99 | + |
| 100 | +} |
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