jMonkeyEngine 3.2.3-stable
A 3.2 patch release with various fixes since 3.2.2:
- issue #1003 (loading multiple GLB files)
- pull request #839 (add texture formats
R16F,R32F,RG16F, andRG32F) - pull request #980 (
onJoyButtonEvent()called on every update) - issue #1029 (sphere-sphere collisions not reported in native Bullet)
- pull request #1012 (fix
Node.depthFirstTraversal()withDFSMode.PRE_ORDER) - issue #981 (update Nifty version to 1.4.3)
- pull request #974 (update LWJGL3 version to 3.2.1)
- issue #997 (cloning
UpdateControlthrowsIllegalArgumentException) - issue #1004 (
RagdollUtilscan't handle 16-bit bone indices) - issue #1027 (return type of
PhysicsSpace.rayTest()andrayTestRaw()) - many
jme3-examplesissues:- issue #982 (
TestManyLocatorscrashes) - issue #983 (
TestMusicStreamingcrashes due to missing asset) - issue #985 (
TestAssetLinkNodethrowsAssetLoadException) - issue #988 (assertion failure in
CubeField) - issue #992 (
HelloCollisionthrowsAssetLoadException) - issue #993 (
TestGltfLoadingthrowsAssetNotFoundException) - issue #994 (
wildhouse.zipnot found) - issue #998 (
TerrainGridTestthrowsAssetLoadException) - issue #1026 (
TestPhysicsCharacterspins Sinbad too fast)
- issue #982 (
- AND numerous new tests and improvements to the JavaDoc, diagnostic messages, and imports.