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Releases: jMonkeyEngine/sdk

3.1-beta1_unstable-SNAPSHOT

18 Jun 15:24

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Pre-release

JME sdk 3.0.10

03 Jul 20:33

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This is a repost of jMonkeyEngine sdk 3.0.10.
The binaries contains the sdk and the engine.
This was build with source code from this repository https://github.com/jMonkeyEngine/jmonkeyengine/tree/3.0
Don't mind the commit where this release is attached to

3.1-beta1-SNAPSHOT

08 May 08:02

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3.1-beta1-SNAPSHOT Pre-release
Pre-release

Changelog so far:

  • Use beta1 engine version
  • Terrain Editor: Fix Slope Tool
  • The SDK now supports internal updates. Nightly Source means each commit and Stable Source will be each new SNAPSHOT/FINAL release.

3.1-alpha5-FINAL

26 Apr 18:30

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3.1-alpha5-FINAL Pre-release
Pre-release

Changelog so far:

  • Use alpha5 engine version
  • DarkMonkey: Links are now displayed correctly
  • Tried to fix Welcome Screen (Java is still nasty about certificates)
  • Fixed some TerrainEditor/Scene Composer Bugs
  • Fixed the "CTRL+S scaled the Model" Bug in Scene Composer
  • Fixed an Issue with the Filters
  • Fixed an Issue with jBullet (Adding a RigidBodyControl to a Spatial, several tests, etc..)

3.1-alpha5-SNAPSHOT

24 Apr 21:00

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Changelog so far:

  • Use alpha5 engine version
  • DarkMonkey: Links are now displayed correctly
  • Tried to fix Welcome Screen (Java is still nasty about certificates)
  • Fixed some TerrainEditor/Scene Composer Bugs
  • Fixed the "CTRL+S scaled the Model" Bug in Scene Composer
  • Fixed an Issue with the Filters
  • Fixed an Issue with jBullet (Adding a RigidBodyControl to a Spatial, several tests, etc..)

3.1-alpha4-FINAL

11 Apr 20:41

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Changelog so far:

  • Use alpha4 engine version
  • Upgraded the JDK to 8u77
  • Added the Pony Color Scheme to DarkMonkey
  • Better Logging for certain Exceptions
  • Added new Gizmos for Light/AudioNode

3.1-alpha4-SNAPSHOT

03 Apr 18:51

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Changelog so far:

  • Use alpha4 engine version
  • Upgraded the JDK to 8u77
  • Added the Pony Color Scheme to DarkMonkey
  • Better Logging for certain Exceptions
  • Added new Gizmos for Light/AudioNode

3.1-pony

01 Apr 19:52

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new jPonyEngine SDK release !

3.1-alpha3 FINAL Release

29 Mar 19:36

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Note: This SDK complies with alpha3 but some of the newly added features require alpha4 to work.
This means that the whole Motion Event Stuff will be bugged in multiple ways: a) you will have duplicate motion events upon reloading the file, b) you might experience some NPE when saving/opening a Motion Path.
If you really need those, use the alpha4-SNAPSHOT and change the libraries of your created Projects to alpha3.

Changelog so far:

  • Use alpha3 engine version
  • Fixed #10 (Custom Control's Children)a
  • Fixed #33 (New empty .j3o File)
  • Fixed #34 (New Start/Stop Control Feature in SceneExplorer's Context Menu)
  • Fixed WelcomeScreen - Now the SDK starts up quick even when jmonkeyengine.org is down
  • Fixed #31 (New Projects using the BasicGameTemplate will use Bullet-Native and no blender or niftygui by default
  • Added ProjectUpgrader - Updates your old 3.0 projects into 3.1 compatible ones
  • Added new 3D Gizmos to the Scene Composer. (See here)
  • Changed About/SplashScreen to be more yellowish (The Images still need their update)
  • Fixed #38 (SplashScreen has hidden a Dialog, making it unable to start the SDK on Linux)
  • Changed the default Theme (LaF) to be Dark Monkey. See here for all the important things.
  • Fixed #39 (SDK Freeze related to j3md files)
  • Added the Functionality to edit Motion Events, Motion Paths and their Waypoints
  • Fixed #40 (JRE Downloader should work now. It also allows you to specify the JRE Version)
  • Added two Dark Monkey Themes (yellow-two and manual) and updated the GLSL Colors
  • Added the iOS Plugin to the SDK so it should work/be there out of the box

3.1-alpha3-SNAPSHOT

25 Mar 22:51

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Since this is a Snapshot always be aware that it's contents change often!

Changelog so far:

  • Use alpha3 engine version
  • Fixed #10 (Custom Control's Children)
  • Fixed #33 (New empty .j3o File)
  • Fixed #34 (New Start/Stop Control Feature in SceneExplorer's Context Menu)
  • Fixed WelcomeScreen - Now the SDK starts up quick even when jmonkeyengine.org is down
  • Fixed #31 (New Projects using the BasicGameTemplate will use Bullet-Native and no blender or niftygui by default
  • Added ProjectUpgrader - Updates your old 3.0 projects into 3.1 compatible ones
  • Added new 3D Gizmos to the Scene Composer. (See here)
  • Changed About/SplashScreen to be more yellowish (The Images still need their update)
  • Fixed #38 (SplashScreen has hidden a Dialog, making it unable to start the SDK on Linux)
  • Changed the default Theme (LaF) to be Dark Monkey. See here for all the important things.
  • Fixed #39 (SDK Freeze related to j3md files)
  • Added the Functionality to edit Motion Events, Motion Paths and their Waypoints
  • Fixed #40 (JRE Downloader should work now. It also allows you to specify the JRE Version)
  • Added two Dark Monkey Themes (yellow-two and manual) and updated the GLSL Colors