Hi, one thing that stuck out to me when playing the game was that the character portraits seem to be of varying aspect ratios and appear squashed in some cases. This is obviously from assets/units/Mugshots.png, but since these shots look properly ripped and proportioned, the distortion is possibly as a result of Godot loading the assets strangely.
Hi, one thing that stuck out to me when playing the game was that the character portraits seem to be of varying aspect ratios and appear squashed in some cases. This is obviously from assets/units/Mugshots.png, but since these shots look properly ripped and proportioned, the distortion is possibly as a result of Godot loading the assets strangely.