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<!DOCTYPE html>
<html>
<head>
<meta charset = "utf-8">
<meta name = "viewport" content = "width=device-width, initial-scale=1.0, user-scalable=0, minimum-scale=1.0, maximum-scale=1.0">
<title>Annis Hag</title>
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<p style="font-size: 0.85rem; text-align: center;">You are viewing the legacy Pathfinder Reference Document website.<br />Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at <a href = "http://pfrd.info" style = "color: #fffdf8;"><b>pfrd.info</b></a>.<br />
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<!-- Advanced Race Guide -->
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<li><a href = "../advancedRaceGuide/uncommonRaces.html">Uncommon Races</a></li>
<li><a href = "../advancedRaceGuide/raceBuilder.html">Race Builder</a></li>
<li><a href = "../advancedRaceGuide/ageHeightWeight.html">Age, Height & Weight</a></li>
<li><a href = "../advancedRaceGuide/spellLists.html">Spell Lists</a></li>
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<!-- Bestiaries -->
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<li><a href = "../bestiary/introduction.html">Monster Introduction</a></li>
<li><a href = "../indices/bestiary.html">Global Bestiary Indices</a></li>
<li><a href = "../bestiary/monsterIndex.html"><i>Bestiary</i> Monster Index</a></li>
<li><a href = "../bestiary2/additionalMonsterIndex.html"><i>Bestiary 2</i> Monster Index</a></li>
<li><a href = "monsterIndex.html"><i>Bestiary 3</i> Monster Index</a></li>
<li><a href = "../bestiary4/monsterIndex.html"><i>Bestiary 4</i> Monster Index</a></li>
<li><a href = "../bestiary5/index.html"><em>Bestiary 5</em> Monster Index</a></li>
<li><a href = "../bestiary/variantMonsterIndex.html">Variant Monster Index</a></li>
<li><a href = "../bestiary/monsterCohorts.html">Monster Cohorts</a></li>
<li><a href = "../bestiary/animalCompanions.html">Animal Companions</a></li>
<li><a href = "../bestiary/monstersAsPCs.html">Monsters as PCs</a></li>
<li><a href = "../bestiary/monsterRoles.html">Monster Roles</a></li>
<li><a href = "../bestiary/encounterTables.html"><i>Bestiary</i> Encounter Tables</a></li>
<li><a href = "../bestiary/monsterCreation.html">Monster Creation</a></li>
<li><a href = "../bestiary/monsterAdvancement.html">Monster Advancement</a></li>
<li><a href = "../bestiary/universalMonsterRules.html">Universal Monster Rules</a></li>
<li><a href = "../bestiary/creatureTypes.html">Creature Types</a></li>
<li><a href = "../bestiary/monsterFeats.html">Monster Feats</a></li>
<!--<li><a href = "/pathfinderRPG/prd/bestiary/monstersByType.html"><i>Bestiary</i> Monsters by Type</a></li>
<li><a href = "/pathfinderRPG/prd/bestiary/monstersByCR.html"><i>Bestiary</i> Monsters by CR</a></li>
<li><a href = "/pathfinderRPG/prd/bestiary/monstersByTerrain.html"><i>Bestiary</i> Monsters by Terrain</a></li>-->
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<!-- Game Mastery Guide -->
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<a href = "annisHag.html#">Game Mastery Guide</a>
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<li><a href = "../gameMasteryGuide/planarAdventures.html">Planar Adventures</a></li>
<li><a href = "../gameMasteryGuide/settlements.html">Settlements</a></li>
<li><a href = "../gameMasteryGuide/fastPlayShipCombat.html">Fast Play Ship Combat</a></li>
<li><a href = "../gameMasteryGuide/chases.html">Chases</a></li>
<li><a href = "../gameMasteryGuide/disasters.html">Disasters</a></li>
<li><a href = "../gameMasteryGuide/drugsAndAddiction.html">Drugs and Addiction</a></li>
<li><a href = "../gameMasteryGuide/haunts.html">Haunts</a></li>
<li><a href = "../gameMasteryGuide/hazards.html">Hazards</a></li>
<li><a href = "../gameMasteryGuide/sanityAndMadness.html">Sanity and Madness</a></li>
<li><a href = "../gameMasteryGuide/nPCBoons.html">NPC Boons</a></li>
<li><a href = "../gameMasteryGuide/nPCGallery.html">NPC Gallery</a></li>
</ul>
</li>
<!-- Monster Codex -->
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<a href = "annisHag.html#">Monster Codex</a>
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<li><a href = "../monsterCodex/boggards.html">Boggards</a></li>
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<li><a href = "../monsterCodex/drow.html">Drow</a></li>
<li><a href = "../monsterCodex/duergar.html">Duergar</a></li>
<li><a href = "../monsterCodex/fireGiants.html">Fire Giants</a></li>
<li><a href = "../monsterCodex/frostGiants.html">Frost Giants</a></li>
<li><a href = "../monsterCodex/ghouls.html">Ghouls</a></li>
<li><a href = "../monsterCodex/gnolls.html">Gnolls</a></li>
<li><a href = "../monsterCodex/goblins.html">Goblins</a></li>
<li><a href = "../monsterCodex/hobgoblins.html">Hobgoblins</a></li>
<li><a href = "../monsterCodex/kobolds.html">Kobolds</a></li>
<li><a href = "../monsterCodex/lizardfolk.html">Lizardfolk</a></li>
<li><a href = "../monsterCodex/ogres.html">Ogres</a></li>
<li><a href = "../monsterCodex/orcs.html">Orcs</a></li>
<li><a href = "../monsterCodex/ratfolk.html">Ratfolk</a></li>
<li><a href = "../monsterCodex/sahuagin.html">Sahuagin</a></li>
<li><a href = "../monsterCodex/serpentfolk.html">Serpentfolk</a></li>
<li><a href = "../monsterCodex/troglodytes.html">Troglodytes</a></li>
<li><a href = "../monsterCodex/trolls.html">Trolls</a></li>
<li><a href = "../monsterCodex/vampires.html">Vampires</a></li>
<li><a href = "../monsterCodex/appendix.html">Modifying Monsters</a></li>
</ul>
</li>
<!-- Mythic Adventures -->
<li class = "has-subnav">
<a href = "annisHag.html#">Mythic Adventures</a>
<ul class = "level-2">
<li><a href = "../mythicAdventures/glossary.html">Glossary</a></li>
<li><a href = "../mythicAdventures/mythicHeroes.html">Mythic Heroes</a></li>
<li><a href = "../mythicAdventures/mythicFeats.html">Mythic Feats</a></li>
<li><a href = "../mythicAdventures/mythicSpells.html">Mythic Spells</a></li>
<li><a href = "../mythicAdventures/mythicSpells/spellIndex.html">Mythic Spell Index</a></li>
<li><a href = "../mythicAdventures/mythicSpells/spellLists.html">Mythic Spell Lists</a></li>
<li><a href = "../mythicAdventures/mythicGame.html">Running a Mythic Game</a></li>
<li><a href = "../mythicAdventures/mythicItems.html">Mythic Magic Items</a></li>
<li><a href = "../mythicAdventures/mythicMonsters.html">Mythic Monsters</a></li>
</ul>
</li>
<!-- NPC Codex -->
<li class = "has-subnav">
<a href = "annisHag.html#">NPC Codex</a>
<ul class = "level-2">
<li><a href = "../npcCodex/core/index.html">Core Classes</a></li>
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<li><a href = "../npcCodex/npc/index.html">NPC Classes</a></li>
<li><a href = "../npcCodex/appendix.html">Appendix</a></li>
</ul>
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<a href = "annisHag.html#">Pathfinder Unchained</a>
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<li><a href = "../unchained/classes/index.html">Classes</a></li>
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<li><a href = "../unchained/gameplay/index.html">Gameplay</a></li>
<li><a href = "../unchained/magic/index.html">Magic</a></li>
<li><a href = "../unchained/monsters/index.html">Monsters</a></li>
</ul>
</li>
<!-- Occult Adventures -->
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<a href = "annisHag.html#">Occult Adventures</a>
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<li><a href = "../occultAdventures/feats.html">Feats</a></li>
<li><a href = "../occultAdventures/psychicMagic.html">Psychic Magic</a></li>
<li><a href = "../occultAdventures/spellLists.html">Spell Lists</a></li>
<li><a href = "../occultAdventures/spells/index.html">Spells</a></li>
<li><a href = "../occultAdventures/occultRules.html">Occult Rules</a></li>
<li><a href = "../occultAdventures/occultGame.html">Running an Occult Game</a></li>
<li><a href = "../occultAdventures/occultRewards.html">Occult Rewards</a></li>
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<a href = "annisHag.html#">Ultimate Campaign</a>
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<li><a href = "../ultimateCampaign/characterBackground.html">Character Background</a></li>
<li><a href = "../ultimateCampaign/downtime.html">Downtime</a></li>
<li><a href = "../ultimateCampaign/campaignSystems.html">Campaign Systems</a></li>
<li><a href = "../ultimateCampaign/kingdomsAndWar.html">Kingdoms and War</a></li>
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<a href = "annisHag.html#">Ultimate Combat</a>
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<li><a href = "../ultimateCombat/classes/gunslinger.html">Gunslinger</a></li>
<li><a href = "../ultimateCombat/classes/ninja.html">Ninja</a></li>
<li><a href = "../ultimateCombat/classes/samurai.html">Samurai</a></li>
<li><a href = "../ultimateCombat/classArchetypes.html">Class Archetypes</a></li>
<li><a href = "../ultimateCombat/ultimateCombatFeats.html">Feats</a></li>
<li><a href = "../ultimateCombat/combat/introduction.html">Mastering Combat</a></li>
<li><a href = "../ultimateCombat/ultimateCombatVehicles.html">Vehicles</a></li>
<li><a href = "../ultimateCombat/variants/introduction.html">Variant Rules</a></li>
<li><a href = "../ultimateCombat/ultimateCombatSpellIndex.html">Spell Index</a></li>
<li><a href = "../ultimateCombat/ultimateCombatSpellLists.html">Spell Lists</a></li>
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<!-- Ultimate Equipment -->
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<a href = "annisHag.html#">Ultimate Equipment</a>
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<li><a href = "../ultimateEquipment/armsAndArmor/index.html">Arms and Armor</a></li>
<li><a href = "../ultimateEquipment/gear/index.html">Gear</a></li>
<li><a href = "../ultimateEquipment/magicArmsAndArmor/index.html">Magic Arms and Armor</a></li>
<li><a href = "../ultimateEquipment/ringsRodsStaves/index.html">Rings, Rods, and Staves</a></li>
<li><a href = "../ultimateEquipment/wondrousItems/index.html">Wondrous Items</a></li>
<li><a href = "../ultimateEquipment/artifactsAndOthers/index.html">Artifacts and Other Items</a></li>
<li><a href = "../ultimateEquipment/appendix.html">Appendix</a></li>
</ul>
</li>
<!-- Ultimate Magic -->
<li class = "has-subnav">
<a href = "annisHag.html#">Ultimate Magic</a>
<ul class = "level-2">
<li><a href = "../ultimateMagic/spellcasters/magus.html">Magus</a></li>
<li><a href = "../ultimateMagic/spellcastingClassOptions.html">Spellcasting Class Options</a></li>
<li><a href = "../ultimateMagic/magic/introduction.html">Mastering Magic</a></li>
<li><a href = "../ultimateMagic/ultimateMagicFeats.html">Feats</a></li>
<li><a href = "../ultimateMagic/ultimateMagicWordsOfPower.html">Words of Power</a></li>
<li><a href = "../ultimateMagic/ultimateMagicSpellIndex.html">Spells</a></li>
<li><a href = "../ultimateMagic/ultimateMagicSpellLists.html">Spell Lists</a></li>
<li><a href = "../ultimateMagic/ultimateMagicAppendices.html">Updates</a></li>
</ul>
</li>
<!-- Technology Guide -->
<li class = "has-subnav">
<a href = "annisHag.html#">Technology Guide</a>
<ul class = "level-2">
<li class = "has-subnav">
<a href = "annisHag.html#" style = "padding-left: 20px;">Technology in the World</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/skills.html">Skills</a></li>
<li><a href = "../technologyGuide/feats.html">Feats</a></li>
<li><a href = "../technologyGuide/spells.html">Spells</a></li>
<li><a href = "../technologyGuide/archetypes.html">Archetypes</a></li>
<li><a href = "../technologyGuide/technomancer.html">Technomancer</a></li>
<li><a href = "../technologyGuide/crafting.html">Crafting</a></li>
</ul>
</li>
<li class = "has-subnav">
<a href = "annisHag.html#" style = "padding-left: 20px;">Equipment</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/equipmentIntroduction.html">Introduction</a></li>
<li><a href = "../technologyGuide/weapons.html">Weapons</a></li>
<li><a href = "../technologyGuide/armor.html">Armor</a></li>
<li><a href = "../technologyGuide/pharmaceuticals.html">Pharmaceuticals</a></li>
<li><a href = "../technologyGuide/cybertech.html">Cybertech</a></li>
<li><a href = "../technologyGuide/gear.html">Gear</a></li>
</ul>
</li>
<li class = "has-subnav">
<a href = "annisHag.html#" style = "padding-left: 20px;">Hazards and Artifacts</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/hazards.html">Hazards</a></li>
<li><a href = "../technologyGuide/ai.html">Artificial Intelligences</a></li>
<li><a href = "../technologyGuide/artifacts.html">Artifacts</a></li>
</ul>
</li>
</ul>
</li>
<!-- Index -->
<li class = "has-subnav">
<a href = "annisHag.html#">Index</a>
<ul class = "level-2">
<li><a href = "../indices/bestiary.html">Bestiary Index</a></li>
<li><a href = "../indices/feats.html">Feats Index</a></li>
<!--<li><a href = "/pathfinderRPG/prd/indices/spells.html">Spell Index</a></li>-->
<li><a href = "../indices/spelllists.html">Spell List Index</a></li>
<li><a href = "../indices/templates.html">Template Index</a></li>
</ul>
</li>
<!-- OGL -->
<li>
<a href = "../openGameLicense.html">Open Game License</a>
</li>
</ul>
</div>
</div>
</div>
<div class = "body-content">
<div id = "nav-path"></div>
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<h1 id="annis-hag" class="monster-header">Annis Hag</h1>
<p class="flavor-text">This repulsive, hunchbacked crone has skin the color of a fresh bruise. Despite her hunch, she looms taller than a human. </p>
<p class="stat-block-title">Annis Hag <span class="stat-block-cr">CR 6</span></p>
<p class="stat-block-xp">XP 2,400</p>
<p class="stat-block-1">CE Large monstrous humanoid </p>
<p class="stat-block-1"><b>Init</b> +1; <b>Senses</b> darkvision 60 ft.; <a href="../coreRulebook/skills/perception.html#perception" >Perception</a> +13</p>
<p class="stat-block-breaker">Defense</p>
<p class="stat-block-1"><b>AC</b> 20, touch 10, flat-footed 19 (+1 Dex, +10 natural, –1 size)</p>
<p class="stat-block-1"><b>hp</b> 66 (7d10+28)</p>
<p class="stat-block-1"><b>Fort</b> +8, <b>Ref</b> +6, <b>Will</b> +6</p>
<p class="stat-block-1"><b>DR</b> 5/bludgeoning; <b>SR</b> 17</p>
<p class="stat-block-breaker">Offense</p>
<p class="stat-block-1"><b>Speed</b> 40 ft.</p>
<p class="stat-block-1"><b>Melee</b> bite +13 (1d6+7), 2 claws +13 (1d6+7 plus <a href="../bestiary/universalMonsterRules.html#grab" >grab</a>)</p>
<p class="stat-block-1"><b>Space</b> 10 ft.; <b>Reach</b> 10 ft.</p>
<p class="stat-block-1"><b>Special Attacks</b> rend (2 claws, 2d6+10) </p>
<p class="stat-block-1"><b>Spell-Like Abilities</b> (CL 7th; concentration +7)</p>
<p class="stat-block-2">3/day—<i><a href="../coreRulebook/spells/alterSelf.html#alter-self" >alter self</a></i>, <i><a href="../coreRulebook/spells/fogCloud.html" >fog cloud</a></i></p>
<p class="stat-block-breaker">Statistics</p>
<p class="stat-block-1"><b>Str</b> 25, <b>Dex</b> 12, <b>Con</b> 18, <b>Int</b> 13, <b>Wis</b> 13, <b>Cha</b> 10</p>
<p class="stat-block-1"><b>Base Atk</b> +7; <b>CMB</b> +15 (+19 grapple); <b>CMD</b> 26</p>
<p class="stat-block-1"><b>Feats</b> <a href="../coreRulebook/feats.html#alertness" >Alertness</a>, <a href="../coreRulebook/feats.html#blind-fight" >Blind-Fight</a>, <a href="../coreRulebook/feats.html#great-fortitude" >Great Fortitude</a>, <a href="../coreRulebook/feats.html#intimidating-prowess" >Intimidating Prowess</a></p>
<p class="stat-block-1"><b>Skills</b> <a href="../coreRulebook/skills/bluff.html#bluff" >Bluff</a> +7, <a href="../coreRulebook/skills/diplomacy.html#diplomacy" >Diplomacy</a> +7, <a href="../coreRulebook/skills/intimidate.html#intimidate" >Intimidate</a> +17, <a href="../coreRulebook/skills/perception.html#perception" >Perception</a> +13, <a href="../coreRulebook/skills/senseMotive.html#sense-motive" >Sense Motive</a> +3, <a href="../coreRulebook/skills/stealth.html#stealth" >Stealth</a> +7</p>
<p class="stat-block-1"><b>Languages</b> Common, <a href="../bestiary/creatureTypes.html#giant-subtype" >Giant</a></p>
<p class="stat-block-breaker">Ecology</p>
<p class="stat-block-1"><b>Environment</b> <a href="../bestiary/creatureTypes.html#cold-subtype" >cold</a> marshes</p>
<p class="stat-block-1"><b>Organization</b> solitary or coven (3 hags of any kind)</p>
<p class="stat-block-1"><b>Treasure</b> standard</p>
<p>Also known as black hags or iron hags, annis hags are the largest and most physically intimidating of their foul brood. Known for their iron-hard, wart-covered skin that varies from shades of deep blue to black and their claws like rusty blades, annis hags forgo much of the cunning and deceptiveness of their kind to revel in the more visceral evils of torture and slaughter. The typical annis hag stands just over 8 feet tall and weighs upward of 300 pounds.</p>
<p>Dwelling in dark caves, tangled hollows, and cursed ruins deep within frozen swamps or icy moors, annis hags stalk forth by night to sow fear and hunt the unwary. Although possessed of cunning minds, annis prove more decadent than most other hags, frequently indulging in their taste for living flesh and the music of pleading screams. Unlike green hags, they use their ability to assume humanoid form via <i><a href="../coreRulebook/spells/alterSelf.html#alter-self" >alter self</a></i> not to infiltrate societies but to lure victims into a false sense of security before attacking—often posing as travelers in need of aid or pilgrims seeking to share a camp.</p>
<p>Annis hags find the flesh of children, young animals, and the pure of heart particularly pleasing, both for the tenderness of such meals and for the sorrow such murders spread. After gorging themselves, these hags delight in stripping the skin from their victims, often garbing themselves in the grisly trophies. They are also known to retain and even preserve identifiable portions of their victims (such as heads) for later use in spreading misery. An annis who eats the children of a local farmer might keep the heads (or at least the faces) handy to return to the victims' parents, for example—often in the guise of an anonymous gift. The most insidious of annis hags present these gifts in ways that implicate friends or family in the victim's death.</p>
<p>Like most hags, annis sometimes join covens of their repulsive sisters, though many prove resistant to such cooperation. They are particularly unlikely to join covens that already include other annis, though groups of related annis—typically horrible triplets—are not unknown. A typical annis coven consists of one annis leader along with two green hags or sometimes even a witch or two. Annis covens often seek to recruit additional creatures as guardians and are particularly fond of trolls and ogres for such roles.</p>
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