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<!DOCTYPE html>
<html>
<head>
<meta charset = "utf-8">
<meta name = "viewport" content = "width=device-width, initial-scale=1.0, user-scalable=0, minimum-scale=1.0, maximum-scale=1.0">
<title>Caulborn</title>
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<article style="color: #fffdf8;">
<p style="font-size: 0.85rem; text-align: center;">You are viewing the legacy Pathfinder Reference Document website.<br />Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at <a href = "http://pfrd.info" style = "color: #fffdf8;"><b>pfrd.info</b></a>.<br />
<a href = "http://paizo.com/community/blog/v5748dyo6sg93?Big-PathfinderStarfinder-Reference-Document-News" style = "color: #fffdf8;">Learn more</a>.</p>
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<li><a href = "../advancedRaceGuide/uncommonRaces.html">Uncommon Races</a></li>
<li><a href = "../advancedRaceGuide/raceBuilder.html">Race Builder</a></li>
<li><a href = "../advancedRaceGuide/ageHeightWeight.html">Age, Height & Weight</a></li>
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<li><a href = "../bestiary/monsterIndex.html"><i>Bestiary</i> Monster Index</a></li>
<li><a href = "../bestiary2/additionalMonsterIndex.html"><i>Bestiary 2</i> Monster Index</a></li>
<li><a href = "monsterIndex.html"><i>Bestiary 3</i> Monster Index</a></li>
<li><a href = "../bestiary4/monsterIndex.html"><i>Bestiary 4</i> Monster Index</a></li>
<li><a href = "../bestiary5/index.html"><em>Bestiary 5</em> Monster Index</a></li>
<li><a href = "../bestiary/variantMonsterIndex.html">Variant Monster Index</a></li>
<li><a href = "../bestiary/monsterCohorts.html">Monster Cohorts</a></li>
<li><a href = "../bestiary/animalCompanions.html">Animal Companions</a></li>
<li><a href = "../bestiary/monstersAsPCs.html">Monsters as PCs</a></li>
<li><a href = "../bestiary/monsterRoles.html">Monster Roles</a></li>
<li><a href = "../bestiary/encounterTables.html"><i>Bestiary</i> Encounter Tables</a></li>
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<li><a href = "../bestiary/universalMonsterRules.html">Universal Monster Rules</a></li>
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<li><a href = "../bestiary/monsterFeats.html">Monster Feats</a></li>
<!--<li><a href = "/pathfinderRPG/prd/bestiary/monstersByType.html"><i>Bestiary</i> Monsters by Type</a></li>
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<!-- Game Mastery Guide -->
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<a href = "caulborn.html#">Game Mastery Guide</a>
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<li><a href = "../gameMasteryGuide/planarAdventures.html">Planar Adventures</a></li>
<li><a href = "../gameMasteryGuide/settlements.html">Settlements</a></li>
<li><a href = "../gameMasteryGuide/fastPlayShipCombat.html">Fast Play Ship Combat</a></li>
<li><a href = "../gameMasteryGuide/chases.html">Chases</a></li>
<li><a href = "../gameMasteryGuide/disasters.html">Disasters</a></li>
<li><a href = "../gameMasteryGuide/drugsAndAddiction.html">Drugs and Addiction</a></li>
<li><a href = "../gameMasteryGuide/haunts.html">Haunts</a></li>
<li><a href = "../gameMasteryGuide/hazards.html">Hazards</a></li>
<li><a href = "../gameMasteryGuide/sanityAndMadness.html">Sanity and Madness</a></li>
<li><a href = "../gameMasteryGuide/nPCBoons.html">NPC Boons</a></li>
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</ul>
</li>
<!-- Monster Codex -->
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<a href = "caulborn.html#">Monster Codex</a>
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<li><a href = "../monsterCodex/drow.html">Drow</a></li>
<li><a href = "../monsterCodex/duergar.html">Duergar</a></li>
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<li><a href = "../monsterCodex/ghouls.html">Ghouls</a></li>
<li><a href = "../monsterCodex/gnolls.html">Gnolls</a></li>
<li><a href = "../monsterCodex/goblins.html">Goblins</a></li>
<li><a href = "../monsterCodex/hobgoblins.html">Hobgoblins</a></li>
<li><a href = "../monsterCodex/kobolds.html">Kobolds</a></li>
<li><a href = "../monsterCodex/lizardfolk.html">Lizardfolk</a></li>
<li><a href = "../monsterCodex/ogres.html">Ogres</a></li>
<li><a href = "../monsterCodex/orcs.html">Orcs</a></li>
<li><a href = "../monsterCodex/ratfolk.html">Ratfolk</a></li>
<li><a href = "../monsterCodex/sahuagin.html">Sahuagin</a></li>
<li><a href = "../monsterCodex/serpentfolk.html">Serpentfolk</a></li>
<li><a href = "../monsterCodex/troglodytes.html">Troglodytes</a></li>
<li><a href = "../monsterCodex/trolls.html">Trolls</a></li>
<li><a href = "../monsterCodex/vampires.html">Vampires</a></li>
<li><a href = "../monsterCodex/appendix.html">Modifying Monsters</a></li>
</ul>
</li>
<!-- Mythic Adventures -->
<li class = "has-subnav">
<a href = "caulborn.html#">Mythic Adventures</a>
<ul class = "level-2">
<li><a href = "../mythicAdventures/glossary.html">Glossary</a></li>
<li><a href = "../mythicAdventures/mythicHeroes.html">Mythic Heroes</a></li>
<li><a href = "../mythicAdventures/mythicFeats.html">Mythic Feats</a></li>
<li><a href = "../mythicAdventures/mythicSpells.html">Mythic Spells</a></li>
<li><a href = "../mythicAdventures/mythicSpells/spellIndex.html">Mythic Spell Index</a></li>
<li><a href = "../mythicAdventures/mythicSpells/spellLists.html">Mythic Spell Lists</a></li>
<li><a href = "../mythicAdventures/mythicGame.html">Running a Mythic Game</a></li>
<li><a href = "../mythicAdventures/mythicItems.html">Mythic Magic Items</a></li>
<li><a href = "../mythicAdventures/mythicMonsters.html">Mythic Monsters</a></li>
</ul>
</li>
<!-- NPC Codex -->
<li class = "has-subnav">
<a href = "caulborn.html#">NPC Codex</a>
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<li><a href = "../npcCodex/core/index.html">Core Classes</a></li>
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<li><a href = "../npcCodex/npc/index.html">NPC Classes</a></li>
<li><a href = "../npcCodex/appendix.html">Appendix</a></li>
</ul>
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<li><a href = "../unchained/gameplay/index.html">Gameplay</a></li>
<li><a href = "../unchained/magic/index.html">Magic</a></li>
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</ul>
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<li><a href = "../occultAdventures/feats.html">Feats</a></li>
<li><a href = "../occultAdventures/psychicMagic.html">Psychic Magic</a></li>
<li><a href = "../occultAdventures/spellLists.html">Spell Lists</a></li>
<li><a href = "../occultAdventures/spells/index.html">Spells</a></li>
<li><a href = "../occultAdventures/occultRules.html">Occult Rules</a></li>
<li><a href = "../occultAdventures/occultGame.html">Running an Occult Game</a></li>
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<li><a href = "../ultimateCampaign/campaignSystems.html">Campaign Systems</a></li>
<li><a href = "../ultimateCampaign/kingdomsAndWar.html">Kingdoms and War</a></li>
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<li><a href = "../ultimateCombat/classes/ninja.html">Ninja</a></li>
<li><a href = "../ultimateCombat/classes/samurai.html">Samurai</a></li>
<li><a href = "../ultimateCombat/classArchetypes.html">Class Archetypes</a></li>
<li><a href = "../ultimateCombat/ultimateCombatFeats.html">Feats</a></li>
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<li><a href = "../ultimateEquipment/magicArmsAndArmor/index.html">Magic Arms and Armor</a></li>
<li><a href = "../ultimateEquipment/ringsRodsStaves/index.html">Rings, Rods, and Staves</a></li>
<li><a href = "../ultimateEquipment/wondrousItems/index.html">Wondrous Items</a></li>
<li><a href = "../ultimateEquipment/artifactsAndOthers/index.html">Artifacts and Other Items</a></li>
<li><a href = "../ultimateEquipment/appendix.html">Appendix</a></li>
</ul>
</li>
<!-- Ultimate Magic -->
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<a href = "caulborn.html#">Ultimate Magic</a>
<ul class = "level-2">
<li><a href = "../ultimateMagic/spellcasters/magus.html">Magus</a></li>
<li><a href = "../ultimateMagic/spellcastingClassOptions.html">Spellcasting Class Options</a></li>
<li><a href = "../ultimateMagic/magic/introduction.html">Mastering Magic</a></li>
<li><a href = "../ultimateMagic/ultimateMagicFeats.html">Feats</a></li>
<li><a href = "../ultimateMagic/ultimateMagicWordsOfPower.html">Words of Power</a></li>
<li><a href = "../ultimateMagic/ultimateMagicSpellIndex.html">Spells</a></li>
<li><a href = "../ultimateMagic/ultimateMagicSpellLists.html">Spell Lists</a></li>
<li><a href = "../ultimateMagic/ultimateMagicAppendices.html">Updates</a></li>
</ul>
</li>
<!-- Technology Guide -->
<li class = "has-subnav">
<a href = "caulborn.html#">Technology Guide</a>
<ul class = "level-2">
<li class = "has-subnav">
<a href = "caulborn.html#" style = "padding-left: 20px;">Technology in the World</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/skills.html">Skills</a></li>
<li><a href = "../technologyGuide/feats.html">Feats</a></li>
<li><a href = "../technologyGuide/spells.html">Spells</a></li>
<li><a href = "../technologyGuide/archetypes.html">Archetypes</a></li>
<li><a href = "../technologyGuide/technomancer.html">Technomancer</a></li>
<li><a href = "../technologyGuide/crafting.html">Crafting</a></li>
</ul>
</li>
<li class = "has-subnav">
<a href = "caulborn.html#" style = "padding-left: 20px;">Equipment</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/equipmentIntroduction.html">Introduction</a></li>
<li><a href = "../technologyGuide/weapons.html">Weapons</a></li>
<li><a href = "../technologyGuide/armor.html">Armor</a></li>
<li><a href = "../technologyGuide/pharmaceuticals.html">Pharmaceuticals</a></li>
<li><a href = "../technologyGuide/cybertech.html">Cybertech</a></li>
<li><a href = "../technologyGuide/gear.html">Gear</a></li>
</ul>
</li>
<li class = "has-subnav">
<a href = "caulborn.html#" style = "padding-left: 20px;">Hazards and Artifacts</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/hazards.html">Hazards</a></li>
<li><a href = "../technologyGuide/ai.html">Artificial Intelligences</a></li>
<li><a href = "../technologyGuide/artifacts.html">Artifacts</a></li>
</ul>
</li>
</ul>
</li>
<!-- Index -->
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<a href = "caulborn.html#">Index</a>
<ul class = "level-2">
<li><a href = "../indices/bestiary.html">Bestiary Index</a></li>
<li><a href = "../indices/feats.html">Feats Index</a></li>
<!--<li><a href = "/pathfinderRPG/prd/indices/spells.html">Spell Index</a></li>-->
<li><a href = "../indices/spelllists.html">Spell List Index</a></li>
<li><a href = "../indices/templates.html">Template Index</a></li>
</ul>
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<!-- OGL -->
<li>
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</li>
</ul>
</div>
</div>
</div>
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<div id = "nav-path"></div>
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<h1 id="caulborn" class="monster-header">Caulborn</h1>
<p class="flavor-text">This creature has a split-jawed mouth, a hoodlike growth on its head, and two hideously elongated fingers on each hand.</p>
<p class="stat-block-title">Caulborn <span class="stat-block-cr">CR 7</span></p>
<p class="stat-block-xp">XP 3,200</p>
<p class="stat-block-1">N Medium outsider (<a href="../bestiary/creatureTypes.html#extraplanar-subtype" >extraplanar</a>)</p>
<p class="stat-block-1"><b>Init</b> +4; <b>Senses</b> <a href="../bestiary/universalMonsterRules.html#blindsense" >blindsense</a> 60 ft., darkvision 60 ft., thoughtsense; <a href="../coreRulebook/skills/perception.html#perception" >Perception</a> +15</p>
<p class="stat-block-breaker">Defense</p>
<p class="stat-block-1"><b>AC</b> 19, touch 18, flat-footed 15 (+4 deflection, +4 Dex, +1 natural)</p>
<p class="stat-block-1"><b>hp</b> 76 (9d10+27)</p>
<p class="stat-block-1"><b>Fort</b> +6, <b>Ref</b> +8, <b>Will</b> +13</p>
<p class="stat-block-1"><b>Defensive Abilities</b> premonition, psychic deflection; <b>Immune</b> visual effects</p>
<p class="stat-block-breaker">Offense</p>
<p class="stat-block-1"><b>Speed</b> 30 ft.</p>
<p class="stat-block-1"><b>Melee</b> bite +13 (2d6+3), 2 claws +12 (1d6+3)</p>
<p class="stat-block-1"><b>Special Attacks</b> consume thoughts</p>
<p class="stat-block-1"><b>Spell-Like Abilities</b> (CL 7th; concentration +11)</p>
<p class="stat-block-2">Constant—<i><a href="../coreRulebook/spells/detectMagic.html#detect-magic" >detect magic</a></i>, <i><a href="../coreRulebook/spells/detectThoughts.html#detect-thoughts" >detect thoughts</a></i> (DC 16), <i><a href="../coreRulebook/spells/readMagic.html#read-magic" >read magic</a></i></p>
<p class="stat-block-2">3/day—<i><a href="../coreRulebook/spells/charmMonster.html#charm-monster" >charm monster</a></i> (DC 18), <i><a href="../coreRulebook/spells/dazeMonster.html#daze-monster" >daze monster</a></i> (DC 16), <i><a href="../coreRulebook/spells/holdMonster.html#hold-monster" >hold monster</a></i> (DC 19), <i><a href="../coreRulebook/spells/hypnoticPattern.html#hypnotic-pattern" >hypnotic pattern</a></i> (DC 16), <i><a href="../coreRulebook/spells/vampiricTouch.html#vampiric-touch" >vampiric touch</a></i> (DC 17)</p>
<p class="stat-block-2">1/week—<i><a href="../coreRulebook/spells/planeShift.html#plane-shift" >plane shift</a></i> (willing targets only)</p>
<p class="stat-block-breaker">Statistics</p>
<p class="stat-block-1"><b>Str</b> 16, <b>Dex</b> 19, <b>Con</b> 16, <b>Int</b> 25, <b>Wis</b> 20, <b>Cha</b> 19</p>
<p class="stat-block-1"><b>Base Atk</b> +9; <b>CMB</b> +12; <b>CMD</b> 30</p>
<p class="stat-block-1"><b>Feats</b> <a href="../coreRulebook/feats.html#combat-casting" >Combat Casting</a>, <a href="../coreRulebook/feats.html#combat-expertise" >Combat Expertise</a>, <a href="../coreRulebook/feats.html#combat-reflexes" >Combat Reflexes</a>, <a href="../coreRulebook/feats.html#iron-will" >Iron Will</a>, <a href="../coreRulebook/feats.html#weapon-focus" >Weapon Focus</a> (bite)</p>
<p class="stat-block-1"><b>Skills</b> <a href="../coreRulebook/skills/acrobatics.html#acrobatics" >Acrobatics</a> +12, <a href="../coreRulebook/skills/appraise.html#appraise" >Appraise</a> +12, <a href="../coreRulebook/skills/bluff.html#bluff" >Bluff</a> +14, <a href="../coreRulebook/skills/intimidate.html#intimidate" >Intimidate</a> +14, <a href="../coreRulebook/skills/knowledge.html#knowledge" >Knowledge</a> (all) +14, <a href="../coreRulebook/skills/perception.html#perception" >Perception</a> +15, <a href="../coreRulebook/skills/senseMotive.html#sense-motive" >Sense Motive</a> +12, <a href="../coreRulebook/skills/stealth.html#stealth" >Stealth</a> +11, <a href="../coreRulebook/skills/useMagicDevice.html#use-magic-device" >Use Magic Device</a> +9</p>
<p class="stat-block-1"><b>Languages</b> Abyssal, Aklo, Aquan, Celestial, Common, Draconic, <a href="../bestiary/creatureTypes.html#giant-subtype" >Giant</a>, Infernal; telepathy 100 ft.</p>
<p class="stat-block-1"><b>SQ</b> cooperative scrying, hive mind</p>
<p class="stat-block-breaker">Ecology</p>
<p class="stat-block-1"><b>Environment</b> any</p>
<p class="stat-block-1"><b>Organization</b> solitary, pair, or colony (3–12)</p>
<p class="stat-block-1"><b>Treasure</b> double</p>
<p class="stat-block-breaker">Special Abilities</p>
<p class="stat-block-1"><b>Consume Thoughts (Ex)</b> A caulborn can consume the thoughts of a willing, helpless, or fascinated creature with a touch attack. If the target fails a DC 18 Will save, the caulborn can alter the victim's memory as if using <i><a href="../coreRulebook/spells/modifyMemory.html#modify-memory" >modify memory</a></i>. This process deals 1d4 points of Intelligence and Wisdom damage to the target. The save DC is Charisma-based. </p>
<p class="stat-block-1"><b>Cooperative Scrying (Sp)</b> Three or more caulborn joining hands can scry on a place or creature as if using the <i><a href="../coreRulebook/spells/scrying.html#scrying" >scrying</a></i> spell (DC 20), but with no limit to the spell's duration so long as at least three of the caulborn involved continue to join hands and concentrate. This ability functions at CL 7th (or at the highest CL available to the most powerful caulborn in the group). The save DC is Charisma-based, adjusted by the modifier of the caulborn with the highest Charisma score.</p>
<p class="stat-block-1"><b>Hive Mind (Ex)</b> As long as there are at least two caulborn within 300 feet of each other, if one caulborn in the group is aware of a particular danger, they all are. No caulborn in a group is considered flanked or flat-footed unless all of them are.</p>
<p class="stat-block-1"><b>Psychic Deflection (Su)</b> A caulborn adds its Charisma modifier as a deflection bonus to its AC. The caulborn loses this bonus when unconscious.</p>
<p class="stat-block-1"><b>Thoughtsense (Su)</b> A caulborn notices and locates living, conscious creatures within 60 feet, just as if it possessed the <a href="../bestiary/universalMonsterRules.html#blindsight" >blindsight</a> ability. Spells such as <i><a href="../coreRulebook/spells/nondetection.html#nondetection" >nondetection</a></i> or<i> <a href="../coreRulebook/spells/mindBlank.html#mind-blank" >mind blank</a></i> make an affected creature undetectable by this sense.</p>
<p>Caulborn are a race of telepathic prophets and historians who subsist on the psychic energy of others. They wander the planes in search of new facts and concepts to add to the pulsating brain-sacks that serve as their collective memories. When a band of caulborn find a particularly interesting site, they settle down to dwell there for many years until they feel that they have learned all there is to know about the location.</p>
<p>A caulborn is literally a creature of the mind. Its body is self-sustaining, and it exists solely to record and catalogue new thoughts. While they are not evil, caulborn have little interest in alliances or friendship with other races.</p>
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