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<!DOCTYPE html>
<html>
<head>
<meta charset = "utf-8">
<meta name = "viewport" content = "width=device-width, initial-scale=1.0, user-scalable=0, minimum-scale=1.0, maximum-scale=1.0">
<title>Jackalwere</title>
<link rel = "stylesheet" type = "text/css" href = "../include/prd-stylesheet.css" />
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<div style="width: 100%; background: #c8433f; padding: 0.5rem;">
<article style="color: #fffdf8;">
<p style="font-size: 0.85rem; text-align: center;">You are viewing the legacy Pathfinder Reference Document website.<br />Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at <a href = "http://pfrd.info" style = "color: #fffdf8;"><b>pfrd.info</b></a>.<br />
<a href = "http://paizo.com/community/blog/v5748dyo6sg93?Big-PathfinderStarfinder-Reference-Document-News" style = "color: #fffdf8;">Learn more</a>.</p>
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<li><a href = "../advancedPlayersGuide/advancedSpellIndex.html">Spell Index</a></li>
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<!-- Advanced Race Guide -->
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<li><a href = "../advancedRaceGuide/uncommonRaces.html">Uncommon Races</a></li>
<li><a href = "../advancedRaceGuide/raceBuilder.html">Race Builder</a></li>
<li><a href = "../advancedRaceGuide/ageHeightWeight.html">Age, Height & Weight</a></li>
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<li><a href = "../bestiary/introduction.html">Monster Introduction</a></li>
<li><a href = "../indices/bestiary.html">Global Bestiary Indices</a></li>
<li><a href = "../bestiary/monsterIndex.html"><i>Bestiary</i> Monster Index</a></li>
<li><a href = "../bestiary2/additionalMonsterIndex.html"><i>Bestiary 2</i> Monster Index</a></li>
<li><a href = "monsterIndex.html"><i>Bestiary 3</i> Monster Index</a></li>
<li><a href = "../bestiary4/monsterIndex.html"><i>Bestiary 4</i> Monster Index</a></li>
<li><a href = "../bestiary5/index.html"><em>Bestiary 5</em> Monster Index</a></li>
<li><a href = "../bestiary/variantMonsterIndex.html">Variant Monster Index</a></li>
<li><a href = "../bestiary/monsterCohorts.html">Monster Cohorts</a></li>
<li><a href = "../bestiary/animalCompanions.html">Animal Companions</a></li>
<li><a href = "../bestiary/monstersAsPCs.html">Monsters as PCs</a></li>
<li><a href = "../bestiary/monsterRoles.html">Monster Roles</a></li>
<li><a href = "../bestiary/encounterTables.html"><i>Bestiary</i> Encounter Tables</a></li>
<li><a href = "../bestiary/monsterCreation.html">Monster Creation</a></li>
<li><a href = "../bestiary/monsterAdvancement.html">Monster Advancement</a></li>
<li><a href = "../bestiary/universalMonsterRules.html">Universal Monster Rules</a></li>
<li><a href = "../bestiary/creatureTypes.html">Creature Types</a></li>
<li><a href = "../bestiary/monsterFeats.html">Monster Feats</a></li>
<!--<li><a href = "/pathfinderRPG/prd/bestiary/monstersByType.html"><i>Bestiary</i> Monsters by Type</a></li>
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<a href = "jackalwere.html#">Game Mastery Guide</a>
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<li><a href = "../gameMasteryGuide/planarAdventures.html">Planar Adventures</a></li>
<li><a href = "../gameMasteryGuide/settlements.html">Settlements</a></li>
<li><a href = "../gameMasteryGuide/fastPlayShipCombat.html">Fast Play Ship Combat</a></li>
<li><a href = "../gameMasteryGuide/chases.html">Chases</a></li>
<li><a href = "../gameMasteryGuide/disasters.html">Disasters</a></li>
<li><a href = "../gameMasteryGuide/drugsAndAddiction.html">Drugs and Addiction</a></li>
<li><a href = "../gameMasteryGuide/haunts.html">Haunts</a></li>
<li><a href = "../gameMasteryGuide/hazards.html">Hazards</a></li>
<li><a href = "../gameMasteryGuide/sanityAndMadness.html">Sanity and Madness</a></li>
<li><a href = "../gameMasteryGuide/nPCBoons.html">NPC Boons</a></li>
<li><a href = "../gameMasteryGuide/nPCGallery.html">NPC Gallery</a></li>
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<!-- Monster Codex -->
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<a href = "jackalwere.html#">Monster Codex</a>
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<li><a href = "../monsterCodex/drow.html">Drow</a></li>
<li><a href = "../monsterCodex/duergar.html">Duergar</a></li>
<li><a href = "../monsterCodex/fireGiants.html">Fire Giants</a></li>
<li><a href = "../monsterCodex/frostGiants.html">Frost Giants</a></li>
<li><a href = "../monsterCodex/ghouls.html">Ghouls</a></li>
<li><a href = "../monsterCodex/gnolls.html">Gnolls</a></li>
<li><a href = "../monsterCodex/goblins.html">Goblins</a></li>
<li><a href = "../monsterCodex/hobgoblins.html">Hobgoblins</a></li>
<li><a href = "../monsterCodex/kobolds.html">Kobolds</a></li>
<li><a href = "../monsterCodex/lizardfolk.html">Lizardfolk</a></li>
<li><a href = "../monsterCodex/ogres.html">Ogres</a></li>
<li><a href = "../monsterCodex/orcs.html">Orcs</a></li>
<li><a href = "../monsterCodex/ratfolk.html">Ratfolk</a></li>
<li><a href = "../monsterCodex/sahuagin.html">Sahuagin</a></li>
<li><a href = "../monsterCodex/serpentfolk.html">Serpentfolk</a></li>
<li><a href = "../monsterCodex/troglodytes.html">Troglodytes</a></li>
<li><a href = "../monsterCodex/trolls.html">Trolls</a></li>
<li><a href = "../monsterCodex/vampires.html">Vampires</a></li>
<li><a href = "../monsterCodex/appendix.html">Modifying Monsters</a></li>
</ul>
</li>
<!-- Mythic Adventures -->
<li class = "has-subnav">
<a href = "jackalwere.html#">Mythic Adventures</a>
<ul class = "level-2">
<li><a href = "../mythicAdventures/glossary.html">Glossary</a></li>
<li><a href = "../mythicAdventures/mythicHeroes.html">Mythic Heroes</a></li>
<li><a href = "../mythicAdventures/mythicFeats.html">Mythic Feats</a></li>
<li><a href = "../mythicAdventures/mythicSpells.html">Mythic Spells</a></li>
<li><a href = "../mythicAdventures/mythicSpells/spellIndex.html">Mythic Spell Index</a></li>
<li><a href = "../mythicAdventures/mythicSpells/spellLists.html">Mythic Spell Lists</a></li>
<li><a href = "../mythicAdventures/mythicGame.html">Running a Mythic Game</a></li>
<li><a href = "../mythicAdventures/mythicItems.html">Mythic Magic Items</a></li>
<li><a href = "../mythicAdventures/mythicMonsters.html">Mythic Monsters</a></li>
</ul>
</li>
<!-- NPC Codex -->
<li class = "has-subnav">
<a href = "jackalwere.html#">NPC Codex</a>
<ul class = "level-2">
<li><a href = "../npcCodex/core/index.html">Core Classes</a></li>
<li><a href = "../npcCodex/prestige/index.html">Prestige Classes</a></li>
<li><a href = "../npcCodex/npc/index.html">NPC Classes</a></li>
<li><a href = "../npcCodex/appendix.html">Appendix</a></li>
</ul>
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<a href = "jackalwere.html#">Pathfinder Unchained</a>
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<li><a href = "../unchained/gameplay/index.html">Gameplay</a></li>
<li><a href = "../unchained/magic/index.html">Magic</a></li>
<li><a href = "../unchained/monsters/index.html">Monsters</a></li>
</ul>
</li>
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<a href = "jackalwere.html#">Occult Adventures</a>
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<li><a href = "../occultAdventures/feats.html">Feats</a></li>
<li><a href = "../occultAdventures/psychicMagic.html">Psychic Magic</a></li>
<li><a href = "../occultAdventures/spellLists.html">Spell Lists</a></li>
<li><a href = "../occultAdventures/spells/index.html">Spells</a></li>
<li><a href = "../occultAdventures/occultRules.html">Occult Rules</a></li>
<li><a href = "../occultAdventures/occultGame.html">Running an Occult Game</a></li>
<li><a href = "../occultAdventures/occultRewards.html">Occult Rewards</a></li>
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<a href = "jackalwere.html#">Ultimate Campaign</a>
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<li><a href = "../ultimateCampaign/characterBackground.html">Character Background</a></li>
<li><a href = "../ultimateCampaign/downtime.html">Downtime</a></li>
<li><a href = "../ultimateCampaign/campaignSystems.html">Campaign Systems</a></li>
<li><a href = "../ultimateCampaign/kingdomsAndWar.html">Kingdoms and War</a></li>
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<li><a href = "../ultimateCombat/classes/gunslinger.html">Gunslinger</a></li>
<li><a href = "../ultimateCombat/classes/ninja.html">Ninja</a></li>
<li><a href = "../ultimateCombat/classes/samurai.html">Samurai</a></li>
<li><a href = "../ultimateCombat/classArchetypes.html">Class Archetypes</a></li>
<li><a href = "../ultimateCombat/ultimateCombatFeats.html">Feats</a></li>
<li><a href = "../ultimateCombat/combat/introduction.html">Mastering Combat</a></li>
<li><a href = "../ultimateCombat/ultimateCombatVehicles.html">Vehicles</a></li>
<li><a href = "../ultimateCombat/variants/introduction.html">Variant Rules</a></li>
<li><a href = "../ultimateCombat/ultimateCombatSpellIndex.html">Spell Index</a></li>
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<li><a href = "../ultimateEquipment/gear/index.html">Gear</a></li>
<li><a href = "../ultimateEquipment/magicArmsAndArmor/index.html">Magic Arms and Armor</a></li>
<li><a href = "../ultimateEquipment/ringsRodsStaves/index.html">Rings, Rods, and Staves</a></li>
<li><a href = "../ultimateEquipment/wondrousItems/index.html">Wondrous Items</a></li>
<li><a href = "../ultimateEquipment/artifactsAndOthers/index.html">Artifacts and Other Items</a></li>
<li><a href = "../ultimateEquipment/appendix.html">Appendix</a></li>
</ul>
</li>
<!-- Ultimate Magic -->
<li class = "has-subnav">
<a href = "jackalwere.html#">Ultimate Magic</a>
<ul class = "level-2">
<li><a href = "../ultimateMagic/spellcasters/magus.html">Magus</a></li>
<li><a href = "../ultimateMagic/spellcastingClassOptions.html">Spellcasting Class Options</a></li>
<li><a href = "../ultimateMagic/magic/introduction.html">Mastering Magic</a></li>
<li><a href = "../ultimateMagic/ultimateMagicFeats.html">Feats</a></li>
<li><a href = "../ultimateMagic/ultimateMagicWordsOfPower.html">Words of Power</a></li>
<li><a href = "../ultimateMagic/ultimateMagicSpellIndex.html">Spells</a></li>
<li><a href = "../ultimateMagic/ultimateMagicSpellLists.html">Spell Lists</a></li>
<li><a href = "../ultimateMagic/ultimateMagicAppendices.html">Updates</a></li>
</ul>
</li>
<!-- Technology Guide -->
<li class = "has-subnav">
<a href = "jackalwere.html#">Technology Guide</a>
<ul class = "level-2">
<li class = "has-subnav">
<a href = "jackalwere.html#" style = "padding-left: 20px;">Technology in the World</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/skills.html">Skills</a></li>
<li><a href = "../technologyGuide/feats.html">Feats</a></li>
<li><a href = "../technologyGuide/spells.html">Spells</a></li>
<li><a href = "../technologyGuide/archetypes.html">Archetypes</a></li>
<li><a href = "../technologyGuide/technomancer.html">Technomancer</a></li>
<li><a href = "../technologyGuide/crafting.html">Crafting</a></li>
</ul>
</li>
<li class = "has-subnav">
<a href = "jackalwere.html#" style = "padding-left: 20px;">Equipment</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/equipmentIntroduction.html">Introduction</a></li>
<li><a href = "../technologyGuide/weapons.html">Weapons</a></li>
<li><a href = "../technologyGuide/armor.html">Armor</a></li>
<li><a href = "../technologyGuide/pharmaceuticals.html">Pharmaceuticals</a></li>
<li><a href = "../technologyGuide/cybertech.html">Cybertech</a></li>
<li><a href = "../technologyGuide/gear.html">Gear</a></li>
</ul>
</li>
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<a href = "jackalwere.html#" style = "padding-left: 20px;">Hazards and Artifacts</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/hazards.html">Hazards</a></li>
<li><a href = "../technologyGuide/ai.html">Artificial Intelligences</a></li>
<li><a href = "../technologyGuide/artifacts.html">Artifacts</a></li>
</ul>
</li>
</ul>
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<!-- Index -->
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<a href = "jackalwere.html#">Index</a>
<ul class = "level-2">
<li><a href = "../indices/bestiary.html">Bestiary Index</a></li>
<li><a href = "../indices/feats.html">Feats Index</a></li>
<!--<li><a href = "/pathfinderRPG/prd/indices/spells.html">Spell Index</a></li>-->
<li><a href = "../indices/spelllists.html">Spell List Index</a></li>
<li><a href = "../indices/templates.html">Template Index</a></li>
</ul>
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<!-- OGL -->
<li>
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<div id = "nav-path"></div>
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<h1 id="jackalwere" class="monster-header">Jackalwere</h1>
<p class="flavor-text">This armored humanoid has a jackal's head, bulging muscles, and a gaze that makes the world drift away. </p>
<p class="stat-block-title">Jackalwere <span class="stat-block-cr">CR 2</span></p>
<p class="stat-block-xp">XP 600</p>
<p class="stat-block-1">CE Medium magical beast (<a href="../bestiary/creatureTypes.html#shapechanger-subtype" >shapechanger</a>)</p>
<p class="stat-block-1"><b>Init</b> +3; <b>Senses</b> darkvision 60 ft., low-light vision, <a href="../bestiary/universalMonsterRules.html#scent" >scent</a>; <a href="../coreRulebook/skills/perception.html#perception" >Perception</a> +7</p>
<p class="stat-block-breaker">Defense</p>
<p class="stat-block-1"><b>AC</b> 17, touch 14, flat-footed 13 (+2 armor, +3 Dex, +1 dodge, +1 natural)</p>
<p class="stat-block-1"><b>hp</b> 22 (3d10+6)</p>
<p class="stat-block-1"><b>Fort</b> +5, <b>Ref</b> +6, <b>Will</b> +2</p>
<p class="stat-block-1"><b>DR</b> 5/cold iron</p>
<p class="stat-block-breaker">Offense</p>
<p class="stat-block-1"><b>Speed</b> 30 ft.</p>
<p class="stat-block-1"><b>Melee</b> mwk battleaxe +6 (1d8+2/×3), bite +0 (1d6+1) or bite +5 (1d6+3)</p>
<p class="stat-block-1"><b>Special Attacks</b> sleep <a href="../bestiary/universalMonsterRules.html#gaze" >gaze</a>, weapon intuition</p>
<p class="stat-block-breaker">Statistics</p>
<p class="stat-block-1"><b>Str</b> 15, <b>Dex</b> 17, <b>Con</b> 15, <b>Int</b> 12, <b>Wis</b> 12, <b>Cha</b> 12</p>
<p class="stat-block-1"><b>Base Atk</b> +3; <b>CMB</b> +5; <b>CMD</b> 19</p>
<p class="stat-block-1"><b>Feats</b> <a href="../coreRulebook/feats.html#alertness" >Alertness</a>, <a href="../coreRulebook/feats.html#dodge" >Dodge</a></p>
<p class="stat-block-1"><b>Skills</b> <a href="../coreRulebook/skills/acrobatics.html#acrobatics" >Acrobatics</a> +7, <a href="../coreRulebook/skills/bluff.html#bluff" >Bluff</a> +6, <a href="../coreRulebook/skills/perception.html#perception" >Perception</a> +7, <a href="../coreRulebook/skills/senseMotive.html#sense-motive" >Sense Motive</a> +3, <a href="../coreRulebook/skills/stealth.html#stealth" >Stealth</a> +7, <a href="../coreRulebook/skills/survival.html#survival" >Survival</a> +6; <b>Racial Modifiers</b> +2 <a href="../coreRulebook/skills/bluff.html#bluff" >Bluff</a>, +2 <a href="../coreRulebook/skills/survival.html#survival" >Survival</a></p>
<p class="stat-block-1"><b>Languages</b> Common</p>
<p class="stat-block-1"><b>SQ</b> <a href="../bestiary/universalMonsterRules.html#change-shape" >change shape</a> (human, hybrid, and jackal; <i><a href="../coreRulebook/spells/polymorph.html#polymorph" >polymorph</a></i>), jackal empathy</p>
<p class="stat-block-breaker">Ecology</p>
<p class="stat-block-1"><b>Environment</b> warm deserts</p>
<p class="stat-block-1"><b>Organization</b> solitary, pair, hunt (1–2 jackalweres and 3–8 jackals), or pack (2–5 plus 3–12 jackals)</p>
<p class="stat-block-1"><b>Treasure</b> standard (leather armor, masterwork battleaxe, other treasure)</p>
<p class="stat-block-breaker">Special Abilities</p>
<p class="stat-block-1"><b>Change Shape (Su)</b> A jackalwere has three forms. Its natural form is that of a jackal, but it can also take the form of a human or a human-jackal hybrid. A jackalwere's human form is fixed—it cannot assume different human forms. A jackalwere can use its sleep <a href="../bestiary/universalMonsterRules.html#gaze" >gaze</a> in any of its forms. In jackal form, it functions as a dog. In its hybrid form, a jackalwere can make a bite attack as a secondary attack, while in human form it lacks its bite attack entirely. A jackalwere can shift into any of its three alternate forms as a move action. Equipment does not meld with the new form between human and hybrid forms but does between those forms and its jackal form. </p>
<p class="stat-block-1"><b>Jackal Empathy (Ex)</b> A jackalwere can communicate and empathize with jackals (use stats for Small dog), and can use <a href="../coreRulebook/skills/bluff.html#bluff" >Bluff</a> as if it were <a href="../coreRulebook/skills/diplomacy.html#diplomacy" >Diplomacy</a> to change a jackal's attitude, receiving a +4 racial bonus to do so. </p>
<p class="stat-block-1"><b>Sleep (Su) </b>Sleep for 3 minutes (a standard action rouses the creature, as does damage), 30 feet, Will DC 12 negates. A creature that succeeds at the saving throw cannot be affected by the same jackalwere's sleep <a href="../bestiary/universalMonsterRules.html#gaze" >gaze</a> for 24 hours. This is a sleep effect. The save DC is Charisma-based. </p>
<p class="stat-block-1"><b>Weapon Intuition (Ex)</b> A jackalwere is proficient with simple and martial melee weapons.</p>
<p>Jackalweres are evil, supernatural jackals born with the ability to assume human form. Some folks superstitiously consider jackalweres to be emissaries of evil spirits or wicked desert gods, and it is easy to understand why, as they can take the shape of a human and possess a keen intellect; however, they also have a taste for murder and humanoid flesh.</p>
<p>In its hybrid form, a jackalwere stands 6 feet tall and weighs 150 pounds.</p>
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