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<!DOCTYPE html>
<html>
<head>
<meta charset = "utf-8">
<meta name = "viewport" content = "width=device-width, initial-scale=1.0, user-scalable=0, minimum-scale=1.0, maximum-scale=1.0">
<title>Myceloid</title>
<link rel = "stylesheet" type = "text/css" href = "../include/prd-stylesheet.css" />
<link rel = "stylesheet" type = "text/css" href = "http://cdn.paizo.com/chrome/style/jquery.dataTables.min.css" />
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</head>
<body>
<div style="width: 100%; background: #c8433f; padding: 0.5rem;">
<article style="color: #fffdf8;">
<p style="font-size: 0.85rem; text-align: center;">You are viewing the legacy Pathfinder Reference Document website.<br />Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at <a href = "http://pfrd.info" style = "color: #fffdf8;"><b>pfrd.info</b></a>.<br />
<a href = "http://paizo.com/community/blog/v5748dyo6sg93?Big-PathfinderStarfinder-Reference-Document-News" style = "color: #fffdf8;">Learn more</a>.</p>
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<a href = "myceloid.html#menu" class = "menu-link has-subnav"><img src = "../include/menu.png"></a>
<div id = "menu" class = "menu">
<ul>
<!-- Search -->
<!-- Core Rulebook -->
<li class = "has-subnav">
<a href = "myceloid.html#">Core Rulebook</a>
<ul class = "level-2">
<li><a href = "../coreRulebook/gettingStarted.html">Getting Started</a></li>
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<li><a href = "../coreRulebook/classes.html">Classes</a></li>
<li><a href = "../coreRulebook/usingSkills.html">Using Skills</a></li>
<li><a href = "../coreRulebook/skillDescriptions.html">Skill Descriptions</a></li>
<li><a href = "../coreRulebook/feats.html">Feats</a></li>
<li><a href = "../coreRulebook/equipment.html">Equipment</a></li>
<li><a href = "../coreRulebook/additionalRules.html">Additional Rules</a></li>
<li><a href = "../coreRulebook/combat.html">Combat</a></li>
<li><a href = "../coreRulebook/magic.html">Magic</a></li>
<li><a href = "../coreRulebook/spellLists.html">Spell Lists</a></li>
<li><a href = "../coreRulebook/spellIndex.html">Spell Index</a></li>
<li><a href = "../coreRulebook/prestigeClasses.html">Prestige Classes</a></li>
<li><a href = "../coreRulebook/gamemastering.html">Gamemastering</a></li>
<li><a href = "../coreRulebook/environment.html">Environment</a></li>
<li><a href = "../coreRulebook/nPCClasses.html">NPC Classes</a></li>
<li><a href = "../coreRulebook/creatingNPCs.html">Creating NPCs</a></li>
<li><a href = "../coreRulebook/magicItems.html">Magic Items</a></li>
<li><a href = "../coreRulebook/glossary.html">Glossary</a></li>
</ul>
</li>
<!-- Advanced Class Guide -->
<li class = "has-subnav">
<a href = "myceloid.html#">Advanced Class Guide</a>
<ul class = "level-2">
<li><a href = "../advancedClassGuide/classes/index.html">Classes</a></li>
<li><a href = "../advancedClassGuide/classOptions/index.html">Archetypes and Class Options</a></li>
<li><a href = "../advancedClassGuide/feats.html">Feats</a></li>
<li><a href = "../advancedClassGuide/spells/index.html">Spells</a></li>
<li><a href = "../advancedClassGuide/spells/spellLists.html">Spell Lists</a></li>
<li><a href = "../advancedClassGuide/gear/index.html">Gear and Magic Items</a></li>
<li><a href = "../advancedClassGuide/designingClasses.html">Designing Classes</a></li>
</ul>
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<!-- Advanced Player's Guide -->
<li class = "has-subnav">
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<li><a href = "../advancedPlayersGuide/advancedBaseClasses.html">Base Classes</a></li>
<li><a href = "../advancedPlayersGuide/advancedCoreClasses.html">Core Classes</a></li>
<li><a href = "../advancedPlayersGuide/advancedPrestigeClasses.html">Prestige Classes</a></li>
<li><a href = "../advancedPlayersGuide/advancedFeats.html">Feats</a></li>
<li><a href = "../advancedPlayersGuide/advancedGear.html">Gear</a></li>
<li><a href = "../advancedPlayersGuide/advancedSpellLists.html">Spell Lists</a></li>
<li><a href = "../advancedPlayersGuide/advancedSpellIndex.html">Spell Index</a></li>
<li><a href = "../advancedPlayersGuide/advancedMagicItems.html">Magic Items</a></li>
<li><a href = "../advancedPlayersGuide/advancedNewRules.html">New Rules</a></li>
</ul>
</li>
<!-- Advanced Race Guide -->
<li class = "has-subnav">
<a href = "myceloid.html#">Advanced Race Guide</a>
<ul class = "level-2">
<li><a href = "../advancedRaceGuide/coreRaces.html">Core Races</a></li>
<li><a href = "../advancedRaceGuide/featuredRaces.html">Featured Races</a></li>
<li><a href = "../advancedRaceGuide/uncommonRaces.html">Uncommon Races</a></li>
<li><a href = "../advancedRaceGuide/raceBuilder.html">Race Builder</a></li>
<li><a href = "../advancedRaceGuide/ageHeightWeight.html">Age, Height & Weight</a></li>
<li><a href = "../advancedRaceGuide/spellLists.html">Spell Lists</a></li>
</ul>
</li>
<!-- Bestiaries -->
<li class = "has-subnav">
<a href = "myceloid.html#">Bestiaries</a>
<ul class = "level-2">
<li><a href = "../bestiary/introduction.html">Monster Introduction</a></li>
<li><a href = "../indices/bestiary.html">Global Bestiary Indices</a></li>
<li><a href = "../bestiary/monsterIndex.html"><i>Bestiary</i> Monster Index</a></li>
<li><a href = "../bestiary2/additionalMonsterIndex.html"><i>Bestiary 2</i> Monster Index</a></li>
<li><a href = "monsterIndex.html"><i>Bestiary 3</i> Monster Index</a></li>
<li><a href = "../bestiary4/monsterIndex.html"><i>Bestiary 4</i> Monster Index</a></li>
<li><a href = "../bestiary5/index.html"><em>Bestiary 5</em> Monster Index</a></li>
<li><a href = "../bestiary/variantMonsterIndex.html">Variant Monster Index</a></li>
<li><a href = "../bestiary/monsterCohorts.html">Monster Cohorts</a></li>
<li><a href = "../bestiary/animalCompanions.html">Animal Companions</a></li>
<li><a href = "../bestiary/monstersAsPCs.html">Monsters as PCs</a></li>
<li><a href = "../bestiary/monsterRoles.html">Monster Roles</a></li>
<li><a href = "../bestiary/encounterTables.html"><i>Bestiary</i> Encounter Tables</a></li>
<li><a href = "../bestiary/monsterCreation.html">Monster Creation</a></li>
<li><a href = "../bestiary/monsterAdvancement.html">Monster Advancement</a></li>
<li><a href = "../bestiary/universalMonsterRules.html">Universal Monster Rules</a></li>
<li><a href = "../bestiary/creatureTypes.html">Creature Types</a></li>
<li><a href = "../bestiary/monsterFeats.html">Monster Feats</a></li>
<!--<li><a href = "/pathfinderRPG/prd/bestiary/monstersByType.html"><i>Bestiary</i> Monsters by Type</a></li>
<li><a href = "/pathfinderRPG/prd/bestiary/monstersByCR.html"><i>Bestiary</i> Monsters by CR</a></li>
<li><a href = "/pathfinderRPG/prd/bestiary/monstersByTerrain.html"><i>Bestiary</i> Monsters by Terrain</a></li>-->
</ul>
</li>
<!-- Game Mastery Guide -->
<li class = "has-subnav">
<a href = "myceloid.html#">Game Mastery Guide</a>
<ul class = "level-2">
<li><a href = "../gameMasteryGuide/planarAdventures.html">Planar Adventures</a></li>
<li><a href = "../gameMasteryGuide/settlements.html">Settlements</a></li>
<li><a href = "../gameMasteryGuide/fastPlayShipCombat.html">Fast Play Ship Combat</a></li>
<li><a href = "../gameMasteryGuide/chases.html">Chases</a></li>
<li><a href = "../gameMasteryGuide/disasters.html">Disasters</a></li>
<li><a href = "../gameMasteryGuide/drugsAndAddiction.html">Drugs and Addiction</a></li>
<li><a href = "../gameMasteryGuide/haunts.html">Haunts</a></li>
<li><a href = "../gameMasteryGuide/hazards.html">Hazards</a></li>
<li><a href = "../gameMasteryGuide/sanityAndMadness.html">Sanity and Madness</a></li>
<li><a href = "../gameMasteryGuide/nPCBoons.html">NPC Boons</a></li>
<li><a href = "../gameMasteryGuide/nPCGallery.html">NPC Gallery</a></li>
</ul>
</li>
<!-- Monster Codex -->
<li class = "has-subnav">
<a href = "myceloid.html#">Monster Codex</a>
<ul class = "level-2">
<li><a href = "../monsterCodex/boggards.html">Boggards</a></li>
<li><a href = "../monsterCodex/bugbears.html">Bugbears</a></li>
<li><a href = "../monsterCodex/drow.html">Drow</a></li>
<li><a href = "../monsterCodex/duergar.html">Duergar</a></li>
<li><a href = "../monsterCodex/fireGiants.html">Fire Giants</a></li>
<li><a href = "../monsterCodex/frostGiants.html">Frost Giants</a></li>
<li><a href = "../monsterCodex/ghouls.html">Ghouls</a></li>
<li><a href = "../monsterCodex/gnolls.html">Gnolls</a></li>
<li><a href = "../monsterCodex/goblins.html">Goblins</a></li>
<li><a href = "../monsterCodex/hobgoblins.html">Hobgoblins</a></li>
<li><a href = "../monsterCodex/kobolds.html">Kobolds</a></li>
<li><a href = "../monsterCodex/lizardfolk.html">Lizardfolk</a></li>
<li><a href = "../monsterCodex/ogres.html">Ogres</a></li>
<li><a href = "../monsterCodex/orcs.html">Orcs</a></li>
<li><a href = "../monsterCodex/ratfolk.html">Ratfolk</a></li>
<li><a href = "../monsterCodex/sahuagin.html">Sahuagin</a></li>
<li><a href = "../monsterCodex/serpentfolk.html">Serpentfolk</a></li>
<li><a href = "../monsterCodex/troglodytes.html">Troglodytes</a></li>
<li><a href = "../monsterCodex/trolls.html">Trolls</a></li>
<li><a href = "../monsterCodex/vampires.html">Vampires</a></li>
<li><a href = "../monsterCodex/appendix.html">Modifying Monsters</a></li>
</ul>
</li>
<!-- Mythic Adventures -->
<li class = "has-subnav">
<a href = "myceloid.html#">Mythic Adventures</a>
<ul class = "level-2">
<li><a href = "../mythicAdventures/glossary.html">Glossary</a></li>
<li><a href = "../mythicAdventures/mythicHeroes.html">Mythic Heroes</a></li>
<li><a href = "../mythicAdventures/mythicFeats.html">Mythic Feats</a></li>
<li><a href = "../mythicAdventures/mythicSpells.html">Mythic Spells</a></li>
<li><a href = "../mythicAdventures/mythicSpells/spellIndex.html">Mythic Spell Index</a></li>
<li><a href = "../mythicAdventures/mythicSpells/spellLists.html">Mythic Spell Lists</a></li>
<li><a href = "../mythicAdventures/mythicGame.html">Running a Mythic Game</a></li>
<li><a href = "../mythicAdventures/mythicItems.html">Mythic Magic Items</a></li>
<li><a href = "../mythicAdventures/mythicMonsters.html">Mythic Monsters</a></li>
</ul>
</li>
<!-- NPC Codex -->
<li class = "has-subnav">
<a href = "myceloid.html#">NPC Codex</a>
<ul class = "level-2">
<li><a href = "../npcCodex/core/index.html">Core Classes</a></li>
<li><a href = "../npcCodex/prestige/index.html">Prestige Classes</a></li>
<li><a href = "../npcCodex/npc/index.html">NPC Classes</a></li>
<li><a href = "../npcCodex/appendix.html">Appendix</a></li>
</ul>
</li>
<!-- Pathfinder Unchained -->
<li class = "has-subnav">
<a href = "myceloid.html#">Pathfinder Unchained</a>
<ul class = "level-2">
<li><a href = "../unchained/classes/index.html">Classes</a></li>
<li><a href = "../unchained/skillsAndOptions/index.html">Skills and Options</a></li>
<li><a href = "../unchained/gameplay/index.html">Gameplay</a></li>
<li><a href = "../unchained/magic/index.html">Magic</a></li>
<li><a href = "../unchained/monsters/index.html">Monsters</a></li>
</ul>
</li>
<!-- Occult Adventures -->
<li class = "has-subnav">
<a href = "myceloid.html#">Occult Adventures</a>
<ul class = "level-2">
<li><a href = "../occultAdventures/classes/index.html">Occult Classes</a></li>
<li><a href = "../occultAdventures/archetypes/index.html">Archetypes</a></li>
<li><a href = "../occultAdventures/feats.html">Feats</a></li>
<li><a href = "../occultAdventures/psychicMagic.html">Psychic Magic</a></li>
<li><a href = "../occultAdventures/spellLists.html">Spell Lists</a></li>
<li><a href = "../occultAdventures/spells/index.html">Spells</a></li>
<li><a href = "../occultAdventures/occultRules.html">Occult Rules</a></li>
<li><a href = "../occultAdventures/occultGame.html">Running an Occult Game</a></li>
<li><a href = "../occultAdventures/occultRewards.html">Occult Rewards</a></li>
</ul>
</li>
<!-- Ultimate Campaign -->
<li class = "has-subnav">
<a href = "myceloid.html#">Ultimate Campaign</a>
<ul class = "level-2">
<li><a href = "../ultimateCampaign/characterBackground.html">Character Background</a></li>
<li><a href = "../ultimateCampaign/downtime.html">Downtime</a></li>
<li><a href = "../ultimateCampaign/campaignSystems.html">Campaign Systems</a></li>
<li><a href = "../ultimateCampaign/kingdomsAndWar.html">Kingdoms and War</a></li>
</ul>
</li>
<!-- Ultimate Combat -->
<li class = "has-subnav">
<a href = "myceloid.html#">Ultimate Combat</a>
<ul class = "level-2">
<li><a href = "../ultimateCombat/classes/gunslinger.html">Gunslinger</a></li>
<li><a href = "../ultimateCombat/classes/ninja.html">Ninja</a></li>
<li><a href = "../ultimateCombat/classes/samurai.html">Samurai</a></li>
<li><a href = "../ultimateCombat/classArchetypes.html">Class Archetypes</a></li>
<li><a href = "../ultimateCombat/ultimateCombatFeats.html">Feats</a></li>
<li><a href = "../ultimateCombat/combat/introduction.html">Mastering Combat</a></li>
<li><a href = "../ultimateCombat/ultimateCombatVehicles.html">Vehicles</a></li>
<li><a href = "../ultimateCombat/variants/introduction.html">Variant Rules</a></li>
<li><a href = "../ultimateCombat/ultimateCombatSpellIndex.html">Spell Index</a></li>
<li><a href = "../ultimateCombat/ultimateCombatSpellLists.html">Spell Lists</a></li>
</ul>
</li>
<!-- Ultimate Equipment -->
<li class = "has-subnav">
<a href = "myceloid.html#">Ultimate Equipment</a>
<ul class = "level-2">
<li><a href = "../ultimateEquipment/armsAndArmor/index.html">Arms and Armor</a></li>
<li><a href = "../ultimateEquipment/gear/index.html">Gear</a></li>
<li><a href = "../ultimateEquipment/magicArmsAndArmor/index.html">Magic Arms and Armor</a></li>
<li><a href = "../ultimateEquipment/ringsRodsStaves/index.html">Rings, Rods, and Staves</a></li>
<li><a href = "../ultimateEquipment/wondrousItems/index.html">Wondrous Items</a></li>
<li><a href = "../ultimateEquipment/artifactsAndOthers/index.html">Artifacts and Other Items</a></li>
<li><a href = "../ultimateEquipment/appendix.html">Appendix</a></li>
</ul>
</li>
<!-- Ultimate Magic -->
<li class = "has-subnav">
<a href = "myceloid.html#">Ultimate Magic</a>
<ul class = "level-2">
<li><a href = "../ultimateMagic/spellcasters/magus.html">Magus</a></li>
<li><a href = "../ultimateMagic/spellcastingClassOptions.html">Spellcasting Class Options</a></li>
<li><a href = "../ultimateMagic/magic/introduction.html">Mastering Magic</a></li>
<li><a href = "../ultimateMagic/ultimateMagicFeats.html">Feats</a></li>
<li><a href = "../ultimateMagic/ultimateMagicWordsOfPower.html">Words of Power</a></li>
<li><a href = "../ultimateMagic/ultimateMagicSpellIndex.html">Spells</a></li>
<li><a href = "../ultimateMagic/ultimateMagicSpellLists.html">Spell Lists</a></li>
<li><a href = "../ultimateMagic/ultimateMagicAppendices.html">Updates</a></li>
</ul>
</li>
<!-- Technology Guide -->
<li class = "has-subnav">
<a href = "myceloid.html#">Technology Guide</a>
<ul class = "level-2">
<li class = "has-subnav">
<a href = "myceloid.html#" style = "padding-left: 20px;">Technology in the World</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/skills.html">Skills</a></li>
<li><a href = "../technologyGuide/feats.html">Feats</a></li>
<li><a href = "../technologyGuide/spells.html">Spells</a></li>
<li><a href = "../technologyGuide/archetypes.html">Archetypes</a></li>
<li><a href = "../technologyGuide/technomancer.html">Technomancer</a></li>
<li><a href = "../technologyGuide/crafting.html">Crafting</a></li>
</ul>
</li>
<li class = "has-subnav">
<a href = "myceloid.html#" style = "padding-left: 20px;">Equipment</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/equipmentIntroduction.html">Introduction</a></li>
<li><a href = "../technologyGuide/weapons.html">Weapons</a></li>
<li><a href = "../technologyGuide/armor.html">Armor</a></li>
<li><a href = "../technologyGuide/pharmaceuticals.html">Pharmaceuticals</a></li>
<li><a href = "../technologyGuide/cybertech.html">Cybertech</a></li>
<li><a href = "../technologyGuide/gear.html">Gear</a></li>
</ul>
</li>
<li class = "has-subnav">
<a href = "myceloid.html#" style = "padding-left: 20px;">Hazards and Artifacts</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/hazards.html">Hazards</a></li>
<li><a href = "../technologyGuide/ai.html">Artificial Intelligences</a></li>
<li><a href = "../technologyGuide/artifacts.html">Artifacts</a></li>
</ul>
</li>
</ul>
</li>
<!-- Index -->
<li class = "has-subnav">
<a href = "myceloid.html#">Index</a>
<ul class = "level-2">
<li><a href = "../indices/bestiary.html">Bestiary Index</a></li>
<li><a href = "../indices/feats.html">Feats Index</a></li>
<!--<li><a href = "/pathfinderRPG/prd/indices/spells.html">Spell Index</a></li>-->
<li><a href = "../indices/spelllists.html">Spell List Index</a></li>
<li><a href = "../indices/templates.html">Template Index</a></li>
</ul>
</li>
<!-- OGL -->
<li>
<a href = "../openGameLicense.html">Open Game License</a>
</li>
</ul>
</div>
</div>
</div>
<div class = "body-content">
<div id = "nav-path"></div>
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<h1 id="myceloid" class="monster-header">Myceloid</h1>
<p class="flavor-text">This shambling fungus creature bears a strong resemblance to a rotund human, but with a mushroom cap for a head.</p>
<p class="stat-block-title">Myceloid <span class="stat-block-cr">CR 4</span></p>
<p class="stat-block-xp">XP 1,200</p>
<p class="stat-block-1">NE Medium plant </p>
<p class="stat-block-1"><b>Init</b> +4; <b>Senses</b> darkvision 60 ft., low-light vision, <a href="../bestiary/universalMonsterRules.html#scent" >scent</a>; <a href="../coreRulebook/skills/perception.html#perception" >Perception</a> +6</p>
<p class="stat-block-breaker">Defense</p>
<p class="stat-block-1"><b>AC</b> 16, touch 10, flat-footed 16 (+6 natural)</p>
<p class="stat-block-1"><b>hp</b> 37 (5d8+15)</p>
<p class="stat-block-1"><b>Fort</b> +7, <b>Ref</b> +1, <b>Will</b> +4</p>
<p class="stat-block-1"><b>DR</b> 5/slashing; <b>Immune</b> plant traits; <b>Resist</b> <a href="../bestiary/creatureTypes.html#cold-subtype" >cold</a> 10, <a href="../bestiary/creatureTypes.html#fire-subtype" >fire</a> 10, sonic 10</p>
<p class="stat-block-1"><b>Weaknesses</b> vulnerable to electricity</p>
<p class="stat-block-breaker">Offense</p>
<p class="stat-block-1"><b>Speed</b> 20 ft.</p>
<p class="stat-block-1"><b>Melee</b> 2 claws +6 (1d6+3 plus <a href="../bestiary/universalMonsterRules.html#disease-(ex-or-su)" >disease</a>)</p>
<p class="stat-block-1"><b>Special Attacks</b> spore cloud</p>
<p class="stat-block-1"><b>Spell-Like Ability</b> (CL 6th; concentration +6)</p>
<p class="stat-block-2">1/day—spore domination (DC 14)</p>
<p class="stat-block-breaker">Statistics</p>
<p class="stat-block-1"><b>Str</b> 17, <b>Dex</b> 11, <b>Con</b> 16, <b>Int</b> 9, <b>Wis</b> 12, <b>Cha</b> 10</p>
<p class="stat-block-1"><b>Base Atk</b> +3; <b>CMB</b> +6; <b>CMD</b> 16</p>
<p class="stat-block-1"><b>Feats</b> <a href="../coreRulebook/feats.html#improved-initiative" >Improved Initiative</a>, <a href="../coreRulebook/feats.html#iron-will" >Iron Will</a>, <a href="../coreRulebook/feats.html#skill-focus" >Skill Focus</a> (<a href="../coreRulebook/skills/stealth.html#stealth" >Stealth</a>)</p>
<p class="stat-block-1"><b>Skills</b> <a href="../coreRulebook/skills/perception.html#perception" >Perception</a> +6, <a href="../coreRulebook/skills/senseMotive.html#sense-motive" >Sense Motive</a> +5, <a href="../coreRulebook/skills/stealth.html#stealth" >Stealth</a> +9, <a href="../coreRulebook/skills/survival.html#survival" >Survival</a> +5; <b>Racial Modifiers</b> +4 <a href="../coreRulebook/skills/senseMotive.html#sense-motive" >Sense Motive</a>, +4 <a href="../coreRulebook/skills/survival.html#survival" >Survival</a></p>
<p class="stat-block-1"><b>Languages</b> Undercommon; telepathy 60 ft. (myceloids and purple pox sufferers only)</p>
<p class="stat-block-breaker">Ecology</p>
<p class="stat-block-1"><b>Environment</b> any underground</p>
<p class="stat-block-1"><b>Organization</b> solitary, pair, band (3–24), or colony (25–250)</p>
<p class="stat-block-1"><b>Treasure</b> standard</p>
<p class="stat-block-breaker">Special Abilities</p>
<p class="stat-block-1"><b><a href="../bestiary/universalMonsterRules.html#disease-(ex-or-su)" >Disease</a> (Su)</b> <i>Purple Pox</i>: inhaled or injury; <i>save</i> Fort DC 15; <i>onset</i> 1 minute; <i>frequency</i> 1/day; <i>effect</i> 1d2 Wis and 1d2 Con damage; <i>cure</i> 2 consecutive saves. A creature that dies of the purple pox becomes bloated over the course of 24 hours, after which its body bursts open, releasing a fully grown myceloid. Additionally, as long as a creature takes at least 7 points of Wisdom damage from the purple pox, it must make a DC 15 Will save each day to avoid becoming affected by a <i><a href="../coreRulebook/spells/geasQuest.html#geas-lesser" >lesser geas</a></i> (no HD limit) that compels the sickly character to seek out the nearest myceloid colony in order to offer itself up for spore domination. The save DCs are Constitution-based.</p>
<p class="stat-block-1"><b>Spore Cloud (Ex)</b> Once per day as a standard action, a myceloid can expel a 10-foot-radius burst of spores centered on itself. This cloud persists for 1d3 rounds. Any creature caught in this cloud or that moves through it is exposed to the myceloid's purple pox <a href="../bestiary/universalMonsterRules.html#disease-(ex-or-su)" >disease</a>—a creature need save only once against any one spore cloud, however, before becoming permanently immune to that particular spore cloud's effects. The spore cloud does not hamper vision.</p>
<p class="stat-block-1"><b>Spore Domination (Sp)</b> This spell-like ability functions as <i><a href="../coreRulebook/spells/charmMonster.html#charm-monster" >charm monster</a></i>, but functions only against creatures currently infected with purple pox. </p>
<p>The walking fungi known as myceloids feed off of decaying organic matter like many other fungi, yet unlike typical mushrooms or molds, they take particular pleasure in feeding from the rotting bodies of humanoids. Myceloids claim to be able to taste things like "innocence," "despair," and "hope" in the ripeness of rancid meat, although whether this is true or simply part of the myceloids' twisted sense of humor is unclear.</p>
<p>Most myceloids have deep purple caps studded with white lumps, and paler purple necks and bodies of tough, leathery fungus. Their spores grow tenaciously in living flesh, causing a rapid spread of painful purple lesions that, in advanced stages of the sickness, sprout tiny purple mushrooms; plucking these mushrooms is painful to the victim and causes bleeding. This condition, known as purple pox, is the method by which myceloids both season their meat and procreate. </p>
<p>Myceloids prefer to capture victims alive for later infection and control. To a myceloid, a living creature has three uses—first as a slave, second as a host from which to birth new myceloids, and finally as a banquet to feast upon once the first two destinies have played out.</p>
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