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<!DOCTYPE html>
<html>
<head>
<meta charset = "utf-8">
<meta name = "viewport" content = "width=device-width, initial-scale=1.0, user-scalable=0, minimum-scale=1.0, maximum-scale=1.0">
<title>Yithian</title>
<link rel = "stylesheet" type = "text/css" href = "../include/prd-stylesheet.css" />
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<div style="width: 100%; background: #c8433f; padding: 0.5rem;">
<article style="color: #fffdf8;">
<p style="font-size: 0.85rem; text-align: center;">You are viewing the legacy Pathfinder Reference Document website.<br />Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at <a href = "http://pfrd.info" style = "color: #fffdf8;"><b>pfrd.info</b></a>.<br />
<a href = "http://paizo.com/community/blog/v5748dyo6sg93?Big-PathfinderStarfinder-Reference-Document-News" style = "color: #fffdf8;">Learn more</a>.</p>
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<li><a href = "../advancedRaceGuide/uncommonRaces.html">Uncommon Races</a></li>
<li><a href = "../advancedRaceGuide/raceBuilder.html">Race Builder</a></li>
<li><a href = "../advancedRaceGuide/ageHeightWeight.html">Age, Height & Weight</a></li>
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<li><a href = "../bestiary/introduction.html">Monster Introduction</a></li>
<li><a href = "../indices/bestiary.html">Global Bestiary Indices</a></li>
<li><a href = "../bestiary/monsterIndex.html"><i>Bestiary</i> Monster Index</a></li>
<li><a href = "../bestiary2/additionalMonsterIndex.html"><i>Bestiary 2</i> Monster Index</a></li>
<li><a href = "monsterIndex.html"><i>Bestiary 3</i> Monster Index</a></li>
<li><a href = "../bestiary4/monsterIndex.html"><i>Bestiary 4</i> Monster Index</a></li>
<li><a href = "../bestiary5/index.html"><em>Bestiary 5</em> Monster Index</a></li>
<li><a href = "../bestiary/variantMonsterIndex.html">Variant Monster Index</a></li>
<li><a href = "../bestiary/monsterCohorts.html">Monster Cohorts</a></li>
<li><a href = "../bestiary/animalCompanions.html">Animal Companions</a></li>
<li><a href = "../bestiary/monstersAsPCs.html">Monsters as PCs</a></li>
<li><a href = "../bestiary/monsterRoles.html">Monster Roles</a></li>
<li><a href = "../bestiary/encounterTables.html"><i>Bestiary</i> Encounter Tables</a></li>
<li><a href = "../bestiary/monsterCreation.html">Monster Creation</a></li>
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<li><a href = "../bestiary/universalMonsterRules.html">Universal Monster Rules</a></li>
<li><a href = "../bestiary/creatureTypes.html">Creature Types</a></li>
<li><a href = "../bestiary/monsterFeats.html">Monster Feats</a></li>
<!--<li><a href = "/pathfinderRPG/prd/bestiary/monstersByType.html"><i>Bestiary</i> Monsters by Type</a></li>
<li><a href = "/pathfinderRPG/prd/bestiary/monstersByCR.html"><i>Bestiary</i> Monsters by CR</a></li>
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<!-- Game Mastery Guide -->
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<a href = "yithian.html#">Game Mastery Guide</a>
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<li><a href = "../gameMasteryGuide/planarAdventures.html">Planar Adventures</a></li>
<li><a href = "../gameMasteryGuide/settlements.html">Settlements</a></li>
<li><a href = "../gameMasteryGuide/fastPlayShipCombat.html">Fast Play Ship Combat</a></li>
<li><a href = "../gameMasteryGuide/chases.html">Chases</a></li>
<li><a href = "../gameMasteryGuide/disasters.html">Disasters</a></li>
<li><a href = "../gameMasteryGuide/drugsAndAddiction.html">Drugs and Addiction</a></li>
<li><a href = "../gameMasteryGuide/haunts.html">Haunts</a></li>
<li><a href = "../gameMasteryGuide/hazards.html">Hazards</a></li>
<li><a href = "../gameMasteryGuide/sanityAndMadness.html">Sanity and Madness</a></li>
<li><a href = "../gameMasteryGuide/nPCBoons.html">NPC Boons</a></li>
<li><a href = "../gameMasteryGuide/nPCGallery.html">NPC Gallery</a></li>
</ul>
</li>
<!-- Monster Codex -->
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<a href = "yithian.html#">Monster Codex</a>
<ul class = "level-2">
<li><a href = "../monsterCodex/boggards.html">Boggards</a></li>
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<li><a href = "../monsterCodex/drow.html">Drow</a></li>
<li><a href = "../monsterCodex/duergar.html">Duergar</a></li>
<li><a href = "../monsterCodex/fireGiants.html">Fire Giants</a></li>
<li><a href = "../monsterCodex/frostGiants.html">Frost Giants</a></li>
<li><a href = "../monsterCodex/ghouls.html">Ghouls</a></li>
<li><a href = "../monsterCodex/gnolls.html">Gnolls</a></li>
<li><a href = "../monsterCodex/goblins.html">Goblins</a></li>
<li><a href = "../monsterCodex/hobgoblins.html">Hobgoblins</a></li>
<li><a href = "../monsterCodex/kobolds.html">Kobolds</a></li>
<li><a href = "../monsterCodex/lizardfolk.html">Lizardfolk</a></li>
<li><a href = "../monsterCodex/ogres.html">Ogres</a></li>
<li><a href = "../monsterCodex/orcs.html">Orcs</a></li>
<li><a href = "../monsterCodex/ratfolk.html">Ratfolk</a></li>
<li><a href = "../monsterCodex/sahuagin.html">Sahuagin</a></li>
<li><a href = "../monsterCodex/serpentfolk.html">Serpentfolk</a></li>
<li><a href = "../monsterCodex/troglodytes.html">Troglodytes</a></li>
<li><a href = "../monsterCodex/trolls.html">Trolls</a></li>
<li><a href = "../monsterCodex/vampires.html">Vampires</a></li>
<li><a href = "../monsterCodex/appendix.html">Modifying Monsters</a></li>
</ul>
</li>
<!-- Mythic Adventures -->
<li class = "has-subnav">
<a href = "yithian.html#">Mythic Adventures</a>
<ul class = "level-2">
<li><a href = "../mythicAdventures/glossary.html">Glossary</a></li>
<li><a href = "../mythicAdventures/mythicHeroes.html">Mythic Heroes</a></li>
<li><a href = "../mythicAdventures/mythicFeats.html">Mythic Feats</a></li>
<li><a href = "../mythicAdventures/mythicSpells.html">Mythic Spells</a></li>
<li><a href = "../mythicAdventures/mythicSpells/spellIndex.html">Mythic Spell Index</a></li>
<li><a href = "../mythicAdventures/mythicSpells/spellLists.html">Mythic Spell Lists</a></li>
<li><a href = "../mythicAdventures/mythicGame.html">Running a Mythic Game</a></li>
<li><a href = "../mythicAdventures/mythicItems.html">Mythic Magic Items</a></li>
<li><a href = "../mythicAdventures/mythicMonsters.html">Mythic Monsters</a></li>
</ul>
</li>
<!-- NPC Codex -->
<li class = "has-subnav">
<a href = "yithian.html#">NPC Codex</a>
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<li><a href = "../npcCodex/core/index.html">Core Classes</a></li>
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<li><a href = "../npcCodex/npc/index.html">NPC Classes</a></li>
<li><a href = "../npcCodex/appendix.html">Appendix</a></li>
</ul>
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<a href = "yithian.html#">Pathfinder Unchained</a>
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<li><a href = "../unchained/classes/index.html">Classes</a></li>
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<li><a href = "../unchained/gameplay/index.html">Gameplay</a></li>
<li><a href = "../unchained/magic/index.html">Magic</a></li>
<li><a href = "../unchained/monsters/index.html">Monsters</a></li>
</ul>
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<!-- Occult Adventures -->
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<a href = "yithian.html#">Occult Adventures</a>
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<li><a href = "../occultAdventures/classes/index.html">Occult Classes</a></li>
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<li><a href = "../occultAdventures/feats.html">Feats</a></li>
<li><a href = "../occultAdventures/psychicMagic.html">Psychic Magic</a></li>
<li><a href = "../occultAdventures/spellLists.html">Spell Lists</a></li>
<li><a href = "../occultAdventures/spells/index.html">Spells</a></li>
<li><a href = "../occultAdventures/occultRules.html">Occult Rules</a></li>
<li><a href = "../occultAdventures/occultGame.html">Running an Occult Game</a></li>
<li><a href = "../occultAdventures/occultRewards.html">Occult Rewards</a></li>
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<a href = "yithian.html#">Ultimate Campaign</a>
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<li><a href = "../ultimateCampaign/characterBackground.html">Character Background</a></li>
<li><a href = "../ultimateCampaign/downtime.html">Downtime</a></li>
<li><a href = "../ultimateCampaign/campaignSystems.html">Campaign Systems</a></li>
<li><a href = "../ultimateCampaign/kingdomsAndWar.html">Kingdoms and War</a></li>
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<li><a href = "../ultimateCombat/classes/samurai.html">Samurai</a></li>
<li><a href = "../ultimateCombat/classArchetypes.html">Class Archetypes</a></li>
<li><a href = "../ultimateCombat/ultimateCombatFeats.html">Feats</a></li>
<li><a href = "../ultimateCombat/combat/introduction.html">Mastering Combat</a></li>
<li><a href = "../ultimateCombat/ultimateCombatVehicles.html">Vehicles</a></li>
<li><a href = "../ultimateCombat/variants/introduction.html">Variant Rules</a></li>
<li><a href = "../ultimateCombat/ultimateCombatSpellIndex.html">Spell Index</a></li>
<li><a href = "../ultimateCombat/ultimateCombatSpellLists.html">Spell Lists</a></li>
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<li><a href = "../ultimateEquipment/magicArmsAndArmor/index.html">Magic Arms and Armor</a></li>
<li><a href = "../ultimateEquipment/ringsRodsStaves/index.html">Rings, Rods, and Staves</a></li>
<li><a href = "../ultimateEquipment/wondrousItems/index.html">Wondrous Items</a></li>
<li><a href = "../ultimateEquipment/artifactsAndOthers/index.html">Artifacts and Other Items</a></li>
<li><a href = "../ultimateEquipment/appendix.html">Appendix</a></li>
</ul>
</li>
<!-- Ultimate Magic -->
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<a href = "yithian.html#">Ultimate Magic</a>
<ul class = "level-2">
<li><a href = "../ultimateMagic/spellcasters/magus.html">Magus</a></li>
<li><a href = "../ultimateMagic/spellcastingClassOptions.html">Spellcasting Class Options</a></li>
<li><a href = "../ultimateMagic/magic/introduction.html">Mastering Magic</a></li>
<li><a href = "../ultimateMagic/ultimateMagicFeats.html">Feats</a></li>
<li><a href = "../ultimateMagic/ultimateMagicWordsOfPower.html">Words of Power</a></li>
<li><a href = "../ultimateMagic/ultimateMagicSpellIndex.html">Spells</a></li>
<li><a href = "../ultimateMagic/ultimateMagicSpellLists.html">Spell Lists</a></li>
<li><a href = "../ultimateMagic/ultimateMagicAppendices.html">Updates</a></li>
</ul>
</li>
<!-- Technology Guide -->
<li class = "has-subnav">
<a href = "yithian.html#">Technology Guide</a>
<ul class = "level-2">
<li class = "has-subnav">
<a href = "yithian.html#" style = "padding-left: 20px;">Technology in the World</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/skills.html">Skills</a></li>
<li><a href = "../technologyGuide/feats.html">Feats</a></li>
<li><a href = "../technologyGuide/spells.html">Spells</a></li>
<li><a href = "../technologyGuide/archetypes.html">Archetypes</a></li>
<li><a href = "../technologyGuide/technomancer.html">Technomancer</a></li>
<li><a href = "../technologyGuide/crafting.html">Crafting</a></li>
</ul>
</li>
<li class = "has-subnav">
<a href = "yithian.html#" style = "padding-left: 20px;">Equipment</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/equipmentIntroduction.html">Introduction</a></li>
<li><a href = "../technologyGuide/weapons.html">Weapons</a></li>
<li><a href = "../technologyGuide/armor.html">Armor</a></li>
<li><a href = "../technologyGuide/pharmaceuticals.html">Pharmaceuticals</a></li>
<li><a href = "../technologyGuide/cybertech.html">Cybertech</a></li>
<li><a href = "../technologyGuide/gear.html">Gear</a></li>
</ul>
</li>
<li class = "has-subnav">
<a href = "yithian.html#" style = "padding-left: 20px;">Hazards and Artifacts</a>
<ul class = "level-3">
<li><a href = "../technologyGuide/hazards.html">Hazards</a></li>
<li><a href = "../technologyGuide/ai.html">Artificial Intelligences</a></li>
<li><a href = "../technologyGuide/artifacts.html">Artifacts</a></li>
</ul>
</li>
</ul>
</li>
<!-- Index -->
<li class = "has-subnav">
<a href = "yithian.html#">Index</a>
<ul class = "level-2">
<li><a href = "../indices/bestiary.html">Bestiary Index</a></li>
<li><a href = "../indices/feats.html">Feats Index</a></li>
<!--<li><a href = "/pathfinderRPG/prd/indices/spells.html">Spell Index</a></li>-->
<li><a href = "../indices/spelllists.html">Spell List Index</a></li>
<li><a href = "../indices/templates.html">Template Index</a></li>
</ul>
</li>
<!-- OGL -->
<li>
<a href = "../openGameLicense.html">Open Game License</a>
</li>
</ul>
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</div>
</div>
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<h1 id="yithian" class="monster-header">Yithian</h1>
<p class="flavor-text">This bizarre creature has a conical body topped with four tentacles tipped with pincers, tubes, and a tentacled, spherical head.</p>
<p class="stat-block-title">Yithian <span class="stat-block-cr">CR 9</span></p>
<p class="stat-block-xp">XP 6,400</p>
<p class="stat-block-1">LN Large aberration </p>
<p class="stat-block-1"><b>Init</b> +1; <b>Senses</b> <a href="../bestiary/universalMonsterRules.html#all-around-vision" >all-around vision</a>, <a href="../bestiary/universalMonsterRules.html#blindsense" >blindsense</a> 60 ft., darkvision 60 ft.; <a href="../coreRulebook/skills/perception.html#perception" >Perception</a> +25</p>
<p class="stat-block-breaker">Defense</p>
<p class="stat-block-1"><b>AC</b> 23, touch 10, flat-footed 22 (+1 Dex, +13 natural, –1 size)</p>
<p class="stat-block-1"><b>hp</b> 105 (14d8+42); fast healing 5</p>
<p class="stat-block-1"><b>Fort</b> +9, <b>Ref</b> +5, <b>Will</b> +15</p>
<p class="stat-block-1"><b>DR</b> 10/magic; <b>Resist</b> acid 10, <a href="../bestiary/creatureTypes.html#cold-subtype" >cold</a> 10, <a href="../bestiary/creatureTypes.html#fire-subtype" >fire</a> 10</p>
<p class="stat-block-breaker">Offense</p>
<p class="stat-block-1"><b>Speed</b> 20 ft., climb 10 ft.</p>
<p class="stat-block-1"><b>Melee</b> 2 pincers +15 (2d8+9/×3)</p>
<p class="stat-block-1"><b>Space</b> 10 ft.; <b>Reach</b> 10 ft.</p>
<p class="stat-block-1"><b>Special Attacks</b> amnesia, deadly pincers, mind swap</p>
<p class="stat-block-1"><b>Spell-Like Abilities</b> (CL 15th; concentration +19)</p>
<p class="stat-block-2">At will—<i><a href="../coreRulebook/spells/astralProjection.html#astral-projection" >astral projection</a></i> (self only), <i><a href="../coreRulebook/spells/detectThoughts.html#detect-thoughts" >detect thoughts</a></i> (DC 16), <i><a href="../coreRulebook/spells/holdMonster.html#hold-monster" >hold monster</a></i> (DC 19), <i><a href="../coreRulebook/spells/modifyMemory.html#modify-memory" >modify memory</a></i> (DC 18)</p>
<p class="stat-block-breaker">Statistics</p>
<p class="stat-block-1"><b>Str</b> 22, <b>Dex</b> 13, <b>Con</b> 17, <b>Int</b> 24, <b>Wis</b> 19, <b>Cha</b> 18</p>
<p class="stat-block-1"><b>Base Atk</b> +10; <b>CMB</b> +17; <b>CMD</b> 28</p>
<p class="stat-block-1"><b>Feats</b> <a href="../coreRulebook/feats.html#alertness" >Alertness</a>, <a href="../coreRulebook/feats.html#combat-expertise" >Combat Expertise</a>, <a href="../coreRulebook/feats.html#great-fortitude" >Great Fortitude</a>, Improved <a href="../coreRulebook/feats.html#great-fortitude" >Great Fortitude</a>, Improved <a href="../coreRulebook/feats.html#iron-will" >Iron Will</a>, <a href="../coreRulebook/feats.html#iron-will" >Iron Will</a>, <a href="../coreRulebook/feats.html#vital-strike" >Vital Strike</a></p>
<p class="stat-block-1"><b>Skills</b> <a href="../coreRulebook/skills/climb.html#climb" >Climb</a> +14, <a href="../coreRulebook/skills/diplomacy.html#diplomacy" >Diplomacy</a> +18, <a href="../coreRulebook/skills/heal.html#heal" >Heal</a> +18, <a href="../coreRulebook/skills/knowledge.html#knowledge" >Knowledge</a> (arcana, engineering, geography, history) +21, <a href="../coreRulebook/skills/knowledge.html#knowledge" >Knowledge</a> (planes) +24, <a href="../coreRulebook/skills/linguistics.html#linguistics" >Linguistics</a> +21, <a href="../coreRulebook/skills/perception.html#perception" >Perception</a> +25, <a href="../coreRulebook/skills/senseMotive.html#sense-motive" >Sense Motive</a> +22, <a href="../coreRulebook/skills/useMagicDevice.html#use-magic-device" >Use Magic Device</a> +18</p>
<p class="stat-block-1"><b>Languages</b> Aklo, Common, Yithian, 20 other languages; telepathy 100 ft.</p>
<p class="stat-block-1"><b>SQ</b> scholar</p>
<p class="stat-block-breaker">Ecology</p>
<p class="stat-block-1"><b>Environment</b> Any</p>
<p class="stat-block-1"><b>Organization</b> solitary, pair, band (3–9), or enclave (10–100)</p>
<p class="stat-block-1"><b>Treasure</b> standard</p>
<p class="stat-block-breaker">Special Abilities</p>
<p class="stat-block-1"><b>Amnesia (Su)</b> Once per day as a standard action, a yithian can attempt to inflict amnesia on a target it is able to communicate telepathically with. A target can resist this attack with a DC 21 Will save. If the target fails its save, it takes a permanent –4 penalty on Will saving throws and all skill checks, and loses all memories save for those the yithian chooses to leave intact. This effect can be cured by <i><a href="../coreRulebook/spells/heal.html#heal" >heal</a></i> or <i><a href="../coreRulebook/spells/restoration.html#restoration-greater" >greater restoration</a></i>. This is a mind-affecting insanity effect. The save DC is Charisma-based.</p>
<p class="stat-block-1"><b>Deadly Pincers (Ex)</b> A yithian always applies 1-1/2 times its Strength modifier to damage dealt by its pincer attacks, and deals triple damage on a critical hit. Pincers are primary attacks for yithians.</p>
<p class="stat-block-1"><b>Mind Swap (Su)</b> As a full-round action, a yithian can trade minds with another living creature it is able to communicate telepathically with. This functions as <i><a href="../coreRulebook/spells/magicJar.html#magic-jar" >magic jar</a></i>, except the two minds trade bodies. An unwilling target can resist the mind swap with a DC 21 Will save, after which that particular yithian cannot attempt to swap minds with that creature again for 24 hours. The yithian can end the effect of this mind swap at any time and over any distance as a full-round action, instantly returning both minds to the proper bodies—if the yithian wishes, it may attempt to use its amnesia power on the other mind as a free action when it ends the mind swap in this way. This is a mind-affecting effect. The save DC is Charisma-based.</p>
<p class="stat-block-1"><b>Scholar (Ex)</b> Yithians treat all knowledge skills as class skills.</p>
<p>Untold eons ago, the yithians inhabited a dying world. To escape their doomed planet, they cast their minds through time and space, eventually coming to rest in the strange, alien bodies they possess today. While these strange beings now reside in a distant galaxy, the yithians make use of their ability to astrally project to explore other planets, eager to find new worlds to explore.</p>
<p>When a yithian arrives upon a new world, it often swaps minds with the creatures it encounters there so as to experience that world as if it were a native. Those who spend time in a yithian's body rarely tell of the strange times they have experienced, for yithians guard themselves well, and leave those they use in this manner amnesiacs who remember the truth only as fragmentary nightmares.</p>
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