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This repository was archived by the owner on May 6, 2023. It is now read-only.
- Fix Black Market suspicion resetting at each dock.
- Fix incorrect Black Market description (was not matching its new behaviour).
- Fix illegal commodities (usually drugs and organs) always being legal on Open Market.
- Add missing HMI factions to reputation change blacklist (`mess` and `mess_remnants`).
- Add support for negation in legal list (`item` will be always legal and !item will be always illegal).
- New configuration: max tier and fleet points at which items and combat ships are considered legal.
- New feature: remove endgame ships (capitals) and cargo (tier3) from Military Markets.
Copy file name to clipboardExpand all lines: assets/data/campaign/submarkets.csv
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@@ -4,13 +4,13 @@ Market",,"The open market. Only legal goods may be traded here, and transactions
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Selling enough of a commodity will temporarily resolve a shortage.",starpocalypse.submarket.RegulatedOpenMarket,,0
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black_market,"Black
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Market",pirates,"The black market. Anything and everything can be bought or sold, and there are no tariffs. More goods are available when stability is low.
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Market",pirates,"The black market. Anything and everything can be bought or sold. More goods are available when stability is low.
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Selling a commodity will not resolve a shortage.
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Black market transactions may catch the eye of authorities, resulting in cargo scans and reduced faction standing, unless the trades are carried out with the transponder turned off.
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Black market transactions will catch the eye of authorities, resulting in cargo scans and reduced faction standing.
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Engaging in legitimate trade as a ""cover"" also reduces the probability of attracting the attention of authorities.",starpocalypse.submarket.RegulatedBlackMarket,graphics/factions/black_market.png,999
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Engaging in legitimate trade as a ""cover"" reduces the probability of attracting the attention of authorities.",starpocalypse.submarket.RegulatedBlackMarket,graphics/factions/black_market.png,999
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generic_military,,,"Trade with $theFaction military base.
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Weapons and other military hardware can be bought and sold here even if they're illegal on the open market. A commission and better standing with $theFaction results in higher-grade hardware being available.
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