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Copy file name to clipboardExpand all lines: pcsx2-qt/Settings/GraphicsDisplaySettingsTab.ui
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</property>
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</widget>
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</item>
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<itemrow="3"column="1">
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<widgetclass="QCheckBox"name="enableAutoHDR">
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<propertyname="toolTip">
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<string>Registers PCSX2 with Windows so that Auto HDR is applied to the game image. Requires Direct3D 11 or Direct3D 12. Requires restarting PCSX2 to take effect.</string>
tr("Change the compression algorithm used when creating a GS dump."));
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//: Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit \nSwap chain: see Microsoft's Terminology Portal.
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dialog()->registerWidgetHelp(m_display.enableAutoHDR, tr("Enable Windows Auto HDR"), tr("Unchecked"),
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tr("Registers PCSX2 with Windows to enable Auto HDR on the game image. "
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"Windows Auto HDR automatically enhances SDR content with high dynamic range on supported displays. "
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"Only applies when using the Direct3D 11 or Direct3D 12 renderers. "
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