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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>TinyWorld Island Viewer</title>
<link rel="icon" href="data:,">
<link rel="stylesheet" href="styles/island-viewer.css">
</head>
<body>
<main class="iv-shell">
<section class="iv-topbar" aria-label="Island viewer controls">
<div class="iv-brand">
<span class="iv-kicker">TinyWorld</span>
<h1>Island Viewer</h1>
</div>
<div class="iv-status" id="iv-status" role="status">Starting TinyWorld island renderer...</div>
<div class="iv-actions" aria-label="Viewer actions">
<button type="button" class="iv-primary" id="iv-new">New Island</button>
<button type="button" id="iv-load-button">Load</button>
<button type="button" id="iv-save-reveal">Save</button>
<button type="button" id="iv-dev-toggle" hidden>Defaults</button>
<input id="iv-load-file" type="file" accept=".json,application/json" hidden>
</div>
</section>
<section class="iv-frame-wrap" id="app" aria-label="Rendered TinyWorld island">
<noscript>Island Viewer needs JavaScript to render TinyWorld islands.</noscript>
</section>
</main>
<aside class="iv-dev-panel" id="iv-dev-panel" hidden aria-label="Island viewer defaults">
<form id="iv-dev-form">
<div class="iv-dev-head">
<div>
<span class="iv-kicker">Developer</span>
<h2>Viewer Defaults</h2>
</div>
<button type="button" id="iv-dev-close" aria-label="Close viewer defaults">Close</button>
</div>
<div class="iv-dev-grid">
<label>
<span>Grid</span>
<select id="iv-grid-size">
<option value="8">8 x 8</option>
</select>
</label>
<label class="iv-wide">
<span>Seed</span>
<input id="iv-seed" type="text" autocomplete="off">
</label>
<label>
<span>Resolution</span>
<input id="iv-render-resolution" type="range" min="50" max="125" step="5">
<output id="iv-render-resolution-value"></output>
</label>
<label>
<span>Shadow</span>
<select id="iv-shadow-quality">
<option value="low">Low</option>
<option value="balanced">Balanced</option>
<option value="high">High</option>
</select>
</label>
<label>
<span>Lighting</span>
<input id="iv-lighting" type="range" min="50" max="500" step="1">
<output id="iv-lighting-value"></output>
</label>
<label>
<span>Sun</span>
<input id="iv-sun-strength" type="range" min="0" max="1000" step="5">
<output id="iv-sun-strength-value"></output>
</label>
<label>
<span>Sun angle</span>
<input id="iv-sun-angle" type="range" min="0" max="359" step="1">
<output id="iv-sun-angle-value"></output>
</label>
<label>
<span>Time cycle</span>
<select id="iv-time-cycle">
<option value="live">Live</option>
<option value="fixed">Fixed</option>
</select>
</label>
<label>
<span>Time of day</span>
<input id="iv-time-of-day" type="range" min="0" max="1439" step="5">
<output id="iv-time-of-day-value"></output>
</label>
<label>
<span>Ambient fill</span>
<input id="iv-ambient-fill" type="range" min="0" max="500" step="1">
<output id="iv-ambient-fill-value"></output>
</label>
<label>
<span>Clouds</span>
<input id="iv-clouds" type="range" min="0" max="100" step="1">
<output id="iv-clouds-value"></output>
</label>
<label>
<span>Cloud height</span>
<input id="iv-cloud-height" type="range" min="9" max="16" step="0.5">
<output id="iv-cloud-height-value"></output>
</label>
</div>
<div class="iv-dev-checks">
<label><input id="iv-enhanced-water" type="checkbox"> Enhanced water</label>
<label><input id="iv-cloud-sea" type="checkbox"> Cloud sea</label>
<label><input id="iv-distant-worlds" type="checkbox"> Distant worlds</label>
</div>
<div class="iv-dev-actions">
<button type="button" id="iv-apply-defaults">Apply</button>
<button type="button" class="iv-primary" id="iv-save-defaults">Save Defaults</button>
<button type="button" id="iv-reset-defaults">Reset</button>
</div>
</form>
</aside>
<script id="tinyworld-island-viewer-defaults-bootstrap">
/* =====================================================================
Island Viewer defaults bootstrap — seeds only viewer-scoped defaults
from tinyworld-defaults.json. The embedded builder keeps its own
island-viewer render namespace and never receives normal builder keys.
===================================================================== */
(function tinyworldIslandViewerDefaultsBootstrap() {
try {
var xhr = new XMLHttpRequest();
xhr.open('GET', 'tinyworld-defaults.json', false);
xhr.send(null);
if (xhr.status < 200 || xhr.status >= 300) return;
var data = JSON.parse(xhr.responseText || '{}');
if (!data || !data.settings || typeof data.settings !== 'object') return;
Object.keys(data.settings).forEach(function (key) {
if (typeof key !== 'string' || key.indexOf('tinyworld:island-viewer:') !== 0) return;
if (localStorage.getItem(key) !== null) return;
try { localStorage.setItem(key, String(data.settings[key])); } catch (_) {}
});
} catch (_) {}
})();
</script>
<script src="vendor/three/tinyworld-three.r185.min.js"></script>
<script src="scripts/island-viewer-engine-prelude.js"></script>
<script src="scripts/island-viewer-sequential-generator.js"></script>
<script src="engine/world/00-prelude.js"></script>
<script src="engine/world/26b-random-island-economy-profile.js"></script>
<script src="engine/world/01-render-core.js"></script>
<script src="engine/world/02-cameras-lighting.js"></script>
<script src="engine/world/03-geometry-materials.js"></script>
<script src="engine/world/04-textures.js"></script>
<script src="engine/world/05-tile-factory.js"></script>
<script src="engine/world/06-history-object-factories.js"></script>
<script src="engine/world/07-house-primitives.js"></script>
<script src="engine/world/08-voxel-stamp-renderer.js"></script>
<script src="engine/world/09b-voxel-build-factories.js"></script>
<script src="engine/world/10-world-data.js"></script>
<script src="engine/world/11-vehicle-crowd.js"></script>
<script src="engine/world/12-selection-tool.js"></script>
<script src="engine/world/13-distant-dressing-ghost.js"></script>
<script src="engine/world/15-ghost-generation-fade.js"></script>
<script src="engine/world/16-drop-anim-adjacency.js"></script>
<script src="engine/world/17-tile-renderers.js"></script>
<script src="engine/world/23-particles-clouds.js"></script>
<script src="scripts/island-viewer-engine-runtime.js"></script>
<script src="scripts/island-viewer.js"></script>
</body>
</html>