I've been experimenting with this framework on the past days and I really like the ease of use, specially for the web, but I feel that there is some really useful features that I generally use on Löve that it's not present here:
- canvas support (to be possible to make pixel perfect games, some game jams have this as a rule)
- missing a circle draw function (there is
spry.draw_line_circle but not a spry.draw_filled_circle)
- a thickness option for line drawings
- a
spry.reset_matrix to reset it to the default state while keeping the current stack
- gamepad support
- a flag on
spry.conf to make the window not resizable
I've been experimenting with this framework on the past days and I really like the ease of use, specially for the web, but I feel that there is some really useful features that I generally use on Löve that it's not present here:
spry.draw_line_circlebut not aspry.draw_filled_circle)spry.reset_matrixto reset it to the default state while keeping the current stackspry.confto make the window not resizable