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Merge pull request #27 from jcs090218/dependabot/github_actions/julia… #1228

Merge pull request #27 from jcs090218/dependabot/github_actions/julia…

Merge pull request #27 from jcs090218/dependabot/github_actions/julia… #1228

Triggered via push December 12, 2025 18:28
Status Failure
Total duration 55s
Artifacts

build.yml

on: push
check if UNITY_LICENSE is set in github secrets
4s
check if UNITY_LICENSE is set in github secrets
Test all modes ✨
8s
Test all modes ✨
Matrix: build
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7 errors and 7 warnings
Test all modes ✨
The process '/usr/bin/docker' failed with exit code 125
Build for StandaloneWindows64 on version
Build failed with exit code 125
Build for StandaloneOSX on version
Build failed with exit code 125
Build for WebGL on version
Build failed with exit code 125
Build for iOS on version
Build failed with exit code 125
Build for StandaloneLinux64 on version
Build failed with exit code 125
Build for Android on version
Build failed with exit code 125
check if UNITY_LICENSE is set in github secrets
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build for StandaloneWindows64 on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneOSX on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for iOS on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneLinux64 on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Android on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.