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chore: Remove unused resources folder #1247

chore: Remove unused resources folder

chore: Remove unused resources folder #1247

Triggered via push December 29, 2025 17:26
Status Failure
Total duration 9m 30s
Artifacts

build.yml

on: push
check if UNITY_LICENSE is set in github secrets
4s
check if UNITY_LICENSE is set in github secrets
Test all modes ✨
2m 19s
Test all modes ✨
Matrix: build
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12 errors and 7 warnings
Build for StandaloneOSX on version
Build failed with exit code 1
Build for StandaloneOSX on version
No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER. See more info at https://game.ci/docs/github/activation
Test all modes ✨
The process '/usr/bin/docker' failed with exit code 1
Test all modes ✨
No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER.
Build for StandaloneWindows64 on version
Build failed with exit code 1
Build for StandaloneWindows64 on version
No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER. See more info at https://game.ci/docs/github/activation
Build for StandaloneLinux64 on version
Build failed with exit code 1
Build for StandaloneLinux64 on version
No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER. See more info at https://game.ci/docs/github/activation
Build for WebGL on version
Build failed with exit code 125
Build for iOS on version
Build failed with exit code 1
Build for iOS on version
No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER. See more info at https://game.ci/docs/github/activation
Build for Android on version
Build failed with exit code 125
check if UNITY_LICENSE is set in github secrets
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build for StandaloneOSX on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneWindows64 on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneLinux64 on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for iOS on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Android on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.