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chore: Add emoji to sections
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309 files changed

+762
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Assets/JCSUnity/Scripts/Actions/2D/AI/AIMoveAction/JCS_2DFlyAction.cs

Lines changed: 7 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -39,7 +39,7 @@ public enum StatusY
3939
private JCS_VelocityInfo mVelocityInfo = null;
4040
private JCS_CharacterControllerInfo mCharacterControllerInfo = null;
4141

42-
[Separator("Runtime Varaibles (JCS_2DFlyAction)")]
42+
[Separator("⚡️ Runtime Variables (JCS_2DFlyAction)")]
4343

4444
[Tooltip("Speed of flying on x-axis.")]
4545
[SerializeField]
@@ -49,7 +49,7 @@ public enum StatusY
4949
[SerializeField]
5050
private float mFlyForceY = 10.0f;
5151

52-
[Header("Activate")]
52+
[Header("🔍 Activate")]
5353

5454
[Tooltip("Possiblity of going UP.")]
5555
[SerializeField]
@@ -86,7 +86,7 @@ public enum StatusY
8686
[Range(0.0f, 100.0f)]
8787
private float mPossibility = 80.0f;
8888

89-
[Header("Time")]
89+
[Header("🔍 Time")]
9090

9191
[Tooltip("Time to do one Fly.")]
9292
[SerializeField]
@@ -112,7 +112,7 @@ public enum StatusY
112112
[SerializeField]
113113
private JCS_TimeType mTimeType = JCS_TimeType.DELTA_TIME;
114114

115-
[Header("Space Limitation")]
115+
[Header("🔍 Space Limitation")]
116116

117117
[Tooltip("Lowest height the object can go.")]
118118
[SerializeField]
@@ -124,7 +124,7 @@ public enum StatusY
124124
[Range(-1000.0f, 1000.0f)]
125125
private float mMaxHeight = 500.0f;
126126

127-
[Header("Track")]
127+
[Header("🔍 Track")]
128128

129129
[Tooltip("If get mad will start tracking the object that make this object mad.")]
130130
[SerializeField]
@@ -134,7 +134,7 @@ public enum StatusY
134134
[SerializeField]
135135
private JCS_AttackerRecorder mAttackRecorder = null;
136136

137-
[Header("Optional")]
137+
[Header("🔍 Optional")]
138138

139139
[Tooltip("Live object animation.")]
140140
[SerializeField]
@@ -144,7 +144,7 @@ public enum StatusY
144144
[SerializeField]
145145
private bool mIgnorePlatform = true;
146146

147-
[Header("Sound")]
147+
[Header("🔍 Sound")]
148148

149149
[Tooltip("Sound while flying.")]
150150
[SerializeField]

Assets/JCSUnity/Scripts/Actions/2D/AI/AIMoveAction/JCS_2DJumpAction.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -25,7 +25,7 @@ public class JCS_2DJumpAction : JCS_AIAction
2525

2626
private JCS_VelocityInfo mVelocityInfo = null;
2727

28-
[Separator("Runtime Varaibles (JCS_2DJumpAction)")]
28+
[Separator("⚡️ Runtime Variables (JCS_2DJumpAction)")]
2929

3030
[Tooltip("How much force to do one jump.")]
3131
[SerializeField]
@@ -60,7 +60,7 @@ public class JCS_2DJumpAction : JCS_AIAction
6060
[SerializeField]
6161
private JCS_TimeType mTimeType = JCS_TimeType.DELTA_TIME;
6262

63-
[Header("Action")]
63+
[Header("🔍 Action")]
6464

6565
[Tooltip("Generate a random walk speed at the initilaize time.")]
6666
[SerializeField]
@@ -72,7 +72,7 @@ public class JCS_2DJumpAction : JCS_AIAction
7272
[Range(1.0f, 10.0f)]
7373
private float mRandomJumpForceRange = 5.0f;
7474

75-
[Header("Optional")]
75+
[Header("🔍 Optional")]
7676

7777
[Tooltip("Live object animation.")]
7878
// Animator in order to set the animation.

Assets/JCSUnity/Scripts/Actions/2D/AI/AIMoveAction/JCS_2DWalkAction.cs

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -32,7 +32,7 @@ public enum Status
3232

3333
private JCS_VelocityInfo mVelocityInfo = null;
3434

35-
[Separator("Runtime Varaibles (JCS_2DWalkAction)")]
35+
[Separator("⚡️ Runtime Variables (JCS_2DWalkAction)")]
3636

3737
[Tooltip("Speed of the action.")]
3838
[SerializeField]
@@ -58,7 +58,7 @@ public enum Status
5858
[Range(0.0f, 100.0f)]
5959
private float mPossibility = 80.0f;
6060

61-
[Header("Time")]
61+
[Header("🔍 Time")]
6262

6363
[Tooltip("Time to do one walk.")]
6464
[SerializeField]
@@ -84,7 +84,7 @@ public enum Status
8484
[SerializeField]
8585
private JCS_TimeType mTimeType = JCS_TimeType.DELTA_TIME;
8686

87-
[Header("Action")]
87+
[Header("🔍 Action")]
8888

8989
[Tooltip("Generate a random walk speed at the initilaize time.")]
9090
[SerializeField]
@@ -96,7 +96,7 @@ public enum Status
9696
[Range(1, 10)]
9797
private float mRandomWalkSpeedRange = 5;
9898

99-
[Header("Track Effect")]
99+
[Header("🔍 Track Effect")]
100100

101101
[Tooltip("If get mad will start tracking the object that make this object mad.")]
102102
[SerializeField]
@@ -106,7 +106,7 @@ public enum Status
106106
[SerializeField]
107107
private JCS_AttackerRecorder mAttackRecorder = null;
108108

109-
[Header("Optional")]
109+
[Header("🔍 Optional")]
110110

111111
[Tooltip("Live object animation.")]
112112
[SerializeField]

Assets/JCSUnity/Scripts/Actions/2D/AI/JCS_2DAIStateSystem.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -32,7 +32,7 @@ public enum JCS_AIMoveActionType
3232
SWIM
3333
};
3434

35-
[Separator("Check Variables (JCS_AIStateSystem)")]
35+
[Separator("📋 Check Variabless (JCS_AIStateSystem)")]
3636

3737
[Tooltip("State of the AI move action.")]
3838
[SerializeField]

Assets/JCSUnity/Scripts/Actions/2D/AI/JCS_2DDeadAction.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -20,13 +20,13 @@ public class JCS_2DDeadAction : MonoBehaviour
2020

2121
private JCS_2DLiveObject mLiveObject = null;
2222

23-
[Header("Optional")]
23+
[Header("🔍 Optional")]
2424

2525
[Tooltip("Live object animation.")]
2626
[SerializeField]
2727
private JCS_2DLiveObjectAnimator mLiveObjectAnimator = null;
2828

29-
[Header("Sound")]
29+
[Header("🔍 Sound")]
3030

3131
[Tooltip("Play one shot when this action active.")]
3232
[SerializeField]
@@ -35,7 +35,7 @@ public class JCS_2DDeadAction : MonoBehaviour
3535
// check to play the die sound.
3636
private bool mSoundPlayed = false;
3737

38-
[Header("Effect")]
38+
[Header("🔍 Effect")]
3939

4040
[Tooltip("Disable unnecessary componenet when died.")]
4141
[SerializeField]

Assets/JCSUnity/Scripts/Actions/2D/AI/JCS_2DDropItemAction.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -21,7 +21,7 @@ public class JCS_2DDropItemAction : MonoBehaviour
2121

2222
private JCS_ItemDroppable mItemDroppable = null;
2323

24-
[Separator("Runtime Variables (JCS_2DDropItemAction)")]
24+
[Separator("⚡️ Runtime Variables (JCS_2DDropItemAction)")]
2525

2626
[Tooltip("Drop once when the object is dead.")]
2727
[SerializeField]

Assets/JCSUnity/Scripts/Actions/2D/JCS_2DActiveSkillAction.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@ public class JCS_2DActiveSkillAction : MonoBehaviour
1919
{
2020
/* Variables */
2121

22-
[Separator("Runtime Variables (JCS_2DActiveSkillAction)")]
22+
[Separator("⚡️ Runtime Variables (JCS_2DActiveSkillAction)")]
2323

2424
[Tooltip("Key to active this skill.")]
2525
[SerializeField]
@@ -37,7 +37,7 @@ public class JCS_2DActiveSkillAction : MonoBehaviour
3737
[SerializeField]
3838
private bool mStayWithActiveTarget = true;
3939

40-
[Header("Spawn")]
40+
[Header("🔍 Spawn")]
4141

4242
[Tooltip("Spawns in the same position.")]
4343
[SerializeField]

Assets/JCSUnity/Scripts/Actions/2D/JCS_2DCircleAction.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,7 @@ public class JCS_2DCircleAction : MonoBehaviour , JCS_IAction
1818
{
1919
/* Variables */
2020

21-
[Separator("Initialize Variables (JCS_2DCircleAction)")]
21+
[Separator("🌱 Initialize Variables (JCS_2DCircleAction)")]
2222

2323
[Tooltip("Starting rotation degree.")]
2424
[SerializeField]
@@ -30,7 +30,7 @@ public class JCS_2DCircleAction : MonoBehaviour , JCS_IAction
3030

3131
private float mRotateDegreeTimer = 0.0f;
3232

33-
[Separator("Runtime Variables (JCS_2DCircleAction)")]
33+
[Separator("⚡️ Runtime Variables (JCS_2DCircleAction)")]
3434

3535
[Tooltip("Do the movement.")]
3636
[SerializeField]

Assets/JCSUnity/Scripts/Actions/2D/JCS_2DReflectBulletAction.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@ public class JCS_2DReflectBulletAction : MonoBehaviour
1919
{
2020
/* Variables */
2121

22-
[Separator("Runtime Variables (JCS_2DReflectBulletAction)")]
22+
[Separator("⚡️ Runtime Variables (JCS_2DReflectBulletAction)")]
2323

2424
// TODO(jenchieh): not done yet.
2525
[Tooltip("Force add on after reflect.")]
@@ -31,7 +31,7 @@ public class JCS_2DReflectBulletAction : MonoBehaviour
3131
// Sound
3232
private JCS_SoundPoolAction mSoundPoolAction = null;
3333

34-
[Header("Reflect")]
34+
[Header("🔍 Reflect")]
3535

3636
[Tooltip(@"After reflecting the bullet, add the random
3737
degree in to it. In order to get this effect work, better set
@@ -40,7 +40,7 @@ public class JCS_2DReflectBulletAction : MonoBehaviour
4040
[Range(0, 180)]
4141
private float mRandomReflectDegree = 0;
4242

43-
[Header("Random Teleport Effect")]
43+
[Header("🔍 Random Teleport Effect")]
4444

4545
[Tooltip("Position offset.")]
4646
[SerializeField] private Vector3 mPosOffset = Vector3.zero;

Assets/JCSUnity/Scripts/Actions/2D/JCS_2DRotateAction.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,7 @@ public class JCS_2DRotateAction : MonoBehaviour, JCS_IAction
1818
{
1919
/* Variables */
2020

21-
[Separator("Runtime Variables (JCS_2DRotateAction)")]
21+
[Separator("⚡️ Runtime Variables (JCS_2DRotateAction)")]
2222

2323
[Tooltip("Do the action?")]
2424
[SerializeField]

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