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Graphics.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.9.34723.18
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libEngine", "libEngine\libEngine.vcxproj", "{BB549CF2-0086-47C6-8C9E-BA89CBC09E78}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EngineViewer", "EngineViewer\EngineViewer.vcxproj", "{F4EC3B41-D85F-4792-8E5B-00ADBBFD9D74}"
ProjectSection(ProjectDependencies) = postProject
{BB549CF2-0086-47C6-8C9E-BA89CBC09E78} = {BB549CF2-0086-47C6-8C9E-BA89CBC09E78}
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "resource", "resource", "{88AA5714-6693-4D30-B8F8-118D79D2389A}"
ProjectSection(SolutionItems) = preProject
.clang-format = .clang-format
.gitignore = .gitignore
README.md = README.md
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MathTest", "MathTest\MathTest.vcxproj", "{290E9290-DF93-41BA-8245-A588E8B451B3}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "shader", "shader", "{069407DC-8750-4A48-BEB4-0B508F2E794E}"
ProjectSection(SolutionItems) = preProject
EngineViewer\Resource\dxColorPixelShader.hlsl = EngineViewer\Resource\dxColorPixelShader.hlsl
EngineViewer\Resource\dxColorVertexShader.hlsl = EngineViewer\Resource\dxColorVertexShader.hlsl
EngineViewer\Resource\dxCommon.hlsli = EngineViewer\Resource\dxCommon.hlsli
EngineViewer\Resource\dxLightPixelShader.hlsl = EngineViewer\Resource\dxLightPixelShader.hlsl
EngineViewer\Resource\dxNormalPixelShader.hlsl = EngineViewer\Resource\dxNormalPixelShader.hlsl
EngineViewer\Resource\dxNormalVertexShader.hlsl = EngineViewer\Resource\dxNormalVertexShader.hlsl
EngineViewer\Resource\dxTexturePixelShader.hlsl = EngineViewer\Resource\dxTexturePixelShader.hlsl
EngineViewer\Resource\glColorShader.frag = EngineViewer\Resource\glColorShader.frag
EngineViewer\Resource\glColorShader.vert = EngineViewer\Resource\glColorShader.vert
EngineViewer\Resource\glTextureShader.frag = EngineViewer\Resource\glTextureShader.frag
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{BB549CF2-0086-47C6-8C9E-BA89CBC09E78}.Debug|x64.ActiveCfg = Debug|x64
{BB549CF2-0086-47C6-8C9E-BA89CBC09E78}.Debug|x64.Build.0 = Debug|x64
{BB549CF2-0086-47C6-8C9E-BA89CBC09E78}.Debug|x86.ActiveCfg = Debug|Win32
{BB549CF2-0086-47C6-8C9E-BA89CBC09E78}.Debug|x86.Build.0 = Debug|Win32
{BB549CF2-0086-47C6-8C9E-BA89CBC09E78}.Release|x64.ActiveCfg = Release|x64
{BB549CF2-0086-47C6-8C9E-BA89CBC09E78}.Release|x64.Build.0 = Release|x64
{BB549CF2-0086-47C6-8C9E-BA89CBC09E78}.Release|x86.ActiveCfg = Release|Win32
{BB549CF2-0086-47C6-8C9E-BA89CBC09E78}.Release|x86.Build.0 = Release|Win32
{F4EC3B41-D85F-4792-8E5B-00ADBBFD9D74}.Debug|x64.ActiveCfg = Debug|x64
{F4EC3B41-D85F-4792-8E5B-00ADBBFD9D74}.Debug|x64.Build.0 = Debug|x64
{F4EC3B41-D85F-4792-8E5B-00ADBBFD9D74}.Debug|x86.ActiveCfg = Debug|Win32
{F4EC3B41-D85F-4792-8E5B-00ADBBFD9D74}.Debug|x86.Build.0 = Debug|Win32
{F4EC3B41-D85F-4792-8E5B-00ADBBFD9D74}.Release|x64.ActiveCfg = Release|x64
{F4EC3B41-D85F-4792-8E5B-00ADBBFD9D74}.Release|x64.Build.0 = Release|x64
{F4EC3B41-D85F-4792-8E5B-00ADBBFD9D74}.Release|x86.ActiveCfg = Release|Win32
{F4EC3B41-D85F-4792-8E5B-00ADBBFD9D74}.Release|x86.Build.0 = Release|Win32
{290E9290-DF93-41BA-8245-A588E8B451B3}.Debug|x64.ActiveCfg = Debug|x64
{290E9290-DF93-41BA-8245-A588E8B451B3}.Debug|x64.Build.0 = Debug|x64
{290E9290-DF93-41BA-8245-A588E8B451B3}.Debug|x86.ActiveCfg = Debug|Win32
{290E9290-DF93-41BA-8245-A588E8B451B3}.Debug|x86.Build.0 = Debug|Win32
{290E9290-DF93-41BA-8245-A588E8B451B3}.Release|x64.ActiveCfg = Release|x64
{290E9290-DF93-41BA-8245-A588E8B451B3}.Release|x64.Build.0 = Release|x64
{290E9290-DF93-41BA-8245-A588E8B451B3}.Release|x86.ActiveCfg = Release|Win32
{290E9290-DF93-41BA-8245-A588E8B451B3}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{069407DC-8750-4A48-BEB4-0B508F2E794E} = {88AA5714-6693-4D30-B8F8-118D79D2389A}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {001790B6-58B5-4B0E-B035-1D4B4E1CD9ED}
EndGlobalSection
EndGlobal