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Copy pathMappit copy.userprefs
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executable file
·23 lines (23 loc) · 1.16 KB
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/scripts/GetMapScore.cs">
<Files>
<File FileName="Assets/scripts/GameControl.cs" Line="17" Column="32" NotebookId="1" />
<File FileName="Assets/scripts/mapScore.cs" Line="15" Column="31" NotebookId="1" />
<File FileName="Assets/scripts/GetMapScore.cs" Line="26" Column="4" NotebookId="1" />
<File FileName="Assets/scripts/MapDraw.cs" Line="23" Column="1" NotebookId="1" />
<File FileName="Assets/scripts/Shops.cs" Line="1" Column="1" NotebookId="1" />
</Files>
<FloatingWindows>
<FloatingWindow WindowId="1" X="2111" Y="303" Width="936" Height="644">
<Files>
<File FileName="Assets/scripts/Store.cs" Line="4" Column="1" />
</Files>
</FloatingWindow>
</FloatingWindows>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>