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Updated release notes
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RELEASE-NOTES.md

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- Resolved an issue where internal types were not included in the distribution [#512]
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- Updated tests to include newer versions of Unity
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- Internal typing and structure changes and improvements
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- Removed `UNSAFE__detachAndUnloadImmediate` from the hook due to instability
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- Resolved an issue where the canvas would always match its canvas size regardless of the `matchWebGLToCanvasSize` setting
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- Various documentation improvements [#490] [#499]
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- Added support for setting a void function as the event listener [#517]

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