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Regarding the Unity "build" folder size in production #219

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Hi. This has nothing to do with this module in particular, and so won't the following answer be. There are several approaches. From uploading your build manually on your server, to serving it from some kind of CDN. But besides that, you might want to look into optimising your build. I can't image a build with a size over a couple hundred megabytes to run good in a browser environment. I hope this informs you. If you have any further questions, feel free to reply to this thread!

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@nomanoff
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@jeffreylanters
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@nomanoff
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