Open
Description
Please avoid duplicates
- I checked all open issues and discussions and none of them matched my problem.
Language and Compiler
Vanilla JavaScript
What environment are you using?
Local Development Server
When does your problem occur?
When the Unity Component mounts
What does your problem relate to?
The problem seems Module related
React-Unity-WebGL Version
9.4.3
React Version
17.0.2
Unity Version
2022.1.16f
What happened?
I am using react-unity-webgl for loading unity game. Its working fine when i am in App.js file. But when i use routing its crash and didn't show anything. If i dont use react-unity-webgl then other things are working fine. I searched alot but didn't find any solution
Reproducible test case
import {Box, Card, Container, Grid, Input, InputAdornment, Stack, Typography,} from '@mui/material';
import { Unity, useUnityContext, } from "react-unity-webgl";
import {styled} from "@mui/material/styles";
import useSettings from "../../hooks/useSettings";
import Page from "../../components/Page";
import cssStyles from "../../utils/cssStyles";
const APPBAR_MOBILE = 50;
const APPBAR_DESKTOP = 64;
const SearchbarStyle = styled('div')(({theme}) => ({
...cssStyles(theme).bgBlur(),
// top: 0,
// left: 0,
zIndex: 99,
width: '90%',
display: 'flex',
// position: 'absolute',
alignItems: 'center',
borderRadius: 8,
height: APPBAR_MOBILE,
padding: theme.spacing(0, 1),
boxShadow: theme.customShadows.z8,
[theme.breakpoints.up('md')]: {
height: APPBAR_DESKTOP,
},
[theme.breakpoints.down('md')]: {
height: APPBAR_MOBILE,
padding: theme.spacing(0, 1),
width: '96%',
},
}));
export default function UnityGame() {
const { unityProvider,unload } = useUnityContext({
loaderUrl: 'Build/Build.loader.js',
dataUrl: 'Build/Build.data',
frameworkUrl: 'Build/Build.framework.js',
codeUrl: 'Build/Build.wasm',
});
const {themeStretch} = useSettings();
return (
<Page title="Ecommerce: Product List">
<Container maxWidth={'xl'}>
<Unity unityProvider={unityProvider} />
</Container>
</Page>
);
}
Would you be interested in contributing a fix?
- yes, I would like to contribute a fix