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Field.java
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189 lines (175 loc) · 5.51 KB
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/**
* A field is a complete Sudoku field. It stores the map, creates for every cell a Fielditem. Additionaly creates
* pointer-arrays for each fielditem that contain all neighboring cells (in its square, vertical and horizontal line)
*
* @author Jérôme Oesch
* @version 1.0
*/
import java.util.HashMap;
public class Field {
public FieldItem[][] field;
public FieldItem[] list;
public int dimField;
public int dimSquare;
public float totalScore;
public HashMap<Integer, Integer> frequencyScore;
@SuppressWarnings("unchecked")
/**
* Copy constructor, has to recreate pointer arrays.
* @param oldField: The sudoku field to copy.
*/
Field(Field oldField) {
this.dimField = oldField.dimField;
this.dimSquare = oldField.dimSquare;
this.totalScore = oldField.totalScore;
this.frequencyScore = (HashMap<Integer, Integer>) oldField.frequencyScore.clone();
this.field = new FieldItem[this.dimField][this.dimField];
this.list = new FieldItem[this.dimField*this.dimField];
//create pointer arrays
int countField = 0;
for (int i = 0; i < oldField.dimField; i++) {
for (int j = 0; j < oldField.dimField; j++) {
this.field[i][j] = new FieldItem(oldField.field[i][j]);
this.list[countField] = field[i][j];
countField++;
}
}
for (int i = 0; i < this.dimField; i++) {
for (int j = 0; j < this.dimField; j++) {
FieldItem fItem = this.field[i][j];
for (int ij = 0; ij < this.dimField; ij++) {
fItem.lineMembersX[ij] = this.field[ij][j];
}
for (int ji = 0; ji < this.dimField; ji++) {
fItem.lineMembersY[ji] = this.field[i][ji];
}
int i2start = Math.round(fItem.posX/this.dimSquare)*this.dimSquare;
int i2End = i2start+this.dimSquare;
int j2start = Math.round(fItem.posY/this.dimSquare)*this.dimSquare;
int j2End = j2start+this.dimSquare;
int countSquare = 0;
for (int i2 = i2start; i2 < i2End; i2++) {
for (int j2 = j2start; j2 < j2End; j2++) {
fItem.squareMembers[countSquare] = this.field[i2][j2];
countSquare++;
}
}
}
}
for (int i = 0; i < this.list.length; i++) {
this.list[i].setFrequencyScore(this.frequencyScore);
}
}
/**
* Original constructor.
* @param puzzle: The sudoku field
* @param _dimension: The dimension of a sudoku.
*/
Field(int[][] puzzle, int _dimension) {
dimSquare = _dimension;
dimField = _dimension*_dimension;
totalScore = 0.f;
field = new FieldItem[dimField][dimField];
list = new FieldItem[dimField*dimField];
//field logic: field[x-->DOWN][y-->RIGHT]
//create basic map
int countField = 0;
for (int i = 0; i < dimField; i++) {
for (int j = 0; j < dimField; j++) {
if (puzzle[i][j] != 0) {
FieldItem newItem = new FieldItem(i, j, true, true, puzzle[i][j], dimSquare);
field[i][j] = newItem;
list[countField] = newItem;
} else {
FieldItem newItem = new FieldItem(i, j, false, false, puzzle[i][j], dimSquare);
field[i][j] = newItem;
list[countField] = newItem;
}
countField++;
}
}
//for quicker access, add pointers with members of lines and squares
for (int i = 0; i < dimField; i++) {
for (int j = 0; j < dimField; j++) {
FieldItem fItem = field[i][j];
for (int ij = 0; ij < dimField; ij++) {
fItem.lineMembersX[ij] = field[ij][j];
}
for (int ji = 0; ji < dimField; ji++) {
fItem.lineMembersY[ji] = field[i][ji];
}
int i2start = Math.round(fItem.posX/dimSquare)*dimSquare;
int i2End = i2start+dimSquare;
int j2start = Math.round(fItem.posY/dimSquare)*dimSquare;
int j2End = j2start+dimSquare;
int countSquare = 0;
for (int i2 = i2start; i2 < i2End; i2++) {
for (int j2 = j2start; j2 < j2End; j2++) {
fItem.squareMembers[countSquare] = field[i2][j2];
countSquare++;
}
}
}
}
calculateFrequencyScore();
for (int i = 0; i < list.length; i++) {
list[i].calculateValueRange();
list[i].calculateScore();
}
calculateTotalScore();
}
/**
* Calculates part two of the score of the cell. FrequencyScore is based on how many times a certain value has
* already been filled into the complete sudoku field. The more times it has been filled in, the higher the
* chance for it to be solved.
*/
public void calculateFrequencyScore() {
frequencyScore = new HashMap<Integer, Integer>();
for (int i = 1; i < dimField+1; i++) {
frequencyScore.put(i, 0);
}
for (int i = 0; i < dimField; i++) {
for (int j = 0; j < dimField; j++) {
if (field[i][j].getValue() != 0) {
int temp = frequencyScore.get(field[i][j].getValue());
frequencyScore.replace(field[i][j].getValue(), temp+1);
}
}
}
for (int i = 1; i < dimField+1; i++) {
if (dimField-frequencyScore.get(i) != 0) {
frequencyScore.replace(i, dimField/(dimField-frequencyScore.get(i)));
}
}
//write frequency score into all subclasses
for (int i = 0; i < list.length; i++) {
list[i].setFrequencyScore(frequencyScore);
}
}
/**
* Sums up all the scores of all cells to get a field score.
* @return
*/
public float calculateTotalScore() {
totalScore = 0;
for (int i = 0; i < dimField; i++) {
for (int j = 0; j < dimField; j++) {
totalScore += field[i][j].score;
}
}
return totalScore;
}
/**
* Export function that returns from a Field an array int[][] to submit the solution.
* @return int[][] array.
*/
public int[][] export() {
int[][] output = new int[dimField][dimField];
for (int i = 0; i < dimField; i++) {
for (int j = 0; j < dimField; j++) {
output[i][j] = field[i][j].getValue();
}
}
return output;
}
}