Anchor index of every SKILL.md heading, so grep-routing lands on
anchors instead of archaeology. Link format: path#anchor.
- Higgsfield AI Prompt Skill
- Higgsfield Acting Director
- Part I — The craft
- Part II — Writing the acting
- Part III — Quality control
- Part IV — Worked example
- Higgsfield Assist + Credit Optimization
- Higgsfield Audio Prompting Guide
- QUICK FACTS
- Which Models Support Audio?
- The Four Audio Layers
- Audio Prompt Structure
- Lip-Sync Rules
- Audio as a Conditioning Input — Seedance 2.0 (
@Audio1) - Audio by Model — What Works Best Where
- Common Audio Failures and Fixes
- When to Skip Audio
- Cinema Studio 3.0 Audio (Business/Team Plan)
- Scene-Audio Generation — Seed Audio 1.0
- Standalone Audio tab — tool catalog (2026-08-01 snapshot)
- Related skills
- Higgsfield Camera Controls
- QUICK FACTS
- Dolly Movements
- Crane / Vertical Movements
- Orbit / Arc Movements
- Zoom Effects
- Follow / Action Movements
- Specialty / Cinematic
- Time-Based
- Through-Object
- Specialty Vehicle / Action
- Pitch & Perspective — Camera Angles
- Shot Sizes
- Combining Camera Controls
- Camera-Emotion Sync — Movement per Focal Character Emotion
- Cinema Studio 3.0 Camera Best Practices (Business/Team Plan)
- Video Reference — What It Reads, and What It Can't
- Related skills
- Higgsfield Character Design — Story Bible
- QUICK FACTS
- The method: world first
- Step 1 — Premise
- Step 2 — World Sheet (six dimensions)
- Step 3 — Character (9 questions + the web)
- Step 4 — Story Spine
- Step 5 — Style Sheet (Visual DNA + Forbidden List)
- Step 6 — Hand off to generation
- Sheet Construction Laws
- Screen Test / Audition
- Anti-generic drills
- Hard vs soft worldbuilding
- Templates
- Related skills
- Higgsfield Cinema Studio 2.5
- QUICK FACTS
- Cinema Studio vs Standard Generation
- ⚠ Version Detection — Ask First
- The 10-Step Cinema Studio 2.5 Workflow
- Elements System — Define Once, Call Everywhere
- Soul Cast — AI Actor Generation
- Built-in Color Grading Suite
- Optical Physics Engine
- Director Panel — 18 Camera Movements
- Speed Ramp
- Genre Selection
- Shot Modes
- Reference Anchor System
- Location Reference Sheets
- Reference Sheet Types — Beyond Characters and Locations
- Hero Frame
- Higgsfield Popcorn — Storyboard Integration
- Keyframe Interpolation — Start/End Frames
- 3D Mode — Gaussian Splatting
- Grid Generation — Batch Variations
- Resolution Settings
- Frame Extraction Loop — Build, Animate, Extract, Repeat
- Object & Person Insertion
- Clustering — Automatic Generation Grouping
- Cinema Studio Output Format
- Cinema Studio 3.0 Output Formats
- ⚠ Prompt Character Limit — 512 Characters
- @ Element Persistence Across Scenes
- Prompting Best Practices
- Fight Scene & Action Design Rules (Tested)
- Model Selection for Cinema Studio
- Quick Decision — Cinema Studio vs Other Tools
- Cinema Studio 3.0 (Business/Team Plan)
- Cinema Studio 3.5
- Physics Rendering — Resolution Decision Matrix
- Related skills
- Higgsfield Content Factory — Campaign Orchestration Pipeline
- 1. Two operating principles
- 2. Onboarding — one message, all buttons, no pauses
- 3. The campaign mix — 5 UGC formats (even split)
- 4. Stage 1 — Trend research & viral ideas
- 5. Stage 2 — Video content plan
- 6. Stage 3 — Generate in Marketing Studio
- 7. Stages 4–5 — Publish & report
- 8. Hard rules (consolidated)
- 9. Source acknowledgment
- Higgsfield FACS Director
- QUICK FACTS
- What FACS Is
- Provenance and the "Not a Guarantee" Rule
- The Plan-First Workflow
- Step 1 — Generate the FACS Reference Sheet
- Step 2 — Put AU Codes in the Seedance Prompt
- AU Code Reference
- Emotion → AU Recipes
- Physical Micro-Beats — the Body Beyond the Face
- Dialogue & Monologue Facial Acting
- Worked Examples
- Related Skills
- Higgsfield GPT Image 2.0
- 1. What GPT Image 2.0 is
- 2. Three prompt formats
- 3. Format A — Structured JSON
- 4. Format B — Dense cinematic prose
- 5. Format C — Auto-derive meta-prompt
- 6. Routing decision
- 7. Output format conventions
- 8. Pre-delivery checklist
- 9. Example routings
- 10. Cross-surface workflow context
- 11. Source acknowledgment
- Higgsfield Cinematic Image Prompting
- Higgsfield Marketing Studio
- QUICK FACTS
- 1. What Marketing Studio is
- 2. Two access surfaces — and three MS models
- 3. The 9 presets
- 4. Hook + setting picklists
- 5. Avatar handling
- 6. Reference media — 4 slots
- 7. Generation parameters
- 8. Output prompt style — flowing OR sectioned (NOT a hard rule)
- 9. What Marketing Studio cannot do
- 10. Worked examples — production reference library
- 10.1 — Pro Virtual Try-On — Liquid Scan Transition
- 10.2 — UGC Try-On — 5 Clips Indoor Room
- 10.3 — Logo — Hyper Motion
- 10.4 — Pro Virtual Try-On — Skateboard Outfit Change
- 10.5 — Wild Card — Levitation in Clouds
- 10.6 — Wild Card — Jacket (Portal Cuts Between Locations)
- 10.7 — TV Spot — Version 1
- 10.8 — TV Spot — Version 2
- 11. Cross-surface workflow context
- 12. Pricing characteristics
- 13. Source acknowledgment
- Higgsfield Mixed Media
- Higgsfield Moodboard
- Higgsfield Named Motion Presets
- Transformation & Body Effects
- Elemental Effects
- Transitions
- Action & Motion Effects
- Surreal / Artistic
- Nature / Environment
- Horror / Dark
- Social / Fun
- How to Request a Preset in a Prompt
- Intent-First Choreography (Cinema Studio 3.0 / Seedance 2.0 Best Practices)
- Related skills
- Kling 3.0 Motion Control — When and How to Run It
- Motion Reference Input Checklist
- Higgsfield Production Pipeline
- QUICK FACTS
- The Core Insight
- Building Complete AI Projects — The 10-Step Methodology
- Step 01 — Start With the Project, Not the Prompt
- Step 02 — Build a Master Script
- Step 03 — Use GPT as Your Creative Assistant
- Step 04 — Separate the Script From the Prompt
- Step 05 — Create a Project Bible
- Step 06 — Give Every Scene One Job
- Step 07 — Use Prompt Modules
- Step 08+09 — Fix Failures + Protect What Worked
- Step 10 — Build the Project in Passes
- Simple Workflow — Execution Recipe
- Build With Purpose
- The Master Production Chain
- Pipeline A: Cinematic Short Film (Full Chain)
- Pipeline B: Social Content Series (Streamlined Chain)
- Pipeline C: Product Campaign (Commercial Chain)
- Pipeline D: Fast Iteration / Social Speed Run
- Pipeline E: Multi-Style Short Film (Soul Cinema + Seedance 2.0 Chain)
- Stage 1 — Soul Cinema keyframe (style-first, enhancer ON)
- Stage 2 — Nano Banana Pro: edit, don't regenerate
- Stage 3 — The prop sheet (one-time, up front)
- Stage 4 — Claude writes the Seedance prompt (with previous-video memory)
- Stage 5 — Seedance 2.0 with keyframe + previous video
- Stage 6 — Repeat with feedback loop
- Stage 7 — Assembly
- Pipeline E pitfalls
- Working Practices
- Continuation & Extension Handoff
- Spatial Blocking — Top-Down Schema for Multi-Character Scenes
- Pipeline Decision Guide
- Pipeline Pitfalls
- Related skills
- Higgsfield Prompt Engineering
- QUICK FACTS
- The MCSLA Formula
- Prompt Types
- Narrative Structure
- High-Performing Prompt Patterns
- The Pre-Prompt Checklist
- One Action Per Scene
- Generic-Emotion Decomposition — Which kind of X?
- Identity vs. Motion Separation Rule
- Conflict resolution between sub-skills
- Common Prompt Mistakes
- Before You Iterate — Is the Miss Systematic or Stochastic?
- The Iteration Rule — Change One Variable at a Time
- Seedance 2.0 Prompting Best Practices
- Seedance 2.0 Scene Archetype Router
- Seedance 2.0 Engine Constraints
- Related skills
- Higgsfield Recall — Pre-Generation Memory Check
- Higgsfield Genre Recipe Templates
- Recipe 1: Action / Chase
- Recipe 2: Emotional Drama / Character Moment
- Recipe 3: Product Advertisement
- Recipe 4: Sci-Fi / Futuristic
- Recipe 5: Horror / Supernatural
- Recipe 6: Romance / Intimate
- Recipe 7: Documentary / Nature
- Recipe 8: Dance / Music Video
- Recipe 9: Transformation / Before & After
- Related skills
- Higgsfield Seedance Director
- QUICK FACTS
- The Filter Model — Read This First
- Instant Fail vs. Delayed Fail — the Diagnostic
- The Seedance Prompt Formula
- Prompt-Craft Laws
- Length and order — the attention model
- Name the thing — kill empty adjectives
- "fast" is the highest-degradation keyword
- No negative prompts in the prompt body
- Ambiguous verbs — the homograph trap (v1.10, Peter's find 2026-07-14)
- Community v3 cherry-picks (Joey drop, audited 2026-07-14)
- Motion-prompt laws (dramaclaw production corpus, audited 2026-08-09)
- Already-covered siblings (cross-links, not new rules)
- Official Prompt Architecture — the Block Scaffold
- Seedance 2.0 Prompt Modes
- Continuation Prompt Formula
- Working Modes vs Prompt Modes — Two Taxonomies
- Reference Roles
- Frame Coordinate System
- Spatial Layout Block
- Working Modes
- Two-Layer Prompt Authoring
- Keyframe Workflow
- Pre-flight Linter
- Drafts Validate the Prompt, Not the Take
- The Rewrite Playbook
- Voice Rewrite — the "Filmmaker not Friend" Pass
- Output Format for Seedance Prompts
- Post-Clip Decisions
- When the User Is Already in a Failure Loop
- Multi-Language Prompt Workarounds
- Related Skills
- Higgsfield Seedance 2.5 Director
- QUICK FACTS
- Provenance
- The Mode Router
- The Higgsfield Parameter Surface
- The Core Prompt Formula
- Reference Roles — Say What to Use and What Not to Use
- Multi-Reference — the Five-Step Workflow
- Long Video — Stages and End States
- Audio and Text — Bracket Syntax
- First-Last Frame and Multi-Keyframe Control
- Editing, Extension, and the Composite Modes
- Emotional Direction and Camera Terms
- The Real-Person Character Formula
- Choosing 2.0 vs 2.5
- Hard Limits — Do Not Over-Promise These
- Dreamina-Only — What Higgsfield Does Not Expose
- Pre-Submission Checklist
- Related Skills
- Higgsfield Seedance VFX — Footage Transformation
- QUICK FACTS
- The core idea: preserve, then change one thing
- Resolution: run it in 4K
- Prompt anatomy (transform variant)
- Three levels
- Two transformation modes
- Lighting integration (the part that makes or breaks it)
- Photoreal creature / element integration
- Timed camera moves synced to dialogue
- Duration discipline
- First / start-frame workflow
- Iterating
- Output format
- Voice (match the user)
- Seedance 2.0 input limits (reference)
- Structure patterns to internalize (style reference only — do not reproduce)
- Related Skills
- Higgsfield Shotlist Director
- Higgsfield Soul ID — Character Consistency
- QUICK FACTS
- What Is Soul ID?
- How It Works
- When to Use Soul ID
- Prompting With Soul ID
- Identity vs. Motion Separation — Hard Rule
- Creating a Strong Soul ID Reference
- Character Sheet Creation
- Character Anchor Block
- Two-Tool Refinement Pipeline
- Micro-Expressions — Nuanced Performance Direction
- Multi-Character Consistency
- Variety Sheets — Crowds Without Clones
- AI Influencer Workflow
- Cinema Studio 3.0 Soul Cast (Business/Team Plan)
- Soul Cinema as the CS 3.0/3.5 Default Image Model
- Related skills
- Higgsfield Stack — Coexistence With Official Tooling
- What this sub-skill is for
- The three official surfaces
- Preflight discipline — check cost and balance before generating
- How our skill fits in
- Coexistence rules
- Naming collision —
higgsfield-soul(theirs) vshiggsfield-soul(ours) - Detection guidance
- Handoff templates
- Seedance preflight integration
- What this sub-skill does NOT do
- Related sub-skills
- Higgsfield Visual Styles
- Higgsfield Troubleshooting Guide
- QUICK FACTS
- Common Problems & Fixes
- Problem: Character face is inconsistent or morphing
- Problem: Camera movement isn't working / is generic
- Problem: Prompt is ignored / output doesn't match
- Problem: Visual style looks wrong / generic
- Problem: Motion preset effect isn't visible
- Problem: Image-to-video barely moves / is static
- Problem: VFX preset looks too artificial / cartoonish
- Problem: Product shots look cheap or over-lit
- Problem: Horror/dark content getting blocked
- Motion Control Failures (Kling 3.0)
- Pre-Generation Checklist
- Cinema Studio 3.0 / Seedance 2.0 Diagnostic Tree
- Take Triage — Five Verdicts for a Delivered Take
- Sequence & Continuation Failure Atlas
- Retry Ladder — a failed take edits the plan, not just the dice
- Log the Outcome — Always
- Vision-Grounded Diagnosis — Classify the Rejected Still, Don't Guess
- Related skills