starred ones are more top priority for me than unstarred..:) //in Color - *InvertNode - RGB Curves //Converter - WavelengthNode - BlackBodyNode //Vector - *Normal - *Normal Map - Vector Transform - Vector Curves //Texture - Point Density //Input - *UVmap - Geometry - Tangent //Shader - *Ambient Occlusion - Hair - Toon
starred ones are more top priority for me than unstarred..:)
//in Color
//Converter
//Vector
//Texture
//Input
//Shader