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Releases: jflores82/raposadosol

v0.20

16 May 17:10

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v0.20 (05/24)

  • Fixed issue #8 - add hi-score to show on menu screen.
  • Fixed github issue #9 - hanging sound on endscreen. (i had forgot to set PSGStop(), fixed.)
  • Fixed issue #10 - white border appearing on the text only screens. (set the correct pallete, column seems to be using sprite pallete color 0, since there are no sprites on screen, easy fix).

v0.19

22 Apr 19:35

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V0.19 (04/24)

  • Separated SRAM functions in its own file. (github issue #3).
  • Made randomseed a global variable to avoid having a fixed level on the first random world level, if the user goes straight to it. (github issue #5).
  • Added "time ran out" screen as suggest by sverx. (github issue #4).
  • Added voice samples before titlescreen and to game over screen (github issue #6).

v.0.18

08 Apr 20:43

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V0.18 (08/04/24)

  • Added SDCC and SEGA Headers.
  • First version of SRAM Support. (saves highscore) (issue #2 on github).
  • Added function to clear SRAM by pressing pause on the title screen, it shows a screen to inform the player.
  • Updated build.bat to pad the rom to 64kb to be able to use SRAM.
  • Fixed issue #1 (player death not playing when gameover comes from a shot).

V0.17

01 Apr 19:39

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V0.17 (01/04/24)

  • Updated to lastest version of PSGLib, fixed the ringing tone on Square Channel 2, after an sfx has played.
  • Altered death-loop situation, now the level always fully reset (all sattelites and time resets) at each death.
  • Fixed bug 'not loading "TIME:" tiles upon screen-reload after a death.

v0.15

28 Mar 12:16

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v0.15

10 Fixed World Levels (with Ending Screen)
Random World with 25600 possible seeds.