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SmallString.cs
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namespace Standard
{
using System;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
[System.Diagnostics.DebuggerDisplay("SmallString: { GetString() }")]
internal struct SmallString : IEquatable<SmallString>, IComparable<SmallString>
{
[Flags]
private enum _SmallFlags : byte
{
None = 0,
IsInt64 = 1,
HasHashCode = 2,
Reserved = 4,
}
private static readonly System.Text.UTF8Encoding s_Encoder = new System.Text.UTF8Encoding(false /* do not emit BOM */, true /* throw on error */);
private readonly byte[] _encodedBytes;
private _SmallFlags _flags;
private int _cachedHashCode;
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
public SmallString(string value, bool precacheHashCode = false)
{
_flags = _SmallFlags.None;
_cachedHashCode = 0;
if (!string.IsNullOrEmpty(value))
{
if (precacheHashCode)
{
_flags |= _SmallFlags.HasHashCode;
_cachedHashCode = value.GetHashCode();
}
long numValue;
if (long.TryParse(value, System.Globalization.NumberStyles.None, null, out numValue))
{
_flags |= _SmallFlags.IsInt64;
_encodedBytes = BitConverter.GetBytes(numValue);
// It's possible that this doesn't round trip with full fidelity.
// If this assert ever gets hit, consider adding an overload that opts
// out of this optimization.
// (Note that the parameters are not evaluated on retail builds)
Assert.AreEqual(this.GetString(), value);
return;
}
_encodedBytes = s_Encoder.GetBytes(value);
Assert.IsNotNull(_encodedBytes);
}
else
{
_encodedBytes = null;
}
}
private bool _IsInt64
{
get { return (_flags & _SmallFlags.IsInt64) == _SmallFlags.IsInt64; }
}
private bool _HasCachedHashCode
{
get { return (_flags & _SmallFlags.HasHashCode) == _SmallFlags.HasHashCode; }
}
#region Object Overrides
[SuppressMessage("Microsoft.Naming", "CA2204:Literals should be spelled correctly", MessageId = "GetString")]
public override string ToString()
{
Assert.Fail();
throw new NotSupportedException("This exception exists to prevent accidental performance penalties. Call GetString() instead.");
}
public override int GetHashCode()
{
if (_encodedBytes == null)
{
return 0;
}
if (!_HasCachedHashCode)
{
// Intentionally hashes similarly to the expanded strings.
_cachedHashCode = GetString().GetHashCode();
_flags |= _SmallFlags.HasHashCode;
}
return _cachedHashCode;
}
public override bool Equals(object obj)
{
try
{
return Equals((SmallString)obj);
}
catch (InvalidCastException)
{
return false;
}
}
#endregion
#region IEquatable<SmallString> Members
public bool Equals(SmallString other)
{
if (_encodedBytes == null)
{
return other._encodedBytes == null;
}
if (other._encodedBytes == null)
{
return false;
}
if (_encodedBytes.Length != other._encodedBytes.Length)
{
return false;
}
// If only one is a number, then they're not equal.
if (((_flags ^ other._flags) & _SmallFlags.IsInt64) == _SmallFlags.IsInt64)
{
return false;
}
if (_HasCachedHashCode && other._HasCachedHashCode)
{
if (_cachedHashCode != other._cachedHashCode)
{
return false;
}
}
if (_IsInt64)
{
return BitConverter.ToInt64(_encodedBytes, 0) == BitConverter.ToInt64(other._encodedBytes, 0);
}
// Note that this is doing a literal binary comparison of the two strings.
// It's possible for two real strings to compare equally even though they
// can be encoded in different ways with UTF8.
return Utility.MemCmp(_encodedBytes, other._encodedBytes, _encodedBytes.Length);
}
#endregion
public string GetString()
{
if (_encodedBytes == null)
{
return "";
}
if (_IsInt64)
{
return BitConverter.ToInt64(_encodedBytes, 0).ToString(CultureInfo.InvariantCulture);
}
return s_Encoder.GetString(_encodedBytes);
}
public static bool operator==(SmallString left, SmallString right)
{
return left.Equals(right);
}
public static bool operator!=(SmallString left, SmallString right)
{
return !left.Equals(right);
}
#region IComparable<SmallString> Members
public int CompareTo(SmallString other)
{
// If either of the strings contains multibyte characters
// then we can't do a strictly bitwise comparison.
// We can look for a signaled high-bit in the byte to detect this.
// Opportunistically, we're going to assume that the strings are
// ASCII compatible until we find out they aren't.
if (_encodedBytes == null)
{
if (other._encodedBytes == null)
{
return 0;
}
Assert.AreNotEqual(0, other._encodedBytes.Length);
return -1;
}
else if (other._encodedBytes == null)
{
Assert.AreNotEqual(0, _encodedBytes.Length);
return 1;
}
bool? isThisStringShorter = null;
int cb = _encodedBytes.Length;
int cbDiffernce = other._encodedBytes.Length - cb;
if (cbDiffernce < 0)
{
isThisStringShorter = false;
cb = other._encodedBytes.Length;
}
else if (cbDiffernce > 0)
{
isThisStringShorter = true;
}
for (int i = 0; i < cb; ++i)
{
bool isEitherHighBitSet = ((_encodedBytes[i] | other._encodedBytes[i]) & 0x80) != 0;
// If the byte array contains multibyte characters
// we need to do a real string comparison.
if (isEitherHighBitSet)
{
string left = this.GetString();
string right = other.GetString();
return string.Compare(left, right, StringComparison.Ordinal);
}
if (_encodedBytes[i] != other._encodedBytes[i])
{
return _encodedBytes[i] - other._encodedBytes[i];
}
}
if (isThisStringShorter == null)
{
return 0;
}
if (isThisStringShorter == false)
{
return -1;
}
return 1;
}
#endregion
}
}