We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
1 parent 80bed55 commit aaef79aCopy full SHA for aaef79a
2 files changed
shared/sdk/REGameObject.cpp
@@ -33,6 +33,10 @@ RETransform* get_transform(REGameObject* obj) {
33
return nullptr;
34
}
35
36
+ if (obj->transform != nullptr) {
37
+ return obj->transform;
38
+ }
39
+
40
static const auto game_object_t = sdk::find_type_definition("via.GameObject");
41
static const auto get_transform_fn = game_object_t != nullptr ? game_object_t->get_method("get_Transform") : nullptr;
42
static const auto transform_field = game_object_t != nullptr ? game_object_t->get_field("Transform") : nullptr;
@@ -56,6 +60,6 @@ RETransform* get_transform(REGameObject* obj) {
56
60
57
61
58
62
59
- return obj->transform;
63
+ return nullptr;
64
65
0 commit comments