This results in gizmo controls become unresponsive.
Somewhat general steps to reproduce:
- Have gizmo drawn for some ID
- Select some gizmo control with mouse so it become highlighted
- Somehow stop drawing gizmo for this ID with control still being active
- Draw gizmo again (mouse state doesn't matter), probably with different ID
- All controls become unresponsive
Related issue in our project citizenfx/fivem#928 fixed with workaround by resetting ids manually if ID gets changed.
This results in gizmo controls become unresponsive.
Somewhat general steps to reproduce:
Related issue in our project citizenfx/fivem#928 fixed with workaround by resetting ids manually if ID gets changed.