From ec922e8fc3dcf55c1fd16c2d5e41a1a89fa9801d Mon Sep 17 00:00:00 2001 From: HairyMaclary Date: Sat, 8 May 2021 10:14:59 +1200 Subject: [PATCH] Update the installation instructions People using this repository do not need to spend an hour or so doing the complicated SFML set up described in the linked SFML docs. CMake takes care of all that. --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index b5aad682..4cbf945a 100644 --- a/README.md +++ b/README.md @@ -24,9 +24,9 @@ Detailed explanation [here](https://preshing.com/20170511/how-to-build-a-cmake-b `./install.sh` ### On Windows with CMake GUI and Visual Studio - - Install the right SFML version or compile it (see [this](https://www.sfml-dev.org/tutorials/2.5/start-vc.php)) + - Install the right SFML version or compile it. To try out SFML separately see [this](https://www.sfml-dev.org/tutorials/2.5/start-vc.php) but for now you only need to download the correct version and extract the SFML directory into this project. - Run CMake - - Select the repo location + - Select the repo location and the SFML location. The SFML location is something like `SFML-2.5.1-windows-vc15-64-bit/SFML-2.5.1/lib/cmake/SFML`. ![Cmake 1](https://github.com/johnBuffer/AntSimulator/blob/master/img/cmake_1.PNG) - Click on `Configure`, if you have installed the `x64` version of SFML, in the pop up window select `x64` in the `Optionnal platform for generator` drop down