Hi,
I am seeing a number of crashes in production in cool_dropdown code, and i have replicated as follows:
- download cool_dropdown git
- upgrade the example so that it works with the latest flutter (i am using 3.27.1 )
- start the example app
- tap rapidly multiple times on the pokemon: it will crash
it seems a check is missing to disable a second (third, etc...) opening and/or dispose while the first one is still in progress...
Let me know if you need more information , happy to help
Luigi