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executable file
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/*************************************************************************************
cpl - cross-platform library - v. 0.1.0.
Copyright (C) 2016 Janus Lynggaard Thorborg (www.jthorborg.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
See \licenses\ for additional details on licenses associated with this program.
**************************************************************************************
file:CPresetManager.h
Manages and saves presets, suitable for audio-plugins.
*************************************************************************************/
#ifndef CPL_CPRESETMANAGER_H
#define CPL_CPRESETMANAGER_H
#include "Common.h"
#include "state/CSerializer.h"
#include "CExclusiveFile.h"
#include <vector>
#include <string>
#include <functional>
#include <memory>
namespace cpl
{
class CPresetManager
{
public:
typedef std::unique_ptr<juce::FileChooser> DialogState;
static CPresetManager & instance();
typedef std::function<void(const juce::File&)> FileSavedCallback;
typedef std::function<void(const juce::File&, CCheckedSerializer&)> FileLoadedCallback;
// these functions pops up file selectors
DialogState savePresetAs(const CCheckedSerializer& archive, FileSavedCallback callback);
DialogState loadPresetAs(CCheckedSerializer builder, FileLoadedCallback whenDone);
// these functions saves/loads directly
bool savePreset(cpl::string_ref path, const ISerializerSystem & serializer);
bool loadPreset(cpl::string_ref path, ISerializerSystem & serializer);
const std::vector<juce::File> & getPresets();
bool saveDefaultPreset(const ISerializerSystem & serializer);
DialogState loadDefaultPreset(FileLoadedCallback whenDone);
std::string getPresetDirectory() const noexcept;
private:
std::vector<juce::File> currentPresets;
CPresetManager();
~CPresetManager();
};
};
#endif