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Prepare v0.3.0 release
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CHANGELOG.md

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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## *[0.3.0] - 2019-09-02* (**Unreleased**)
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## [0.3.0] - 2020-05-22
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### Added
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- Basic Scene API with an entity component system (entt)
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- Basic Camera class
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- Direct3D 9 tutorial 2 - 5
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- Navigate with the left and right arrow keys between the test cases
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[0.3.0]: https://github.com/juli27/basaltcpp/compare/v0.2.0...HEAD
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[0.3.0]: https://github.com/juli27/basaltcpp/releases/tag/v0.3.0
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[0.2.0]: https://github.com/juli27/basaltcpp/releases/tag/v0.2.0
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[0.1.0]: https://github.com/juli27/basaltcpp/releases/tag/v0.1.0

ROADMAP.md

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# Roadmap
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## v0.3.0
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* Dear ImGui integration ([#7](https://github.com/juli27/basaltcpp/issues/7))
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* Very basic scene abstraction
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* refactor gfx backend creation ([#8](https://github.com/juli27/basaltcpp/issues/8))
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* turn the platform projects into executables which statically link the
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application project ([#9](https://github.com/juli27/basaltcpp/issues/9))
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* CMake build support ([#10](https://github.com/juli27/basaltcpp/issues/10))
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## v0.4.0
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* First draft of the architecture
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* which sub projects: runtime, framework, platform launcher, ...
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* Vulkan 1.0 renderer
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* audio support
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* controller support
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* entity component system
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* animation
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* physics
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* editor

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