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do not trigger when on WaitingDeploymentController or SelectMissionController
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SpaceCadetPinball/control.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -2330,12 +2330,12 @@ void control::MissionControl(MessageCode code, TPinballComponent* caller)
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code = MessageCode::ControlMissionStarted;
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break;
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case MessageCode::ControlMissionComplete:
2333-
if (TableG->MultiballFlag)
2333+
if (TableG->MultiballFlag && lite198Msg > 1)
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{
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table_set_replay(4.0);
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}
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break;
2338-
case MessageCode::Resume:
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case MessageCode::Resume:
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code = MessageCode::ControlMissionStarted;
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break;
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default:

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