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design/narrative/**

Narrative Rules

  • All new lore must be cross-referenced against existing lore for contradictions
  • Every lore entry must specify canon level: Established / Provisional / Under Review
  • Character dialogue must match the voice profile defined for that character
  • World rules (what is possible/impossible) must be explicitly documented and consistent
  • Mysteries must have documented "true answers" even if players never learn them
  • Faction motivations, relationships, and power structures must be internally logical
  • All narrative text must be localization-ready: no idioms that don't translate, named placeholders for variables
  • No line of dialogue should exceed 120 characters for dialogue box constraints