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GetRayIntersection.hh
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58 lines (50 loc) · 1.71 KB
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/*
* Copyright (C) 2024 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef GZ_PHYSICS_DETAIL_GETRAYINTERSECTION_HH_
#define GZ_PHYSICS_DETAIL_GETRAYINTERSECTION_HH_
#include <utility>
#include <gz/physics/GetRayIntersection.hh>
namespace gz
{
namespace physics
{
/////////////////////////////////////////////////
template <typename PolicyT, typename FeaturesT>
auto GetRayIntersectionFromLastStepFeature::World<
PolicyT, FeaturesT>::GetRayIntersectionFromLastStep(
const VectorType &_from,
const VectorType &_to) const -> RayIntersectionData
{
auto result =
this->template Interface<GetRayIntersectionFromLastStepFeature>()
->GetRayIntersectionFromLastStep(this->identity, _from, _to);
RayIntersection intersection{
result.intersection.point,
result.intersection.fraction,
result.intersection.normal};
RayIntersectionData output;
output.template Get<RayIntersection>() = std::move(intersection);
auto *extraData = result.extraData.template Query<ExtraRayIntersectionData>();
if(extraData)
{
output.template Get<ExtraRayIntersectionData>() = std::move(*extraData);
}
return output;
}
} // namespace physics
} // namespace gz
#endif